转自——http://www.jcodecraeer.com/a/anzhuokaifa/androidkaifa/2013/0225/907.html
摘要 getScaledTouchSlop是一个距离,表示滑动的时候,手的移动要大于这个距离才开始移动控件。 /** * 包含了方法和标准的常量用来设置UI的超时、大小和距离 */ public class ViewConfiguration { // 设定水平滚动条的宽度和垂直滚动条的高度,单位是像素px priva
getScaledTouchSlop是一个距离,表示滑动的时候,手的移动要大于这个距离才开始移动控件。如果小于这个距离就不触发移动控件,如viewpager就是用这个距离来判断用户是否翻页
ViewConfiguration滑动参数设置类:
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/** *
包含了方法和标准的常量用来设置UI的超时、大小和距离 */ public
class ViewConfiguration { //
设定水平滚动条的宽度和垂直滚动条的高度,单位是像素px private
static final int SCROLL_BAR_SIZE = 10; //定义滚动条逐渐消失的时间,单位是毫秒 private
static final int SCROLL_BAR_FADE_DURATION = 250; //
默认的滚动条多少秒之后消失,单位是毫秒 private
static final int SCROLL_BAR_DEFAULT_DELAY = 300; //
定义边缘地方褪色的长度 private
static final int FADING_EDGE_LENGTH = 12; //定义子控件按下状态的持续事件 private
static final int PRESSED_STATE_DURATION = 125; //定义一个按下状态转变成长按状态的转变时间 private
static final int LONG_PRESS_TIMEOUT = 500; //定义用户在按住适当按钮,弹出全局的对话框的持续时间 private
static final int GLOBAL_ACTIONS_KEY_TIMEOUT = 500; //定义一个touch事件中是点击事件还是一个滑动事件所需的时间,如果用户在这个时间之内滑动,那么就认为是一个点击事件 private
static final int TAP_TIMEOUT = 115; /** *
Defines the duration in milliseconds we will wait to see if a touch event
*
is a jump tap. If the user does not complete the jump tap within this interval, it is *
considered to be a tap. */ //定义一个touch事件时候是一个点击事件。如果用户在这个时间内没有完成这个点击,那么就认为是一个点击事件 private
static final int JUMP_TAP_TIMEOUT = 500; //定义双击事件的间隔时间 private
static final int DOUBLE_TAP_TIMEOUT = 300; //定义一个缩放控制反馈到用户界面的时间 private
static final int ZOOM_CONTROLS_TIMEOUT = 3000; /** *
Inset in pixels to look for touchable content when the user touches the edge of the screen */ private
static final int EDGE_SLOP = 12; /** *
Distance a touch can wander before we think the user is scrolling in pixels
*/ private
static final int TOUCH_SLOP = 16; /** *
Distance a touch can wander before we think the user is attempting a paged scroll *
(in dips) */ private
static final int PAGING_TOUCH_SLOP = TOUCH_SLOP * 2; /** *
Distance between the first touch and second touch to still be considered a double tap */ private
static final int DOUBLE_TAP_SLOP = 100; /** *
Distance a touch needs to be outside of a window's bounds for it to *
count as outside for purposes of dismissing the window. */ private
static final int WINDOW_TOUCH_SLOP = 16; //用来初始化fling的最小速度,单位是每秒多少像素 private
static final int MINIMUM_FLING_VELOCITY = 50; //用来初始化fling的最大速度,单位是每秒多少像素 private
static final int MAXIMUM_FLING_VELOCITY = 4000; //视图绘图缓存的最大尺寸,以字节表示。在ARGB888格式下,这个尺寸应至少等于屏幕的大小 @Deprecated private
static final int MAXIMUM_DRAWING_CACHE_SIZE = 320 * 480 * 4; //
HVGA screen, ARGB8888 //flings和scrolls摩擦力度大小的系数 private
static float SCROLL_FRICTION = 0.015f; /** *
Max distance to over scroll for edge effects */ private
static final int OVERSCROLL_DISTANCE = 0; /** *
Max distance to over fling for edge effects */ private
static final int OVERFLING_DISTANCE = 4; } |
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