<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[learninger_lt7的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/learninger_lt7</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; learninger_lt7]]></copyright><item><title><![CDATA[PyQt5使用环境配置]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/153829477</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/153829477</guid><author>learninger_lt7</author><pubDate>Fri, 24 Oct 2025 15:23:14 +0800</pubDate><description><![CDATA[本文介绍了Qt Designer和pyuic/pyrcc工具的配置方法。]]></description><category></category></item><item><title><![CDATA[Pyinstaller打包方法]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/141679924</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/141679924</guid><author>learninger_lt7</author><pubDate>Thu, 29 Aug 2024 16:19:22 +0800</pubDate><description><![CDATA[我的使用场景是打包PyQt做好的上位机界面，我的文件结构如下：其中，fun文件夹里面全是一些.py文件，封装一些类和方法；images文件夹里面是我的程序用到的图片；personnal_data文件夹里面包括两个子文件夹，两个子文件夹里面存入不同类型的数据，如.csv、.npy等。注意本文提到的文件夹是文件夹，文件是文件，需着重区分。]]></description><category></category></item><item><title><![CDATA[python matplotlib中文字符显示]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/138071614</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/138071614</guid><author>learninger_lt7</author><pubDate>Mon, 22 Apr 2024 12:53:08 +0800</pubDate><description><![CDATA[【代码】python matplotlib中文字符显示。]]></description><category></category></item><item><title><![CDATA[python镜像网站]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136895172</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136895172</guid><author>learninger_lt7</author><pubDate>Thu, 21 Mar 2024 08:11:34 +0800</pubDate><description><![CDATA[python默认镜像源]]></description><category></category></item><item><title><![CDATA[pyqt6：QMessageBox 、QInputDialog、QFileDialog弹窗]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136566562</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136566562</guid><author>learninger_lt7</author><pubDate>Fri, 08 Mar 2024 21:05:09 +0800</pubDate><description><![CDATA[先在qtdesigner拖入一个pushButton，命名为test.ui。创建load_test.py文件，写代码。pyuic生成test.py文件。]]></description><category></category></item><item><title><![CDATA[pymysql对数据库的基本操作]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136562918</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136562918</guid><author>learninger_lt7</author><pubDate>Fri, 08 Mar 2024 15:20:05 +0800</pubDate><description><![CDATA[插入、查询、获取表名、创建表格]]></description><category></category></item><item><title><![CDATA[pyqt6：用pyqtgraph定时更新波形图（三）]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136561203</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136561203</guid><author>learninger_lt7</author><pubDate>Fri, 08 Mar 2024 14:54:34 +0800</pubDate><description><![CDATA[思路：利用QTimer定时器的信号槽机制。QTimer会开辟一个新的线程，当 [超时信号] 发生时，会触发更新波形图的槽函数，以此定时更新波形图，同时不会造成界面卡顿。此外，也可以用自定义信号和QThread线程结合的方法，来满足不定时更新波形图的需要。实现效果：每隔n秒钟，更新N个点的波形图。]]></description><category></category></item><item><title><![CDATA[pyqt6：设置pyqtgraph图形的基本样式（二）]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136560555</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136560555</guid><author>learninger_lt7</author><pubDate>Fri, 08 Mar 2024 14:19:17 +0800</pubDate><description><![CDATA[我目前就会这点样式了，那官方文档我是看不明白，欢迎各位高手在评论区教我。画完基础图形后，现在来简单的设置样式（是真的简单）波形图（不是滑窗）。]]></description><category></category></item><item><title><![CDATA[结合qtdesigner，用pyqtgraph在界面上绘制波形图（一）]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136559442</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136559442</guid><author>learninger_lt7</author><pubDate>Fri, 08 Mar 2024 13:44:25 +0800</pubDate><description><![CDATA[思路：先画图，然后在qtdesigner上放一个容器，给这个容器添加一个布局，然后把图当作一个Widget放入布局中。二、PyUIC把test.ui转换成test.py，再新建一个load_test.py写脚本。就这么简单，基础部分就完成了。也可以给它添加样式，我知道的样式不算多，但会继续写。一、随便拖进来一个容器控件，我拖了一个Widget。要想把波形图显示在界面上，核心思想其实很简单。三、load_test.py的代码。]]></description><category></category></item><item><title><![CDATA[pyqt5：解决qtdesigner设计界面和程序运行界面不一致的问题]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/136559153</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/136559153</guid><author>learninger_lt7</author><pubDate>Fri, 08 Mar 2024 13:17:46 +0800</pubDate><description><![CDATA[pyqt5 qtdesigner 运行界面错误]]></description><category></category></item><item><title><![CDATA[VS2022配置C++ OpenCV4.8.0环境]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/132939357</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/132939357</guid><author>learninger_lt7</author><pubDate>Sun, 17 Sep 2023 10:46:46 +0800</pubDate><description><![CDATA[vs2022配置C++ opencv4.8.0]]></description><category></category></item><item><title><![CDATA[C# 控制台实现Socket异步通讯]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/132792554</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/132792554</guid><author>learninger_lt7</author><pubDate>Sun, 10 Sep 2023 17:36:08 +0800</pubDate><description><![CDATA[建议先学会C#同步通讯（阻断式），再来看异步通讯在开始看代码前，请先捋清楚异步通讯实现的思路。]]></description><category></category></item><item><title><![CDATA[Unity - 用Vuforia Engine 实现AR效果]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/132780274</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/132780274</guid><author>learninger_lt7</author><pubDate>Sat, 09 Sep 2023 18:18:29 +0800</pubDate><description><![CDATA[AR增强现实，VuforiaEngine实现，Unity]]></description><category></category></item><item><title><![CDATA[Unity：模型与UI一同显示]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/132708056</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/132708056</guid><author>learninger_lt7</author><pubDate>Wed, 06 Sep 2023 10:50:49 +0800</pubDate><description><![CDATA[UGUI，模型与UI同时显示]]></description><category></category></item><item><title><![CDATA[《记录》 - 通过StreamWriter和JsonUtility，序列化存储和读取数据流]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/132689687</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/132689687</guid><author>learninger_lt7</author><pubDate>Tue, 05 Sep 2023 13:48:21 +0800</pubDate><description><![CDATA[数值存储、自动读取、序列化和反序列化、Unity]]></description><category></category></item><item><title><![CDATA[C#搭建Socket服务器与客户端，助你快速入门（极简版）]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/131374089</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/131374089</guid><author>learninger_lt7</author><pubDate>Sun, 25 Jun 2023 12:04:17 +0800</pubDate><description><![CDATA[基于C# 的简单的Tcp Socket服务器搭建]]></description><category></category></item><item><title><![CDATA[Unity插件Xcharts下载]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/131257146</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/131257146</guid><author>learninger_lt7</author><pubDate>Sat, 17 Jun 2023 10:00:28 +0800</pubDate><description><![CDATA[提供Unity下载Xcharts插件的渠道。]]></description><category></category></item><item><title><![CDATA[CUDA的安装 — 用自己电脑的GPU跑深度学习模型]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/130839720</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/130839720</guid><author>learninger_lt7</author><pubDate>Wed, 24 May 2023 09:18:49 +0800</pubDate><description><![CDATA[这里的CUDA Version指的是你的电脑最高支持的CUDA版本，它是向下兼容的，因此，低于12.0版本的CUDA都可安装。三、打开开始菜单，找到Anaconda Powershell Prompt，点击进入。成功激活虚拟环境后，接着在红线处粘贴刚刚复制的那段代码，然后回车等待安装即可。：你是用Anaconda装的python开发环境，用pytorch构建模型。建议选择CUDA11.7版本，我试过11.8，莫名的报错。一、Win + R， cmd —> 输入。往下滑，找到这个，按我这么选。]]></description><category></category></item><item><title><![CDATA[Anaconda + Pycharm，利用Anaconda安装python并配置虚拟环境，包括sklearn、pytorch的安装]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/130793048</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/130793048</guid><author>learninger_lt7</author><pubDate>Sun, 21 May 2023 20:31:53 +0800</pubDate><description><![CDATA[用Anaconda + Pycharm，进行深度学习的导包和python的运行。包括通过Anaconda进行sklearn的安装。]]></description><category></category></item><item><title><![CDATA[解决Unity3D打包到PC端，UGUI的格式错乱问题]]></title><link>https://blog.youkuaiyun.com/learninger_lt7/article/details/129677550</link><guid>https://blog.youkuaiyun.com/learninger_lt7/article/details/129677550</guid><author>learninger_lt7</author><pubDate>Mon, 20 Mar 2023 22:02:34 +0800</pubDate><description><![CDATA[通过设置相机渲染模式，解决屏幕分辨率不同UI界面错乱问题]]></description><category></category></item></channel></rss>