<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[leitianfu的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/leitianfu</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; leitianfu]]></copyright><item><title><![CDATA[Android与java之间使用UDP互传传输，]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/22827193</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/22827193</guid><author>leitianfu</author><pubDate>Wed, 02 Apr 2014 22:30:16 +0800</pubDate><description><![CDATA[遇到技术难题了，连续一周没有攻破；
哪位高手指点一下；
Android与java之间使用UDP互传传输，
文件大于UDP最大传输长度65537;
采用分包传送导致android端地址和端口长期使用异常。
android必须使用一次关闭一次。。。
望大神，高手指点。。。]]></description><category></category></item><item><title><![CDATA[Android与java之间使用UDP互传传输]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84544793</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84544793</guid><author>leitianfu</author><pubDate>Wed, 02 Apr 2014 22:24:06 +0800</pubDate><description><![CDATA[遇到技术难题了，连续一周没有攻破；
哪位高手指点一下；
Android与java之间使用UDP互传传输，
文件大于UDP最大传输长度65537;
采用分包传送导致android端地址和端口长期使用异常。
android必须使用一次关闭一次。。。
望大神，高手指点。。。...]]></description><category></category></item><item><title><![CDATA[查看当前运行的SQL语句]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84512597</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84512597</guid><author>leitianfu</author><pubDate>Mon, 16 Dec 2013 14:41:27 +0800</pubDate><description><![CDATA[揪出超慢的语句

show processlist]]></description><category></category></item><item><title><![CDATA[Away3D_4.1+Flex4.7学习笔记+案例]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84418872</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84418872</guid><author>leitianfu</author><pubDate>Sun, 14 Apr 2013 11:28:04 +0800</pubDate><description><![CDATA[前期准备工作太多了

一、	基本环境搭建
开发环境：Adobe Flash Builder 4.7 
Away3D包：away3d-core-fp11_4_1_0_Alpha
二、	创建一个ActionScript项目
三、	当然，你也可以在官网下载一些源码，方便调试
教程地址：http://away3d.com/tutorials/
四、	先检查引包是否没有问题。。。。
有问题...]]></description><category></category></item><item><title><![CDATA[Error #2044: 未处理的 ErrorEvent:。 text=Error #3702: Context3D 不可用]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84418867</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84418867</guid><author>leitianfu</author><pubDate>Sun, 14 Apr 2013 10:53:13 +0800</pubDate><description><![CDATA[“Error #2044: 未处理的 ErrorEvent:。 text=Error #3702: Context3D 不可用”。
解决方法：找到项目文件夹中的html-template，并找到index.template.html，右键使用TextEditor编辑，在
 params.allowfullscreen=”true”；后面加上params.wmode = &quot;direct&quot;;；
...]]></description><category></category></item><item><title><![CDATA[Flex制作Rotate旋转效果  ]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84248933</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84248933</guid><author>leitianfu</author><pubDate>Thu, 12 Jul 2012 23:20:03 +0800</pubDate><description><![CDATA[

      
   
   
 ]]></description><category></category></item><item><title><![CDATA[将flex air 打包成绿色版exe]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84245686</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84245686</guid><author>leitianfu</author><pubDate>Sat, 07 Jul 2012 20:55:56 +0800</pubDate><description><![CDATA[使用winrar打包air程序为exe
五 18th, 2010 | Filed under air, flash
发表评论 | Trackback
Adobe AIR安装率实在太低了。所以很必要对你的air程序进行打包。那个Shu我是没用过，广告打得很猛，但是完全可以用winrar就达到打包air的目的。

1.准备好你需要打包的文件。去你的flex sdk的bin中找到adl.exe...]]></description><category></category></item><item><title><![CDATA[flex air 打包成exe]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84245685</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84245685</guid><author>leitianfu</author><pubDate>Sat, 07 Jul 2012 20:52:01 +0800</pubDate><description><![CDATA[使用ADL

首先我们来认识一下如何使用AIR Debug Launcher(adl)，这是一个AIR程序的调试连接器，我们为什么要用它？我们知道，在Flash或者FlashBuilder中调试AIR程序时并不需要安装AIR运行环境，所以知道了它的原理，我们就会绿化AIR程序了。

1.       随便找一个AIR文件，用 winrar打开它，并将它解压，比如解压在D:\airapp目录...]]></description><category></category></item><item><title><![CDATA[DistortionEffects 源码demo(Flex 立体旋转)]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84242018</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84242018</guid><author>leitianfu</author><pubDate>Sat, 30 Jun 2012 10:33:23 +0800</pubDate><description><![CDATA[DistortionEffects 源码demo]]></description><category></category></item><item><title><![CDATA[Flex_3D切换效果(转)]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84226732</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84226732</guid><author>leitianfu</author><pubDate>Thu, 31 May 2012 22:27:45 +0800</pubDate><description><![CDATA[Flex_3D切换效果]]></description><category></category></item><item><title><![CDATA[立体房间图]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84226153</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84226153</guid><author>leitianfu</author><pubDate>Wed, 30 May 2012 22:20:30 +0800</pubDate><description><![CDATA[立体房间图]]></description><category></category></item><item><title><![CDATA[PV3D实例—交互]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84226149</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84226149</guid><author>leitianfu</author><pubDate>Wed, 30 May 2012 22:16:56 +0800</pubDate><description><![CDATA[PV3D实例—交互]]></description><category></category></item><item><title><![CDATA[PV3D中文手册]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84226146</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84226146</guid><author>leitianfu</author><pubDate>Wed, 30 May 2012 22:10:27 +0800</pubDate><description><![CDATA[PV3D中文手册]]></description><category></category></item><item><title><![CDATA[用PV3D在Flex中实现全景360(转)]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84225563</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84225563</guid><author>leitianfu</author><pubDate>Tue, 29 May 2012 22:45:36 +0800</pubDate><description><![CDATA[PV3D采用的是左手坐标系，默认的X正向指向屏幕右侧，Y正向指向屏幕上方，Z正向垂直屏幕向内，下图左侧为左手坐标系，用户默认的观察视角是沿着Z轴的负半轴方向。

将实景360场景封装为一个类，代码如下：
[java] view plaincopy
package  
{  
    import flash.display.Sprite;  
    import flash.eve...]]></description><category></category></item><item><title><![CDATA[PV3D：在Flex4中创建3D球体 ]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84225562</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84225562</guid><author>leitianfu</author><pubDate>Tue, 29 May 2012 22:42:58 +0800</pubDate><description><![CDATA[








]]></description><category></category></item><item><title><![CDATA[Papervision3D学习基础教程]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84225553</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84225553</guid><author>leitianfu</author><pubDate>Tue, 29 May 2012 22:30:11 +0800</pubDate><description><![CDATA[要使用PV3D，其中有四个元素少不了，Scene3D, Viewport3D, Camera3D , BasicRenderEngine，以下是官方文档的介绍和本人拙劣的翻译。
　
　　Scene3D：
Package org.papervision3d.scenes
Class public class Scene3D
Inheritance Scene3D SceneObject3D...]]></description><category></category></item><item><title><![CDATA[PV3D+FLEX包含模型例子]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84225552</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84225552</guid><author>leitianfu</author><pubDate>Tue, 29 May 2012 22:29:17 +0800</pubDate><description><![CDATA[PV3D+FLEX包含模型例子]]></description><category></category></item><item><title><![CDATA[pv3d中文帮助]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84225550</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84225550</guid><author>leitianfu</author><pubDate>Tue, 29 May 2012 22:21:35 +0800</pubDate><description><![CDATA[pv3d中文帮助]]></description><category></category></item><item><title><![CDATA[OSH图标及头]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84200927</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84200927</guid><author>leitianfu</author><pubDate>Mon, 23 Apr 2012 08:03:38 +0800</pubDate><description><![CDATA[OSH图标及头]]></description><category></category></item><item><title><![CDATA[hibernate 主键自增]]></title><link>https://blog.youkuaiyun.com/leitianfu/article/details/84096068</link><guid>https://blog.youkuaiyun.com/leitianfu/article/details/84096068</guid><author>leitianfu</author><pubDate>Wed, 07 Dec 2011 21:33:48 +0800</pubDate><description><![CDATA[@GeneratedValue(strategy=GenerationType.IDENTITY)]]></description><category></category></item></channel></rss>