一.概念
在Android设备shell终端可以看到/system目录下的build.prop文件,Android的build.prop文件是在Android编译时刻收集的各种property(LCD density/语言/编译时间, etc.),编译完成之后,文件生成在out/target/product//system/目录下。在Android运行时刻可以通过property_get()[c/c++域] / SystemProperties_get*()[Java域]读取这些属性值。
二.生成
1) build.prop的生成是由make系统解析build/core/Makefile完成
BUILDINFO_SH := build/tools/buildinfo.sh
ifdef TARGET_SYSTEM_PROP
system_prop_file := $(TARGET_SYSTEM_PROP)
else
system_prop_file := $(wildcard $(TARGET_DEVICE_DIR)/system.prop)
endif
$(intermediate_system_build_prop): $(BUILDINFO_SH) $(INTERNAL_BUILD_ID_MAKEFILE) $(BUILD_SYSTEM)/version_defaults.mk $(system_prop_file) $(INSTALLED_ANDROID_INFO_TXT_TARGET)
@echo Target buildinfo: $@
@mkdir -p $(dir $@)
$(hide) echo > $@
ifneq ($(PRODUCTS.$(INTERNAL_PRODUCT).PRODUCT_OEM_PROPERTIES),)
$(hide) echo "#" >> $@; \
echo "# PRODUCT_OEM_PROPERTIES" >> $@; \
echo "#" >> $@;
$(hide) $(foreach prop,$(PRODUCTS.$(INTERNAL_PRODUCT).PRODUCT_OEM_PROPERTIES), \
echo "import /oem/oem.prop $(prop)" >> $@;)
endif
$(hide) TARGET_BUILD_TYPE="$(TARGET_BUILD_VARIANT)" \
TARGET_BUILD_FLAVOR="$(TARGET_PRODUCT)-$(TARGET_BUILD_VARIANT)" \
TARGET_DEVICE="$(TARGET_DEVICE)" \
PRODUCT_NAME="$(TARGET_PRODUCT)" \
PRODUCT_BRAND="$(PRODUCT_BRAND)" \
PRODUCT_DEFAULT_LOCALE="$(call get-default-product-locale,$(PRODUCT_LOCALES))" \
PRODUCT_DEFAULT_WIFI_CHANNELS="$(PRODUCT_DEFAULT_WIFI_CHANNELS)" \
PRODUCT_MODEL="$(PRODUCT_MODEL)" \
PRODUCT_MANUFACTURER="$(PRODUCT_MANUFACTURER)" \
PRIVATE_BUILD_DESC="$(PRIVATE_BUILD_DESC)" \
BUILD_ID="$(BUILD_ID)" \
BUILD_DISPLAY_ID="$(BUILD_DISPLAY_ID)" \
BUILD_NUMBER="$(BUILD_NUMBER)" \
PLATFORM_VERSION="$(PLATFORM_VERSION)" \
PLATFORM_SECURITY_PATCH="$(PLATFORM_SECURITY_PATCH)" \
PLATFORM_BASE_OS="$(PLATFORM_BASE_OS)" \
PLATFORM_SDK_VERSION="$(PLATFORM_SDK_VERSION)" \
PLATFORM_PREVIEW_SDK_VERSION="$(PLATFORM_PREVIEW_SDK_VERSION)" \
PLATFORM_VERSION_CODENAME="$(PLATFORM_VERSION_CODENAME)" \
PLATFORM_VERSION_ALL_CODENAMES="$(PLATFORM_VERSION_ALL_CODENAMES)" \
BUILD_VERSION_TAGS="$(BUILD_VERSION_TAGS)" \
TARGET_BOOTLOADER_BOARD_NAME="$(TARGET_BOOTLOADER_BOARD_NAME)" \
BUILD_FINGERPRINT="$(BUILD_FINGERPRINT)" \
$(if $(OEM_THUMBPRINT_PROPERTIES),BUILD_THUMBPRINT="$(BUILD_THUMBPRINT)") \
TARGET_BOARD_PLATFORM="$(TARGET_BOARD_PLATFORM)" \
TARGET_CPU_ABI_LIST="$(TARGET_CPU_ABI_LIST)" \
TARGET_CPU_ABI_LIST_32_BIT="$(TARGET_CPU_ABI_LIST_32_BIT)" \
TARGET_CPU_ABI_LIST_64_BIT="$(TARGET_CPU_ABI_LIST_64_BIT)" \
TARGET_CPU_ABI="$(TARGET_CPU_ABI)" \
TARGET_CPU_ABI2="$(TARGET_CPU_ABI2)" \
TARGET_AAPT_CHARACTERISTICS="$(TARGET_AAPT_CHARACTERISTICS)" \
bash $(BUILDINFO_SH) >> $@
$(hide) $(foreach file,$(system_prop_file), \
if [ -f "$(file)" ]; then \
echo "#" >> $@; \
echo Target buildinfo from: "$(file)"; \
echo "# from $(file)" >> $@; \
echo "#" >> $@; \
cat $(file) >> $@; \
fi;)
$(if $(ADDITIONAL_BUILD_PROPERTIES), \
$(hide) echo >> $@; \
echo "#" >> $@; \
echo "# ADDITIONAL_BUILD_PROPERTIES" >> $@; \
echo "#" >> $@; )
$(hide) $(foreach line,$(ADDITIONAL_BUILD_PROPERTIES), \
echo "$(line)" >> $@;)
$(hide) cat $(INSTALLED_ANDROID_INFO_TXT_TARGET) | grep 'require version-' | sed -e 's/require version-/ro.build.expect./g' >> $@
$(hide) build/tools/post_process_props.py $@ $(PRODUCTS.$(INTERNAL_PRODUCT).PRODUCT_SYSTEM_PROPERTY_BLACKLIST)
build_desc :=
2) 目标INSTALLED_BUILD_PROP_TARGET
# build.prop
INSTALLED_BUILD_PROP_TARGET := $(TARGET_OUT)/build.prop
3) 调用build/tools/buildinfo.sh
BUILDINFO_SH := build/tools/buildinfo.sh
...
#上文中运行
bash $(BUILDINFO_SH) >> $@
4) 将变量输出到build.prop当中:
#!/bin/bash
echo "# begin build properties"
echo "# autogenerated by buildinfo.sh"
echo "ro.build.id=$BUILD_ID"
echo "ro.build.display.id=$BUILD_DISPLAY_ID"
echo "ro.build.version.incremental=$BUILD_NUMBER"
echo "ro.build.version.sdk=$PLATFORM_SDK_VERSION"
echo "ro.build.version.preview_sdk=$PLATFORM_PREVIEW_SDK_VERSION"
echo "ro.build.version.codename=$PLATFORM_VERSION_CODENAME"
echo "ro.build.version.all_codenames=$PLATFORM_VERSION_ALL_CODENAMES"
echo "ro.build.version.release=$PLATFORM_VERSION"
echo "ro.build.version.security_patch=$PLATFORM_SECURITY_PATCH"
echo "ro.build.version.base_os=$PLATFORM_BASE_OS"
echo "ro.build.date=`date`"
echo "ro.build.date.utc=`date +%s`"
echo "ro.build.type=$TARGET_BUILD_TYPE"
echo "ro.build.user=$USER"
echo "ro.build.host=`hostname`"
echo "ro.build.tags=$BUILD_VERSION_TAGS"
echo "ro.build.flavor=$TARGET_BUILD_FLAVOR"
echo "ro.product.model=$PRODUCT_MODEL"
echo "ro.product.brand=$PRODUCT_BRAND"
echo "ro.product.name=$PRODUCT_NAME"
echo "ro.product.device=$TARGET_DEVICE"
echo "ro.product.board=$TARGET_BOOTLOADER_BOARD_NAME"
# These values are deprecated, use "ro.product.cpu.abilist"
# instead (see below).
echo "# ro.product.cpu.abi and ro.product.cpu.abi2 are obsolete,"
echo "# use ro.product.cpu.abilist instead."
echo "ro.product.cpu.abi=$TARGET_CPU_ABI"
if [ -n "$TARGET_CPU_ABI2" ] ; then
echo "ro.product.cpu.abi2=$TARGET_CPU_ABI2"
fi
echo "ro.product.cpu.abilist=$TARGET_CPU_ABI_LIST"
echo "ro.product.cpu.abilist32=$TARGET_CPU_ABI_LIST_32_BIT"
echo "ro.product.cpu.abilist64=$TARGET_CPU_ABI_LIST_64_BIT"
echo "ro.product.manufacturer=$PRODUCT_MANUFACTURER"
if [ -n "$PRODUCT_DEFAULT_LOCALE" ] ; then
echo "ro.product.locale=$PRODUCT_DEFAULT_LOCALE"
fi
echo "ro.wifi.channels=$PRODUCT_DEFAULT_WIFI_CHANNELS"
echo "ro.board.platform=$TARGET_BOARD_PLATFORM"
echo "# ro.build.product is obsolete; use ro.product.device"
echo "ro.build.product=$TARGET_DEVICE"
echo "# Do not try to parse description, fingerprint, or thumbprint"
echo "ro.build.description=$PRIVATE_BUILD_DESC"
echo "ro.build.fingerprint=$BUILD_FINGERPRINT"
if [ -n "$BUILD_THUMBPRINT" ] ; then
echo "ro.build.thumbprint=$BUILD_THUMBPRINT"
fi
echo "ro.build.characteristics=$TARGET_AAPT_CHARACTERISTICS"
echo "# end build properties"
4.1 buildinfo.sh脚本完了之后,Makefile会直接把$(TARGET_DEVICE_DIR)/system.prop的内容追加到build.prop中:
#$(TARGET_DEVICE_DIR)/system.prop
$(hide) $(foreach file,$(system_prop_file), \
if [ -f "$(file)" ]; then \
echo "#" >> $@; \
echo Target buildinfo from: "$(file)"; \
echo "# from $(file)" >> $@; \
echo "#" >> $@; \
cat $(file) >> $@; \
fi;)
4.2) 收集ADDITIONAL_BUILD_PROPERTIES中的属性,追加到build.prop中:
# build/core/product_config.mk
# Add the product-defined properties to the build properties.
ADDITIONAL_BUILD_PROPERTIES := \
$(ADDITIONAL_BUILD_PROPERTIES) \
$(PRODUCT_PROPERTY_OVERRIDES)
# build/target/product/core_base.mk
PRODUCT_PROPERTY_OVERRIDES := \
ro.config.notification_sound=OnTheHunt.ogg \
ro.config.alarm_alert=Alarm_Classic.ogg
#ADDITIONAL_BUILD_PROPERTIES
$(if $(ADDITIONAL_BUILD_PROPERTIES), \
$(hide) echo >> $@; \
echo "#" >> $@; \
echo "# ADDITIONAL_BUILD_PROPERTIES" >> $@; \
echo "#" >> $@; )
$(hide) $(foreach line,$(ADDITIONAL_BUILD_PROPERTIES), \
echo "$(line)" >> $@;)
$(hide) cat $(INSTALLED_ANDROID_INFO_TXT_TARGET) | grep 'require version-' | sed -e 's/require version-/ro.build.expect./g' >> $@
$(hide) build/tools/post_process_props.py $@ $(PRODUCTS.$(INTERNAL_PRODUCT).PRODUCT_SYSTEM_PROPERTY_BLACKLIST)
通过build.prop生成过程的分析,可知哪里可以修改原有的属性或加入自己定义属性,那就是
1) buildinfo.sh;
2) system.prop;
3) ADDITIONAL_BUILD_PROPERTIES或PRODUCT_PROPERTY_OVERRIDES。
不过个人建议改在system.prop或PRODUCT_PROPERTY_OVERRIDE,对应于具体特定平台或产品的文件修改。
三.属性(property)的名称和值
属性(property)都有一个名称和值,他们都是字符串格式,用来记录系统设置或进程之间的信息交换。属性是在整个系统中全局可见的。
在系统初始化时,Android将分配一个共享内存区来存储的属性。这些是由“init”守护进程完成的,“init”守护进程将启动一个属性服务。
任何客户端想获得属性信息,可以从共享内存直接读取。客户端应用程序可以调用libcutils中的API函数以GET/SET属性信息:
int property_get(const char *key, char *value, const char *default_value);
int property_set(const char *key, const char *value);
当启动属性服务时,将从以下文件中加载默认属性:
/default.prop
/system/build.prop
/system/default.prop
/data/local.prop
属性将会以上述顺序加载,后加载的属性将覆盖原先的值。特别属性如果属性名称以“ro.”开头,那么这个属性被视为只读属性,比如ro.mediatek.version.release=ALPS.ICS2.MP.V1就是指示版本号,应用中用property_get("ro.mediatek.version.release", val, "unknown");即可用来获得版本信息;
属性“ ctrl.start ”和“ ctrl.stop ”是用来启动和停止服务。每一项服务必须在/init.rc中定义,系统启动时init守护进程将解析init.rc和启动属性服务。一旦收到设置“ ctrl.start ”属性的请求,属性服务将使用该属性值作为服务名找到该服务,启动该服务。客户端应用程序可以轮询那个属性值,以确定结果。
关于build.prop文件内容变量的解释,可以参考《Android属性之build.prop解析》
关于System Property详细的从启动到调用的过程请参阅《Android 系统属性SystemProperty分析》
《深入理解Android 卷1》读书笔记 (一)—— Android Init之属性服务 (property_service)》
本文详细介绍了Android系统的build.prop文件生成过程及其内容。包括build.prop文件的生成方式、如何修改属性及加入自定义属性的方法,并解释了如何通过系统属性服务读取这些属性。
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