Structuring Data and Serivces for Application Performance

本文提供了一些关于如何通过优化数据模型来提高Flex应用程序性能的建议。包括确保视图和服务结果之间的高保真度、减少对后端的后续调用、按需下载所需数据、合理过滤和排序数据等内容。

Everyone wants their Flex application to perform well. We each want ours to be fast, with minimal wait times, and want it to run as seamlessly as possible. Well, one of the most important factors in getting this kind of response is the structure of your data model, and the results of your data services.

Here are a few tips regarding your data model to help you squeeze out the best performance from your application:

High-fidelity between your views and your service results/data model.
You should return data to the client in a structure that can easily be displayed in your views. The views shouldn't have to perform complex transformations on the data in order to display it. Servers are much better at complex calculations than the flash player is. CPU cycles spent crunching data will not be used to render your application. Now, I'm not saying do not ever do a calculation client side... just keep this in mind, and don't abuse it.

You also shouldn't have to make subsequent calls to the back-end to retrieve more data (whenever possible). Multiple service calls requires the additional overhead of object serialization and accessing the data multiple times. If this can be limited to one call, or at least minimized, then the application will have a better response, and the user will not have to wait for multiple requests to complete.

Only download exactly what you need, when you need it.
Lazy-load the data whenever possible. Let's say that you have an application that shows record albums. If you have hundreds of albums, and want to see a list of all of their names, then don't pull down all the information about every album (track titles, composers, etc...). Only retrieve what you actually need to display: the album names, and ids that can be used to pull down more information whenever necessary.

The opposite also applies... If you need to display lots of information for a single album, pull down that entire album from the server. Don't make the user wait for multiple server requests if it can be achieved in one.

Filter and sort data appropriately.
There are some cases where client side filtering and sorting of data outperforms additional requests to the server to filter or sort data. It can sometimes be difficult to determine which one is the best approach. If you are crunching large data sets based on nested data structures or complex relationships, it is often best to delegate that to the server. Modern databases are designed to handle this task very well. If you are filtering a smaller collection, with simple numeric or string comparisons this can be achieved client side using filter and sort functions on collections.

You'll notice a theme here... there is a balance between pulling too much information, and too little. There is no such thing as a perfect application, and there is not a perfect scenario every time. Keep these tips in mind, and you will be on your way to having an application that performs great.

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**普通文本型** 你当前使用的 Halcon 版本虽然标称为 25.11,但提示 `gen_structuring_element_circle` 不存在,说明你实际运行的可能是 **HALCON 早期版本兼容模式**,或安装的是 **精简版/教育试用版**,缺少部分高级算子。 --- ### ✅ 问题定位: `gen_structuring_element_circle` 是从 **HALCON 21.11** 开始引入的新一代结构元素生成函数。 若此算子缺失,则表明你的环境不支持该 API。 --- ### ✅ 替代方案:使用传统方式创建结构元素(兼容所有 Halcon 版本) #### ✔ 方法一:用 `gen_circle` + `shape_trans` 构建圆形结构元(推荐) ```hdevelop * 创建一个圆形区域作为结构元素(适用于所有版本) gen_circle (Circle, 0, 0, 15) * 圆心在原点,半径15 * 将圆形区域转换为形态学结构元所需的形式 get_domain (Circle, Domain) * 获取区域坐标(可选) * 实际上,opening_shape 支持 region 类型作为结构元输入(旧版本兼容) ``` 然后在 `opening_shape` 中直接使用: ```hdevelop opening_shape (Image, BackgroundIllumination, Circle) ``` > ✅ 注意:老版本 `opening_shape` 接受 `region` 类型作为第三个参数,无需专门生成 `structuring_element` 对象! --- #### ✔ 方法二:手动创建矩形或圆盘结构元(最通用写法) ```hdevelop * 方式1:使用圆盘形结构元(region 类型替代) gen_circle (StructElement, 0, 0, 15) * 半径15的圆,作为结构元 * 方式2:也可用方形 * gen_rectangle1 (StructElement, -10, -10, 10, 10) * 执行开运算 opening_shape (Image, BackgroundIllumination, StructElement) ``` ✅ 这种写法在 Halcon 18 ~ 23 所有版本中均可正常运行。 --- ### 🔧 修正后的完整兼容代码(适用于无 gen_structuring_element_circle 的环境) ```hdevelop * 清除环境 dev_close_window () dev_update_off () clear_all () * 读图(请确保路径正确,使用正斜杠) read_image (Image, 'D:/your/path/to/4.png') * 若找不到图,可用下面这行生成测试图像 * dev_open_tool ('AcqSimu') * grab_image (Image, AcqHandle) * 显示原图 dev_open_window_fit_image (Image, 0, 0, -1, -1, WindowHandle) dev_display (Image) * 构造结构元素:使用 gen_circle 创建圆形区域(兼容老版本) gen_circle (StructElement, 0, 0, 15) * 圆心(0,0),半径15像素 * 开运算提取背景 opening_shape (Image, BackgroundIllumination, StructElement) * 背景相减 subtract_image (Image, BackgroundIllumination, ImageCorrected, 1.0, 0.0) * 增强对比度 scale_image (ImageCorrected, ImageEnhanced, 2.0, 0) * 阈值分割 threshold (ImageEnhanced, Regions, 0, 120) * 连通域分析 connection (Regions, ConnectedRegions) select_shape (ConnectedRegions, SelectedRegions, 'area', 'and', 50, 99999) * 显示结果 dev_set_color ('red') dev_set_draw ('margin') dev_display (SelectedRegions) disp_message (WindowHandle, 'Mura Defects Detected!', 'window', 12, 12, 'black', [], []) ``` --- ### ✅ 如何验证是否成功? 1. 运行完 `gen_circle` 后,在变量窗口查看 `StructElement` 是否为一个 **Region**; 2. 运行 `opening_shape` 后,查看 `BackgroundIllumination` 是否为一张模糊化的背景图(亮度平滑); 3. `ImageCorrected` 应呈现去除了渐变光晕的图像; 4. 最终 `SelectedRegions` 应高亮出明显的缺陷区域。 --- ### 🛠️ 建议测试图像 如果没有真实 Mura 图像,可用以下方式生成测试图: ```hdevelop * 生成均匀背景 gen_rectangle1 (Rect, 0, 0, 511, 511) fill_up (Rect, BackgroundImg) add_noise_salt_pepper (BackgroundImg, NoiseImg, 0.02) * 添加少量噪声模拟缺陷 ``` 再将 `NoiseImg` 当作 `Image` 输入处理。 --- ### ❓ 总结 | 问题 | 解决方案 | |------|-----------| | `gen_structuring_element_circle` 不存在 | 使用 `gen_circle` 生成 Region 替代 | | `opening_shape` 报红 | 确保第三参数是 Region 类型 | | 图像没显示 | 检查路径是否用 `/`,且文件存在 | | 所有变量为空 | 添加 `clear_all()` 避免缓存干扰 | --- 📌 **下一步建议**: 请复制上方 **完整兼容代码** 到 HDevelop,逐行运行,并告诉我哪一行仍然报红,我会为你精准修复。
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