Java Socket编程

本文提供了一个简单的Java Socket编程实例,包括服务器端和客户端(应用客户端及Applet客户端)的实现,展示了如何通过Socket进行基本的消息传递。

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<script type="text/javascript"> google_ad_client = "pub-8800625213955058"; /* 336x280, 创建于 07-11-21 */ google_ad_slot = "0989131976"; google_ad_width = 336; google_ad_height = 280; // </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script> socket program example! In this program, I develop an socket server running at port 5000. Then I develop a Application client and a Applet Client program to connect to the server and receive a message.This is very simple but if import usage. We can alse transfer an serializable object in two application by the same method.If you want to know more let me know down load source 1. Server program source // Server.java




/**

 * This a Socket Server program

 * @version 1.0 1999/12/27

 * @author Huang Jian-chang

**/



import java.net.*;

import java.io.*;



public class Server

{

	ServerSocket  server; 

	DataOutputStream   output;

	Socket  socket;

	public Server (){

		try{

		    	// create a server on port 5000

	                server=new ServerSocket(5000);

			// display interactive informaion

			System.out.println("Server created.");

			System.out.println("waiting for client to connect on...");

			// waiting for client to connect on...

			socket = server.accept();

                        // client connected

                        System.out.println("client connected./nShutdown!");  

			output = new DataOutputStream(socket.getOutputStream());

			output.writeUTF("Welcome to Server.Bye!");

                        output.close();

			server.close();		    	

		}

		catch(SocketException e){

			System.out.println(e.toString());

			e.printStackTrace();

			System.exit(1);

		}

		catch(IOException e){

			System.out.println(e.toString());

			e.printStackTrace();

			System.exit(1);

		}		

	}



       public static void main(String args[]){

		Server game=new Server();

	}

}



2. Application Client program source // Client.java


/**

 * This a Socket Client program

 * @version 1.0 1999/12/27

 * @author Huang Jian-chang

**/



import java.io.*;

import java.net.*;



public class Client {      

       public static void main(String args[])   {

                try{			

			if (args.length != 1){

				System.out.println("USAGE: java Client servername");				

				return;

			}

			String  connectto= args[0];

                        Socket connection;

			// connect to server

			if(connectto.equals("localhost")){

				connection=new Socket(InetAddress.getLocalHost(),5000);



			}

			else{

				connection=new Socket(InetAddress.getByName(connectto),5000);				

			}			

			DataInputStream  input=new DataInputStream(connection.getInputStream());                       



			// read information from server                        

                        String info;

                        info = input.readUTF();

                        System.out.println(info);

			connection.close();                                                               

		}

		catch(SecurityException e){

			System.out.println("SecurityException when connecting Server!");		

		}		

		catch(IOException e){

			System.out.println("IOException when connecting Server!");   

		}

      	}



}







3. Applet Client program source // AppletClient.java


/**

 * This a Socket Applet Client program

 * @version 1.0 1999/12/27

 * @author Huang Jian-chang

**/

import java.applet.*;

import java.awt.*;

import java.io.*;

import java.net.*;



public class AppletClient extends Applet {  

        String info="";

	public void init(){

               try{	

			

			String  connectto = getCodeBase().getHost();

                        Socket connection;

			// connect to server

			if(connectto.equals("localhost")){

				connection=new Socket(InetAddress.getLocalHost(),5000);



			}

			else{

				connection=new Socket(InetAddress.getByName(connectto),5000);				

			}			

			DataInputStream  input=new DataInputStream(connection.getInputStream());                       



			// read information from server                        

                        info = input.readUTF();

                        System.out.println(info);

			connection.close();                                                               

		}

		catch(SecurityException e){

			System.out.println("SecurityException when connecting Server!");		

			info = e.toString();

		}		

		catch(IOException e){

			System.out.println("IOException when connecting Server!");   

                        info = e.toString();

		}     

       }    

       public void paint(Graphics g){

             g.drawString(info,20,20);

       }

}

Html File AppletClient.html :


<html>

<head>

<title>Untitled Document</title>

<meta http-equiv="Content-Type" content="text/html; charset=gb2312">

</head>



<body bgcolor="#FFFFFF">

<hr>

<applet 

code=AppletClient.class

width = 200

height = 200

>

</applet> 

<hr>

</body

</html>



4 steps to run the application 1. javac Server.java 2. javac Client.java 3. java Server 4. java Client localhost(or the computername in which the server is running) ! do the step 3 and 4 in two diffrent computer or Dos Commnand
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