<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[landing_guy_的博客]]></title><description><![CDATA[不断向前。]]></description><link>https://blog.youkuaiyun.com/landing_guy_</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; landing_guy_]]></copyright><item><title><![CDATA[深度学习数学基础]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/125507841</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/125507841</guid><author>landing_guy_</author><pubDate>Fri, 01 Jul 2022 10:48:05 +0800</pubDate><description><![CDATA[讲了一些矩阵和概率的基础知识]]></description><category></category></item><item><title><![CDATA[screen 使用方法]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/124334016</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/124334016</guid><author>landing_guy_</author><pubDate>Thu, 21 Apr 2022 22:58:15 +0800</pubDate><description><![CDATA[介绍使用screen的关键要点]]></description><category></category></item><item><title><![CDATA[论文阅读：Audio-Driven Emotional Video Portraits]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/123975821</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/123975821</guid><author>landing_guy_</author><pubDate>Tue, 05 Apr 2022 21:52:01 +0800</pubDate><description><![CDATA[介绍CVPR2021的一篇文章]]></description><category></category></item><item><title><![CDATA[理解极大似然估计与最大后验概率估计]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122825248</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122825248</guid><author>landing_guy_</author><pubDate>Tue, 08 Feb 2022 15:45:16 +0800</pubDate><description><![CDATA[理解极大似然估计（MLE）与最大后验概率估计（MAP）]]></description><category></category></item><item><title><![CDATA[vscode+python基本使用]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122812142</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122812142</guid><author>landing_guy_</author><pubDate>Mon, 07 Feb 2022 17:37:08 +0800</pubDate><description><![CDATA[vscode基于python的简单配置与环境的更改]]></description><category></category></item><item><title><![CDATA[论文阅读: MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122663518</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122663518</guid><author>landing_guy_</author><pubDate>Mon, 24 Jan 2022 11:12:57 +0800</pubDate><description><![CDATA[介绍ICCV 2021的一篇文章]]></description><category></category></item><item><title><![CDATA[关于透视投影的深入理解]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122419549</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122419549</guid><author>landing_guy_</author><pubDate>Mon, 10 Jan 2022 21:28:12 +0800</pubDate><description><![CDATA[理解程序层面的透视投影和理论的透视投影的区别]]></description><category></category></item><item><title><![CDATA[论文阅读：Capture, Learning, and Synthesis of 3D Speaking Styles]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122344951</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122344951</guid><author>landing_guy_</author><pubDate>Thu, 06 Jan 2022 16:18:43 +0800</pubDate><description><![CDATA[CVPR2019的一篇文章， 主题为从语音合成3d动作， 借助了FLAME模型]]></description><category></category></item><item><title><![CDATA[三维人脸重建: 精读transform.py]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122219262</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122219262</guid><author>landing_guy_</author><pubDate>Wed, 29 Dec 2021 21:56:11 +0800</pubDate><description><![CDATA[解读一些参数如相机视角， 角度等参数变化带来的影响]]></description><category></category></item><item><title><![CDATA[三维人脸重建：精读3dmm.py]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122210961</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122210961</guid><author>landing_guy_</author><pubDate>Wed, 29 Dec 2021 16:15:29 +0800</pubDate><description><![CDATA[介绍3dmm.py, 理解fit过程]]></description><category></category></item><item><title><![CDATA[三维人脸重建：精解读代码: pipeline.py]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122116915</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122116915</guid><author>landing_guy_</author><pubDate>Thu, 23 Dec 2021 22:58:57 +0800</pubDate><description><![CDATA[更详细的解读face3d的代码, 非常详细]]></description><category></category></item><item><title><![CDATA[什么是 Few-shot learning (小样本学习)？]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122049416</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122049416</guid><author>landing_guy_</author><pubDate>Mon, 20 Dec 2021 20:23:06 +0800</pubDate><description><![CDATA[最近总是看到few-shot learning， 记录一下]]></description><category></category></item><item><title><![CDATA[理解MFCC]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/122002431</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/122002431</guid><author>landing_guy_</author><pubDate>Fri, 17 Dec 2021 18:23:51 +0800</pubDate><description><![CDATA[一年前就想着搞懂MFCC， 结果到现在差不多才懂hhh]]></description><category></category></item><item><title><![CDATA[理解FFT, STFT, 加窗的含义]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121985059</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121985059</guid><author>landing_guy_</author><pubDate>Thu, 16 Dec 2021 22:03:10 +0800</pubDate><description><![CDATA[理解所谓的N点FFT是啥, 理解STFT, 理解加窗的作用]]></description><category></category></item><item><title><![CDATA[理解DFT(离散傅里叶变换)]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121982753</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121982753</guid><author>landing_guy_</author><pubDate>Thu, 16 Dec 2021 20:08:01 +0800</pubDate><description><![CDATA[详细理解什么是DFT]]></description><category></category></item><item><title><![CDATA[关于音频标准化以及dB的理解]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121955134</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121955134</guid><author>landing_guy_</author><pubDate>Wed, 15 Dec 2021 16:17:26 +0800</pubDate><description><![CDATA[理解音频所谓的dB是什么， 与dBFS的区别， 以及标准化音频]]></description><category></category></item><item><title><![CDATA[论文阅读：3D-TalkEmo: Learning to Synthesize 3D Emotional Talking Head]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121912913</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121912913</guid><author>landing_guy_</author><pubDate>Mon, 13 Dec 2021 20:03:16 +0800</pubDate><description><![CDATA[介绍3d和情绪结合的一篇文章]]></description><category></category></item><item><title><![CDATA[归一化 （Normalization）、标准化 （Standardization）和中心化/零均值化 （Zero-centered）]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121900014</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121900014</guid><author>landing_guy_</author><pubDate>Mon, 13 Dec 2021 11:19:42 +0800</pubDate><description><![CDATA[介绍数据归一化, 标准化, 中心化等]]></description><category></category></item><item><title><![CDATA[如何打败拖延]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121898335</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121898335</guid><author>landing_guy_</author><pubDate>Mon, 13 Dec 2021 09:35:18 +0800</pubDate><description><![CDATA[这是从豆瓣截取的一部分， 感觉对自己是有用的， 克服做任务的快乐心理， 克服做任务的畏惧心理， 变得机械一点， 做完任务也不要想着去找消遣， 不要给任务设定执行条件，只要机械去做]]></description><category></category></item><item><title><![CDATA[图形学基础 （六）介绍重心坐标的应用]]></title><link>https://blog.youkuaiyun.com/landing_guy_/article/details/121806110</link><guid>https://blog.youkuaiyun.com/landing_guy_/article/details/121806110</guid><author>landing_guy_</author><pubDate>Thu, 09 Dec 2021 09:24:48 +0800</pubDate><description><![CDATA[重心坐标插值得到三角形内部像素的属性]]></description><category></category></item></channel></rss>