Android 特效View第三弹之闪烁View
动态效果图我只做了半天还是失败了,给一个截图,剩下的全靠想象了
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent" >
<com.example.empty.FlickerTextView
android:id="@+id/flicker"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top|left"
android:text="Happy"
android:textColor="#00FF00"
android:textSize="24dp" />
<com.example.empty.FlickerText
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|right"
android:alpha="1"
android:text="Today"
android:textColor="#0000FF"
android:textSize="24dp" />
<com.example.empty.FlikerImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:src="@drawable/ic_launcher"/>
</FrameLayout>
package com.example.empty;
import java.util.Timer;
import java.util.TimerTask;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Color;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.widget.TextView;
public class FlickerTextView extends TextView{
boolean change = false;
private Handler handler = null;
public FlickerTextView(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
startFlicker();
}
@SuppressLint("HandlerLeak")
public void startFlicker(){
handler = new Handler(){
@Override
public void dispatchMessage(Message msg) {
if(change){
change = false;
setTextColor(Color.TRANSPARENT); //这个是透明,=看不到文字
}else{
change = true;
setTextColor(Color.RED);
}
}
};
Timer timer = new Timer();
TimerTask task = new TimerTask() {
@Override
public void run() {
Message msg = new Message();
handler.sendMessage(msg);
}
};
timer.schedule(task,1,300); //参数分别是delay(多长时间后执行),duration(执行间隔)
}
}
package com.example.empty;
import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.widget.TextView;
public class FlickerText extends TextView{
public FlickerText(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}
interface STATE{
static final int VISIBLE = 1;
static final int INVISIBLE = 0;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
switch(getAlphastate()){
case STATE.VISIBLE:{
setAlpha(STATE.INVISIBLE);
break;
}
case STATE.INVISIBLE:{
setAlpha(STATE.VISIBLE);
break;
}
}
postInvalidateDelayed(300);
}
public int getAlphastate(){
return (int)getAlpha()== STATE.INVISIBLE ? STATE.INVISIBLE:STATE.VISIBLE;
}
}
package com.example.empty;
import java.util.Timer;
import java.util.TimerTask;
import android.content.Context;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.widget.ImageView;
public class FlikerImageView extends ImageView {
boolean change = false;
public FlikerImageView(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
startFlicker();
}
interface STATE {
static final int VISIBLE = 255;
static final int INVISIBLE = 0;
}
private Handler handler = new Handler() {
@Override
public void dispatchMessage(Message msg) {
if (change) {
change = false;
setImageAlpha(STATE.INVISIBLE);
} else {
change = true;
setImageAlpha(STATE.VISIBLE);
}
}
};
public void startFlicker() {
Timer timer = new Timer();
TimerTask task = new TimerTask() {
@Override
public void run() {
Message msg = new Message();
handler.sendMessage(msg);
}
};
timer.schedule(task, 1, 300);
}
}
我这里给出了3种实现方案(其实是两种)来实现达到View闪烁的效果。
这里简单说明一下2种方案的思路
第一种我们通过Timer定时改变View的状态
第二种通过postInvalidateDelayed来每隔一段时间进行一次重绘。
然后我们改变View也是通过2种方式
一、setColor 二、setAlpha
当然,我们还可以通过一段动画(anim)来实现。但是原理是相同的
这里我推荐的方式是postInvalidateDelayed + setAlpha来实现
但是在ImageVIew种当你调用setAlpha时系统会自动调用Invalidate(onDraw),这时你的图片就会一直处于闪烁状态
这里我们就只能采用Timer和动画来实现了