public class TestView extends View {
RectF outRectF = new RectF();
RectF innRectF = new RectF();
Paint paint;
Paint paint2;
private Paint mTrackColor = new Paint();
Path path;
public TestView(Context context) {
this(context, null);
}
public TestView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}
public TestView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
outRectF.left = 30;
outRectF.right = 630;
outRectF.top = 30;
outRectF.bottom = 630;
innRectF.left = 180;
innRectF.right = 480;
innRectF.top = 180;
innRectF.bottom = 480;
paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.BLACK);
paint.setStyle(Paint.Style.STROKE);
paint2 = new Paint();
paint2.setAntiAlias(true);
paint2.setColor(Color.BLACK);
paint2.setStyle(Paint.Style.STROKE);
paint2.setStrokeWidth(60);
paint2.setStrokeCap(Paint.Cap.ROUND);
MaskFilter mEmboss = new EmbossMaskFilter(new float[] { 0.0f, -1.0f, 0.5f},
0.8f, 15, 1.0f);
mTrackColor.setMaskFilter(mEmboss);
mTrackColor.setColor(0xffff9800);
path = new Path();
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
}
int circleX = 800;
int circleY = 1200;
int r = 600;
int d = 250;
int round = 15;
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawCircle(circleX, circleY, r, paint);
drawArc(canvas, -90, 90f/4f, mTrackColor);
// canvas.drawArc(outRectF, 180, 40, false, paint2);
}
private void drawArc(Canvas canvas, float startAngle, float sweepAngle, Paint paint) {
path.reset();
// 计算圆角占得角度
float angle1 = (float) (Math.sinh(((double) round / 2) / (double) (r - round)) * 2 * 180 / Math.PI);
float angle2 = (float) (Math.sinh(((double) round / 2) / (double) (r - d + round)) * 2 * 180 / Math.PI);
// 四个圆角的圆心
float[] startPoint = calculatePointOnArc(circleX, circleY, r - round, startAngle + angle1);
float[] endPoint = calculatePointOnArc(circleX, circleY, r - round, startAngle + sweepAngle - angle1);
float[] startPoint2 = calculatePointOnArc(circleX, circleY, r - d + round, startAngle + angle2);
float[] endPoint2 = calculatePointOnArc(circleX, circleY, r - d + round, startAngle + sweepAngle - angle2);
// 画左右边界
outRectF = getRectF(circleX, circleY, r - round);
innRectF = getRectF(circleX, circleY, r - d + round);
path.arcTo(outRectF, startAngle, sweepAngle);
path.arcTo(innRectF, startAngle + sweepAngle, -sweepAngle);
path.close();
outRectF = getRectF(circleX, circleY, r);
innRectF = getRectF(circleX, circleY, r - d);
// 画上下圆弧
path.arcTo(outRectF, startAngle + angle1, sweepAngle - angle1 * 2);
path.arcTo(innRectF, startAngle + sweepAngle - angle2, -sweepAngle + angle2 * 2);
// drawing the circle at both the end point of the arc to git it rounded look.
path.addCircle(startPoint[0], startPoint[1], round, Path.Direction.CW);
path.addCircle(endPoint[0], endPoint[1], round, Path.Direction.CW);
path.addCircle(endPoint2[0], endPoint2[1], round, Path.Direction.CW);
path.addCircle(startPoint2[0], startPoint2[1], round, Path.Direction.CW);
path.close();
canvas.drawPath(path, paint);
}
RectF getRectF(int circleX, int circleY, int r) {
RectF rectF = new RectF();
rectF.left = circleX - r;
rectF.right = circleX + r;
rectF.top = circleY - r;
rectF.bottom = circleY + r;
return rectF;
}
// this is to calculate the end points of the arc
private float[] calculatePointOnArc(int circleCeX, int circleCeY, int circleRadius, float endAngle)
{
float[] point = new float[2];
double endAngleRadian = endAngle * (Math.PI / 180);
double pointX = Math.round((circleCeX + circleRadius * Math.cos(endAngleRadian)));
double pointY = Math.round((circleCeY + circleRadius * Math.sin(endAngleRadian)));
point[0] = (float) pointX;
point[1] = (float) pointY;
return point;
}
}
Android 一个带圆角的弧形
最新推荐文章于 2025-03-14 11:35:51 发布