<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[liang583206的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/liang583206</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; liang583206]]></copyright><item><title><![CDATA[Qt字符串排序]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/129693003</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/129693003</guid><author>liang583206</author><pubDate>Tue, 21 Mar 2023 17:40:26 +0800</pubDate><description><![CDATA[QCollator是一个可以适用于特定语言环境的字符串排序工具。QCollator对象还可以与std::sort模板函数一起使用来排序QString列表。]]></description><category></category></item><item><title><![CDATA[Qt样式表问题总结]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/128929651</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/128929651</guid><author>liang583206</author><pubDate>Wed, 08 Feb 2023 09:47:35 +0800</pubDate><description><![CDATA[1. 设置高、宽度。单位：像素（px）width:12px;//设置宽度 单位像素height:40px 		//设置高度//最小宽度 有些时候设置width无效可以尝试设置min-width//最小高度2. 设置背景颜色 四种颜色表示方式//最后一个参数是透明度 0~255background-color:yellow 			//常用颜色名3. 文本颜色//前景色 文本颜色//前景(文本)颜色4. 边框。]]></description><category></category></item><item><title><![CDATA[QTableView 代码选择高亮某行]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/128033213</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/128033213</guid><author>liang583206</author><pubDate>Fri, 25 Nov 2022 10:17:44 +0800</pubDate><description><![CDATA[QTableView控件，想要代码默认选中某行，例如点击时原生控件会高亮，想要界面初始化时就默认选中某行并高亮。]]></description><category></category></item><item><title><![CDATA[QT中文乱码]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/125065268</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/125065268</guid><author>liang583206</author><pubDate>Tue, 31 May 2022 14:35:08 +0800</pubDate><description><![CDATA[qt中文乱码]]></description><category></category></item><item><title><![CDATA[QString如何作为STL中unordered_map的key]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/124734394</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/124734394</guid><author>liang583206</author><pubDate>Thu, 12 May 2022 16:39:50 +0800</pubDate><description><![CDATA[stl中的unordered_map如何使用QString作为key]]></description><category></category></item><item><title><![CDATA[Python：图片格式转换]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/124733784</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/124733784</guid><author>liang583206</author><pubDate>Thu, 12 May 2022 16:20:42 +0800</pubDate><description><![CDATA[JPG格式图片转PNG格式]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（九）：支持向量机实战篇之再撕非线性SVM]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89528006</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89528006</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:47:13 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/78158354
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（八）：支持向量机原理篇之手撕线性SVM]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527988</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527988</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:46:11 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/78072313
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（七）：Logistic回归实战篇之预测病马死亡率]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527943</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527943</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:43:19 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/77851973
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（六）：Logistic回归基础篇之梯度上升算法]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527936</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527936</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:42:48 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/77723333
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（五）：朴素贝叶斯实战篇之新浪新闻分类]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527926</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527926</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:42:16 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/77500679
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（四）：朴素贝叶斯基础篇之言论过滤器]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527890</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527890</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:40:34 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/77341116
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（三）：决策树实战篇之为自己配个隐形眼镜]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527883</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527883</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:39:57 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/76262487
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（二）：决策树基础篇之让我们从相亲说起]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527869</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527869</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:39:12 +0800</pubDate><description><![CDATA[http://blog.youkuaiyun.com/c406495762
]]></description><category></category></item><item><title><![CDATA[Python3《机器学习实战》学习笔记（一）：k-近邻算法(史诗级干货长文)]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/89527850</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/89527850</guid><author>liang583206</author><pubDate>Thu, 25 Apr 2019 22:38:05 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/c406495762/article/details/75172850
]]></description><category></category></item><item><title><![CDATA[Unity3D初学之导入项目出错 All Compiler。。。。]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/80346961</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/80346961</guid><author>liang583206</author><pubDate>Thu, 17 May 2018 10:17:59 +0800</pubDate><description><![CDATA[原文地址：https://support.unity3d.com/hc/en-us/articles/205637689-Why-do-I-get-a-All-compiler-errors-have-to-be-fixed-before-you-can-enter-playmode-error-症状当尝试进入Play模式时，我得到了如下的错误：All compiler errors have t...]]></description><category></category></item><item><title><![CDATA[QTableWidget行选中/删除/添加行]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/80336692</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/80336692</guid><author>liang583206</author><pubDate>Wed, 16 May 2018 14:37:26 +0800</pubDate><description><![CDATA[1  均分各列 tableWidget-&amp;gt;horizontalHeader()-&amp;gt;setStretchLastSection(true); //就是这个地方 tableWidget-&amp;gt;horizontalHeader()-&amp;gt;setResizeMode(QHeaderView::Stretch);2   整行选中：tableWidget-&amp;gt;setSelectionBeh...]]></description><category></category></item><item><title><![CDATA[QTableWidget 详细使用]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/80336519</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/80336519</guid><author>liang583206</author><pubDate>Wed, 16 May 2018 14:27:39 +0800</pubDate><description><![CDATA[QTableWidget是QT程序中常用的显示数据表格的空间，很类似于VC、C#中的DataGrid。说到QTableWidget，就必须讲一下它跟QTabelView的区别了。QTableWidget是QTableView的子类，主要的区别是QTableView可以使用自定义的数据模型来显示内容(也就是先要通过setModel来绑定数据源)，而QTableWidget则只能使用标准的数据模型，并...]]></description><category></category></item><item><title><![CDATA[qt设置tablewidget自适应列宽和设置自动等宽]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/78501768</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/78501768</guid><author>liang583206</author><pubDate>Fri, 10 Nov 2017 17:18:19 +0800</pubDate><description><![CDATA[在网上很容易知道自适应列宽，100%不留空显示，这里还是提下：
/*设置表格是否充满，即行末不留空*/
ui-&gt;tableWidget-&gt;horizontalHeader()-&gt;setStretchLastSection(true);
  设置了100%不留空后的效果： 
 
  在QT5之前，只要通过下面的程序就可以实现自动等宽：
/*QT5版本之前设置自动等宽*/
ui-&gt;table]]></description><category></category></item><item><title><![CDATA[Qt 中Treewidget添加右键菜单]]></title><link>https://blog.youkuaiyun.com/liang583206/article/details/78484841</link><guid>https://blog.youkuaiyun.com/liang583206/article/details/78484841</guid><author>liang583206</author><pubDate>Thu, 09 Nov 2017 00:17:52 +0800</pubDate><description><![CDATA[在Qt+VS2005下，使用slot函数customContextMenuRequested(QPointpos)实现Treewidget的右键菜单栏。

1、在ui编辑界面中，右击QTreeWidget--&gt; Connect Signal--&gt;选择customContextMenuRequested(QPoint)，添加slot函数。

　　在属性设置中，将contextMenuPoli]]></description><category></category></item></channel></rss>