What's the difference between the -client and -server systems?
These two systems are different binaries. They are essentially two different compilers (JITs)interfacing to the same runtime system. The client system is optimal for applications which need fast startup times or small footprints, the server system is optimal for applications where the overall performance is most important. In general the client system is better suited for interactive applications such as GUIs. Some of the other differences include the compilation policy,heap defaults, and inlining policy.
本文对比了客户端与服务器系统的不同之处,包括它们作为不同的编译器如何与相同的运行时系统交互,以及各自适用的应用场景。客户端系统适用于需要快速启动时间和小内存占用的应用,而服务器系统则更侧重于整体性能。
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