<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[keyibudongm的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/keyibudongm</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; keyibudongm]]></copyright><item><title><![CDATA[unity Line  修改线的颜色]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/116306740</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/116306740</guid><author>keyibudongm</author><pubDate>Fri, 30 Apr 2021 17:05:03 +0800</pubDate><description><![CDATA[修改  shader  Particles/Standard Unity   ColorMode Additive  修改之后这个 才能代码设置颜色
]]></description><category></category></item><item><title><![CDATA[unity Start  延迟执行]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/111589496</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/111589496</guid><author>keyibudongm</author><pubDate>Wed, 23 Dec 2020 14:32:49 +0800</pubDate><description><![CDATA[async void Start()
    {
     await Task.Delay(1000);
     Debug.LogError("execute");
    }

]]></description><category></category></item><item><title><![CDATA[unity 字符串拼接]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/109353349</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/109353349</guid><author>keyibudongm</author><pubDate>Thu, 29 Oct 2020 10:37:17 +0800</pubDate><description><![CDATA[StringBuilder str = new StringBuilder();
        str.Append("AAAAAA").Append("111111");
        str_Test.text = str.ToString();
]]></description><category></category></item><item><title><![CDATA[unity UGUI  富文本 字体大小和颜色同时修改]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/108997788</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/108997788</guid><author>keyibudongm</author><pubDate>Sat, 10 Oct 2020 15:21:05 +0800</pubDate><description><![CDATA[StringBuilder str = new StringBuilder();

str.Append($"&lt;color=#AC7CFF&gt;&lt;size=30&gt;{"输入内容"}:&lt;/size&gt;&lt;/color&gt;);

StringBuilder 是字符串拼接的方法
]]></description><category></category></item><item><title><![CDATA[Unity UGUI 底层探索(1)]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/107064507</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/107064507</guid><author>keyibudongm</author><pubDate>Fri, 24 Jul 2020 11:18:16 +0800</pubDate><description><![CDATA[1、截取UI的响应



2、获得UI和模型全部响应

前提 是在Main Camera上添加



继承IPointerClickHandler接口



ExecuteAll 这个方法打开 3D物体和UI 就可以同时执行~


]]></description><category></category></item><item><title><![CDATA[unity UI面板动画]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/106092080</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/106092080</guid><author>keyibudongm</author><pubDate>Wed, 13 May 2020 10:16:30 +0800</pubDate><description><![CDATA[using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


  public class NewBehaviourScript : MonoBehaviour
  {
    int number;
    private Button Close_Btn;
    ...]]></description><category></category></item><item><title><![CDATA[Unity  防止点击UI  3D模型会响应的问题]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/105785644</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/105785644</guid><author>keyibudongm</author><pubDate>Mon, 27 Apr 2020 10:50:49 +0800</pubDate><description><![CDATA[bool CheckGuiRaycastObjects()
  {
    PointerEventData eventData = new PointerEventData(EventSystem.current);
    eventData.pressPosition = Input.mousePosition;
    eventData.position =...]]></description><category></category></item><item><title><![CDATA[unity 打包UWP到Surface上]]></title><link>https://blog.youkuaiyun.com/keyibudongm/article/details/103512411</link><guid>https://blog.youkuaiyun.com/keyibudongm/article/details/103512411</guid><author>keyibudongm</author><pubDate>Thu, 12 Dec 2019 17:05:54 +0800</pubDate><description><![CDATA[https://www.jianshu.com/p/a191822bfda1



注意:如果是Vuforia识别需要开启相机权限
]]></description><category></category></item></channel></rss>