1、获取全局的Delegate对象,这样我们可以调用这个对象里的方法和变量:
[(MyAppDelegate*)[[UIApplication sharedApplication] delegate] MyMethodOrMyVariable];
2、获得程序的主Bundle:
NSBundle *bundle = [NSBundle mainBundle];
Bundle可以理解成一种文件夹,其内容遵循特定的框架。
Main Bundle一种主要用途是使用程序中的资源文件,如图片、声音、plst文件等。
NSURL *plistURL = [bundle URLForResource:@"plistFile" withExtension:@"plist"];
上面的代码获得plistFile.plist文件的路径。
3、在程序中播放声音:
首先在程序添加AudioToolbox:
其次,在有播放声音方法的.m方法添加#import:
#import<AudioToolbox/AudioToolbox.h>
接下来,播放声音的代码如下:
NSString *path = [[NSBundle mainBundle] pathForResource:@"soundFileName" ofType:@"wav"];
SystemSoundID soundID;
AudioServicesCreateSystemSoundID ((__bridge CFURLRef)[NSURL fileURLWithPath:path], &soundID);
AudioServicesPlaySystemSound (soundID);
4、设置和获取类中属性值:
[self setValue: 变量值 forKey: 变量名];
[self valueForKey: 变量名];
5、让某一方法在未来某段时间之后执行:
[self performSelector:@selector(方法名) withObject:nil afterDelay:延迟时间(s)];
6、获得设备版本号:
float version = [[[UIDevice currentDevice] systemVersion] floatValue];
7、捕捉程序关闭或者进入后台事件:
UIApplication *app = [UIApplication sharedApplication];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationWillResignActive:) name:UIApplicationWillResignActiveNotification object:app];
applicationWillResignActive:这个方法中添加想要的操作
8、查看设备支持的字体:
for (NSString *family in [UIFont familyNames]) {
NSLog(@"%@", family);
for (NSString *font in [UIFont fontNamesForFamilyName:family]) {
NSLog(@"\t%@", font);
}
}
9、为UIImageView添加单击事件:
imageView.userInteractionEnabled = YES;
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(yourHandlingCode:)];
[imageView addGestureRecognizer:singleTap];
10、添加多语言支持: 比如Image Picker这样的组件,它上面的按钮的文字是随着设备语言环境的改变而改变的,但是要先在工程添加语言:
11、使程序支持iTunes这样的设备,比如可以使用PC端的工具往程序的Documents中拖放文件。
12、页面切换效果设置:
controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical;
[self presentModalViewController:controller animated:YES];
可供使用的效果:
UIModalTransitionStyleCoverVertical
UIModalTransitionStyleFlipHorizontal
UIModalTransitionStyleCrossDissolve
UIModalTransitionStylePartialCurl
恢复之前的页面:
[self dismissModalViewControllerAnimated:YES];
(累计添加)附:
1.判断当前设备是iPad还是iPhone\iPod
- if([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad){
- NSLog(@"The Device is a iPad!");
- }else{
- NSLog(@"Not a iPad the device!");
- }
2.导入旧工程,解决Xcode4.5以后模拟器屏幕不旋转问题
if ([self.window respondsToSelector:@selector(setRootViewController:)]) {
self.window.rootViewController = navigation;
} else {
[self.window addSubview:navigation.view];
}
或者
- if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 6.0){
- self.window.rootViewController = navigationCtrl;
- }else{
- [self.window addSubview:navigationCtrl.view];
- }
3.支持iPhone5:添加Retina4 launch image"Default-568h@2x.png"
图片尺寸:
- Default.png 320x480
- Default@2x.png 640x960
- Default-568h@2x.png 640x1136
4.根据iPhone5的宽和高,判断当前设备是不是iPhone5
- CGFloat screenWidth = [[UIScreen mainScreen] bounds].size.width;
- CGFloat screenHeight = [[UIScreen mainScreen] bounds].size.height;
- if ((screenWidth==568)||(screenHeight==568)) {
- isiPhone5 = YES;
- }
注意:iPhone5的高是568,取得屏幕大小用
- [UIScreen mainScreen].bounds
- 5.退出程序的代码
-
- - (void)exitApplication { //退出方法,为推出加动画效果
- [UIView beginAnimations:@"exitApplication" context:nil];
- [UIView setAnimationDuration:0.5];
- [UIView setAnimationDelegate:self];
- [UIView setAnimationTransition:UIViewAnimationCurveEaseOut forView:self.window cache:NO];
- [UIView setAnimationDidStopSelector:@selector(animationFinished:finished:context:)];
- self.window.bounds = CGRectMake(0, 0, 0, 0);
- [UIView commitAnimations];
- }
- - (void)animationFinished:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
- if ([animationID isEqualToString:@"exitApplication"]) {
- exit(0); //这句是退出的执行代码
- }
- }
6.判断程序是否是第一次运行
在appdelegate.m中找到 “application:didFinishLaunchingWithOptions:”方法, 添加以下代码:
- if (![[NSUserDefaults standardUserDefaults] boolForKey:@"everLaunched"]) {
- [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"everLaunched"];
- [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"firstLaunch"];
- }
- else{
- [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"firstLaunch"];
- }
(这里必须用两个userdefault如果用一个只能达到开关效果)
总的解决办法是 2 个key: @”everLaunched”判断用户以前是否登录,
@”firstLaunch” 用来开发者在程序的其他部分判断.
在第一次启动的时候 key @”everLaunched” 不会被赋址的, 并且设置为YES. @”firstLaunch”被设置为 YES.
在程序的其他部分用以下代码判断:
- if ([[NSUserDefaults standardUserDefaults] boolForKey:@"firstLaunch"]) {
- // 这里判断是否第一次
- UIAlertView *alert=[[UIAlertView alloc] initWithTitle:@"第一次"
- message:@"进入App"
- delegate:self
- cancelButtonTitle:@"我知道了"
- otherButtonTitles:nil];
- [alert show];
- [alert release];
- }
第一段代码运行key @”firstLaunch” 将被设置为 NO。