#include <iostream>
using namespace std;
class People
{
private:
char *name;
// int age;
public:
void setname(char *m_name);
//void setage(int m_age);
char *getname();
//int getage();
};
class Student : public People
{
private:
float m_score;
public:
void setscore(float score);
float getscore();
};
int main()
{
Student stu;
stu.setscore(88.5);
stu.setname("xiaoli");
cout<<stu.getscore()<<endl;
cout<<stu.getname()<<endl;
return 0;
}
void Student :: setscore(float score)
{
m_score = score;
}
float Student :: getscore()
{
return m_score;
}
void People :: setname(char *m_name)
{
name = m_name;
}
char* People ::getname()
{
return name;
}
using namespace std;
class People
{
private:
char *name;
// int age;
public:
void setname(char *m_name);
//void setage(int m_age);
char *getname();
//int getage();
};
class Student : public People
{
private:
float m_score;
public:
void setscore(float score);
float getscore();
};
int main()
{
Student stu;
stu.setscore(88.5);
stu.setname("xiaoli");
cout<<stu.getscore()<<endl;
cout<<stu.getname()<<endl;
return 0;
}
void Student :: setscore(float score)
{
m_score = score;
}
float Student :: getscore()
{
return m_score;
}
void People :: setname(char *m_name)
{
name = m_name;
}
char* People ::getname()
{
return name;
}