#include <stdio.h>
#include <Windows.h>
struct TimerStrcut {
LARGE_INTEGER nFreq;
LARGE_INTEGER nBeginTime;
LARGE_INTEGER nEndTime;
};
class Timer {
public:
Timer() {
QueryPerformanceFrequency(&m_time.nFreq);
}
void Start() {
QueryPerformanceCounter(&m_time.nBeginTime);
}
void End() {
QueryPerformanceCounter(&m_time.nEndTime);
}
double GetTime() {
return (double)(m_time.nEndTime.QuadPart-m_time.nBeginTime.QuadPart) / (double)(m_time.nFreq.QuadPart);
}
private:
TimerStrcut m_time;
};
int main() {
Timer time1;
time1.Start();
Sleep(1000);
time1.End();
printf("%.20lf\n", time1.GetTime());
return 0;
}