UE4音视频功能插件

说明

  1. UE4.23
  2. VS2017
  3. ffmpeg4.2.1

第三方库准备

目录结构

  • ThirdParty
    • ffmpeg
      • bin(来源于shared/bin)
      • examples
      • include(来源于dev/include)
      • lib(来源于dev/lib,只要.lib文件)
      • FFMPEGThirdParty.Build.cs

FFMPEGThirdParty.Build.cs

using System.IO;
using UnrealBuildTool;

public class FFMPEGThirdParty : ModuleRules
{
	public FFMPEGThirdParty(ReadOnlyTargetRules Target) : base(Target)
    {
		Type = ModuleType.External;
		
        string FFMPEGInclude = Path.Combine(ModuleDirectory, "include");
        PublicIncludePaths.Add(FFMPEGInclude);

        string FFMPEGLib = Path.Combine(ModuleDirectory, "lib");
        if (Target.Platform == UnrealTargetPlatform.Win64)
        {
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avcodec.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avdevice.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avfilter.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avformat.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avutil.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "postproc.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "swresample.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "swscale.lib"));
        }
		
		bUsePrecompiled = true;
	}
}

UE4插件

待更新

评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值