Ogre:render to texture

本文介绍了如何在Ogre中实现渲染到纹理(RTT)的技术,包括创建纹理、设置渲染目标、添加视口等步骤,并解释了如何通过RenderTargetListener解决递归渲染的问题。

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Ogre中可以渲染到纹理,这如同渲染到屏幕上一样,具体的使用方法是:

1 先创建一个纹理,用于接受渲染的内容

TexturePtr renderTexture=TextureManager::getSingleton().createManual("RT",ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,TEX_TYPE_2D,window->getWidth(), window->getHeight(), 0, PF_R8G8B8, TU_RENDERTARGET);

2从这个纹理创建一个rendertarget类

RenderTarget *textureTarget=renderTexture->getBuffer()->getRenderTarget();

3在这个渲染目标上加视口(如同在window上加视口一样)

Viewport*rv=textureTarget->addViewport(cam);
  rv->setClearEveryFrame(true);
   rv->setBackgroundColour(ColourValue::Blue);
    rv->setOverlaysEnabled(false);

4创建一个使用这个纹理的material

MaterialPtr renderMaterial=MaterialManager::getSingleton().create("RM",ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
renderMaterial->getTechnique(0)->getPass(0)->createTextureUnitState("RT");

这样使用这个material就可以实时的被渲染了

5将这个材质给一个物体

xxx->setMaterialName("RM");

6 如果只这样做,可能会出现这样的现象,比如你在场景中创建了一个子窗口,他也显示整个场景的内容,有时在这个子窗口中也会出现子窗口,因为子窗口也被作为渲染物渲染到子窗口上,所以在RTT中有一个类是RenderTargetListener类,来解决这个问题,这个类用来监听RTT事件,需要override它的两个主要函数preRenderTargetUpdate(),这是在纹理被绘制前的一瞬产生,这时你通常的做法是要隐藏子窗口,还有一个postRenderTargetUpdate(),这个在纹理被刚好绘制好之后执行,这里要做的就是再显现子窗口。当然,为了让这个监听器工作,你需要调用textureTarget->addListener().

ycz@ycz-VMware-Virtual-Platform:~$ gz sim [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. in GL3PlusRenderSystem::initialiseContext at ./RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp (line 3434) [GUI] [Err] [Ogre2RenderEngine.cc:1312] Unable to create the rendering window after [11] attempts. [GUI] [Err] [Ogre2RenderEngine.cc:1194] Failed to create dummy render window. [GUI] [Err] [Ogre2RenderEngine.cc:1195] Please see the troubleshooting page for possible fixes: https://gazebosim.org/docs/fortress/troubleshooting Stack trace (most recent call last): #31 Object "/lib/x86_64-linux-gnu/libgz-sim8-gui.so.8", at 0x7983a8277610, in gz::sim::v8::gui::runGui(int&, char**, char const*, char const*, int, char const*, char const*) #30 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6edf3e7, in QCoreApplication::exec() #29 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6ed6a7a, in QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) #28 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6f35278, in QEventDispatcherGlib::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) #27 Object "/lib/x86_64-linux-gnu/libglib-2.0.so.0", at 0x7983a5d13a62, in g_main_context_iteration #26 Object "/lib/x86_64-linux-gnu/libglib-2.0.so.0", at 0x7983a5d73736, in #25 Object "/lib/x86_64-linux-gnu/libglib-2.0.so.0", at 0x7983a5d145c4, in #24 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6f35c0e, in #23 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6edb94a, in QCoreApplicationPrivate::sendPostedEvents(QObject*, int, QThreadData*) #22 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6ed8117, in QCoreApplication::notifyInternal2(QObject*, QEvent*) #21 Object "/lib/x86_64-linux-gnu/libQt5Widgets.so.5", at 0x7983a656bd44, in QApplicationPrivate::notify_helper(QObject*, QEvent*) #20 Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7983a6f06342, in QObject::event(QEvent*) #19 Object "/usr/lib/x86_64-linux-gnu/gz-gui-8/plugins/libMinimalScene.so", at 0x798394400504, in gz::gui::plugins::RenderWindowItem::Ready() #18 Object "/usr/lib/x86_64-linux-gnu/gz-gui-8/plugins/libMinimalScene.so", at 0x798394400194, in gz::gui::plugins::RenderThread::Initialize[abi:cxx11]() #17 Object "/usr/lib/x86_64-linux-gnu/gz-gui-8/plugins/libMinimalScene.so", at 0x79839440ea8f, in gz::gui::plugins::RenderThreadRhiOpenGL::Initialize[abi:cxx11]() #16 Object "/usr/lib/x86_64-linux-gnu/gz-gui-8/plugins/libMinimalScene.so", at 0x798394404898, in gz::gui::plugins::GzRenderer::Initialize[abi:cxx11](gz::gui::plugins::RenderThreadRhi&) #15 Object "/lib/x86_64-linux-gnu/libgz-rendering8.so.8", at 0x798394379012, in gz::rendering::v8::RenderEngineManager::Engine(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) #14 Object "/lib/x86_64-linux-gnu/libgz-rendering8.so.8", at 0x798394378d64, in gz::rendering::v8::RenderEngineManagerPrivate::Engine(EngineInfo, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) #13 Object "/lib/x86_64-linux-gnu/libgz-rendering8.so.8", at 0x7983943814cf, in gz::rendering::v8::BaseRenderEngine::Init() #12 Object "/usr/lib/x86_64-linux-gnu/gz-rendering-8/engine-plugins/libgz-rendering-ogre2.so", at 0x798358ffa5f6, in gz::rendering::v8::Ogre2RenderEngine::InitImpl() #11 Object "/usr/lib/x86_64-linux-gnu/gz-rendering-8/engine-plugins/libgz-rendering-ogre2.so", at 0x798358ffd2ab, in gz::rendering::v8::Ogre2RenderEngine::InitAttempt() #10 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358aff7cf, in Ogre::ResourceGroupManager::initialiseAllResourceGroups(bool) #9 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b0cf97, in Ogre::ResourceGroupManager::parseResourceGroupScripts(Ogre::ResourceGroupManager::ResourceGroup*) #8 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b4c861, in Ogre::ScriptCompilerManager::parseScript(Ogre::SharedPtr<Ogre::DataStream>&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) #7 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b43f69, in Ogre::ScriptCompiler::compile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) #6 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b43c52, in Ogre::ScriptCompiler::compile(Ogre::SharedPtr<std::__cxx11::list<Ogre::SharedPtr<Ogre::ConcreteNode>, Ogre::STLAllocator<Ogre::SharedPtr<Ogre::ConcreteNode>, Ogre::CategorisedAllocPolicy<(Ogre::MemoryCategory)0> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) #5 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b546aa, in Ogre::MaterialTranslator::translate(Ogre::ScriptCompiler*, Ogre::SharedPtr<Ogre::AbstractNode> const&) #4 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b5599f, in Ogre::TechniqueTranslator::translate(Ogre::ScriptCompiler*, Ogre::SharedPtr<Ogre::AbstractNode> const&) #3 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358b5b64b, in Ogre::PassTranslator::translate(Ogre::ScriptCompiler*, Ogre::SharedPtr<Ogre::AbstractNode> const&) #2 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358bcd576, in Ogre::Technique::createPass() #1 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x798358ac5aff, in Ogre::Pass::Pass(Ogre::Technique*, unsigned short) #0 Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7983589f24a6, in Ogre::Hlms::createDatablock(Ogre::IdString, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Ogre::HlmsMacroblock const&, Ogre::HlmsBlendblock const&, std::vector<std::pair<Ogre::IdString, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Ogre::STLAllocator<std::pair<Ogre::IdString, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Ogre::CategorisedAllocPolicy<(Ogre::MemoryCategory)0> > > const&, bool, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) 段错误 (地址没有映射到对象 [0x220])
最新发布
06-25
<think>我们正在处理用户关于gzsim运行时出现"OpenGL3.3notsupported"错误的问题。根据引用[1]中的错误信息,错误原因是OGRE渲染引擎无法创建渲染窗口,因为系统不支持OpenGL3.3。引用[3]显示用户使用的GazeboSim版本是7.4.0。解决方案通常涉及更新显卡驱动或检查显卡是否支持OpenGL3.3。步骤:1.确认显卡型号和当前驱动版本。2.检查显卡是否支持OpenGL3.3(大多数现代显卡都支持,但可能需要更新驱动)。3.更新显卡驱动到最新版本。4.如果更新驱动后问题仍然存在,可能需要设置环境变量来使用其他OpenGL渲染方式(例如,使用Mesa的软渲染)或者检查硬件兼容性。另外,引用[2]提到一个编译错误,但这个问题似乎与当前问题无关,我们可以忽略。因此,回答将围绕如何更新驱动和检查OpenGL支持展开。</think>### 解决 `gz sim` 报错:OpenGL 3.3 not supported #### 错误原因分析 当运行 `gz sim` 时出现错误: ```log [GUI] [Err] [Ogre2RenderEngine.cc:1304] Unable to create rendering window: OGRE EXCEPTION(3:RenderingAPIException): OpenGL 3.3 is not supported. Please update your graphics card drivers. ``` 这表明: 1. **显卡驱动过旧**:当前驱动不支持 OpenGL 3.3 规范 2. **硬件兼容性问题**:显卡硬件本身不支持 OpenGL 3.3(多见于老旧显卡) 3. **软件配置错误**:系统未正确识别显卡或驱动配置异常[^1] #### 解决方法 ##### ✅ 方法1:更新显卡驱动 **步骤:** 1. **确认显卡型号**: ```bash lspci | grep -E "VGA|3D" # NVIDIA/AMD/Intel ``` 2. **安装最新驱动**: - **NVIDIA**: ```bash sudo apt install nvidia-driver-535 # 推荐最新稳定版 sudo reboot ``` - **AMD**: ```bash sudo apt install mesa-utils sudo apt install mesa-vulkan-drivers ``` - **Intel集成显卡**: ```bash sudo apt install mesa-utils libgl1-mesa-glx ``` 3. **验证OpenGL版本**: ```bash glxinfo | grep "OpenGL version" # 应显示 ≥3.3 ``` ##### ✅ 方法2:强制使用软件渲染(备用方案) 若硬件不支持 OpenGL 3.3: ```bash export LIBGL_ALWAYS_SOFTWARE=1 # 强制使用CPU渲染 gz sim -v 4 # 启动时添加详细日志 ``` ⚠️ 注意:此模式性能较低,仅作临时验证使用。 ##### ✅ 方法3:验证Gazebo版本兼容性 确认安装的 `gz sim` 版本(如引用所示版本为 7.4.0[^3]): ```bash gz sim --version # 检查版本 sudo apt update && sudo apt upgrade gazebo-sim # 更新到最新版 ``` #### 常见问题排查 1. **驱动冲突**: ```bash sudo apt purge nvidia* # 彻底清除旧驱动 sudo ubuntu-drivers autoinstall # 自动安装最佳驱动 ``` 2. **权限问题**: ```bash sudo usermod -aG video $USER # 将用户加入显卡组 ``` 3. **虚拟机特殊处理**: - VMware/VirtualBox 需启用 **3D加速** - 在虚拟机设置中分配 ≥128MB 显存 > **关键提示**:90% 的此类错误通过更新显卡驱动解决。若仍失败,请提供以下信息进一步诊断: > ```bash > lspci -nnk | grep -i vga -A3 # 显卡硬件详情 > dpkg -l | grep -i "nvidia\|mesa" # 已安装驱动 > gz sim --verbose # 详细启动日志 > ```
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