需求很常见,就是用户上传头像前进行固定大小的裁剪。
百度一番,找到几个差不多的,
其一 http://download.youkuaiyun.com/detail/tianhaosen/7159901,这个的实现方式是截图框大小固定不变,背景图可以通过鼠标拖动和鼠标滚轮缩放,经过测试,这个对图片的裁剪不是很准确,尤其是大图或者靠近图片边缘裁剪的时候会出现较大误差,然后我尝试调整了下截图位置的算法,但多少还是有偏差,无奈只好放弃,有兴趣的同学可以下下来研究研究。
其二 http://blog.youkuaiyun.com/jtl309/article/details/50651911,这个的实现方式是背景图片保持大小不变,裁剪框可以通过鼠标拖动进行缩放。于是尝试在这个的基础上进行调整:)
首先,裁剪框的拖动以及缩放作者已经做的很完善了,主要是利用了Thumb控件进行自定义。我的需求是裁剪框要是一个固定大小的正方形,所以我对作者的源码进行了修改。源码中作者是在DragHelperBase.cs中对矩形框的大小进行实时计算,其中有4个ResizeFrom**方法,我在这4个方法的入参中均加入了宽高(out double HeightNew,out double WidthNew),并且在方法的最后一行赋值高和宽相等,这样就保证了裁剪框始终是正方形,另外,作者的这个框框拖动的时候能把框拖到大边框以外,是个小bug,我这边在每次拖动之后都跟Parent.ActualWidth比较一下。ok,算法代码修改完毕,下面就是对样式代码进行了一些调整,这个各位同学根据自己需求改动即可。
主要修改了DragHelperBase.cs代码:
#region ResizeElement
private Rect ResizeElement(CustomThumb HitedThumb, double HorizontalChange, double VerticalChange)
{
#region Get Old Value
if (HitedThumb == null) return Rect.Empty;
Rect TargetActualBound = GetTargetActualBound();
double TopOld = CorrectDoubleValue(TargetActualBound.Y);
double LeftOld = CorrectDoubleValue(TargetActualBound.X);
double WidthOld = CorrectDoubleValue(TargetActualBound.Width);
double HeightOld = CorrectDoubleValue(TargetActualBound.Height);
double TopNew = TopOld;
double LeftNew = LeftOld;
double WidthNew = WidthOld;
double HeightNew = HeightOld;
#endregion
if (HitedThumb.DragDirection == DragDirection.TopLeft
|| HitedThumb.DragDirection == DragDirection.MiddleLeft
|| HitedThumb.DragDirection == DragDirection.BottomLeft)
{
ResizeFromLeft(DragHelperParent, LeftOld, WidthOld, TopOld, HeightOld, HorizontalChange, out LeftNew, out WidthNew, out HeightNew);
}
if (HitedThumb.DragDirection == DragDirection.TopLeft
|| HitedThumb.DragDirection == DragDirection.TopCenter
|| HitedThumb.DragDirection == DragDirection.TopRight)
{
ResizeFromTop(DragHelperParent, LeftOld, WidthOld, TopOld, HeightOld, VerticalChange, out TopNew, out HeightNew, out WidthNew);
}
if (HitedThumb.DragDirection == DragDirection.TopRight
|| HitedThumb.DragDirection == DragDirection.MiddleRight
|| HitedThumb.DragDirection == DragDirection.BottomRight)
{
ResizeFromRight(DragHelperParent, LeftOld, WidthOld,TopOld,HeightOld, HorizontalChange, out WidthNew, out HeightNew);
}
if (HitedThumb.DragDirection == DragDirection.BottomLeft
|| HitedThumb.DragDirection == DragDirection.BottomCenter
|| HitedThumb.DragDirection == DragDirection.BottomRight)
{
ResizeFromBottom(DragHelperParent, LeftOld, WidthOld, TopOld, HeightOld, VerticalChange, out HeightNew, out WidthNew);
}
WidthNew = WidthNew < 0 ? 0 : WidthNew;
HeightNew = HeightNew < 0 ? 0 : HeightNew;
this.Width = WidthNew;
this.Height = HeightNew;
Canvas.SetTop(this, TopNew);
Canvas.SetLeft(this, LeftN