How to unzip a zip file which include a folder into a folder

 

前几天在需要实现一个上传一个Zip目录文件到服务器并且在服务器端解压成目录的功能.从网络上找了很多参考文件,获益良多。目前比较常见的使用方法有
(1)GzipStream,这是asp.net中自带的方法。对于解压包含单个文件的文件,使用很方便。

缺点:对于解压包含多个目录的压缩文件,需要编写不少代码。还不一定能做到能解压用户上传的使用通用软件压缩的软件包。 

(2)使用ICSharpCode.SharpZipLib.dll     下载地址   http://www.icsharpcode.net/OpenSource/SharpZipLib/Download.aspx  

使用该方法也需要重新写不少代码,有点复杂。
优点:对于可以实现解压多种文件的功能,可遗址性强。

缺点:不一定能做到能解压用户上传的使用通用软件压缩的软件包。

(3)直接实用Shell API调用 7zip   winzip一类解压软件。实现方便简单,代码结构性好,对压缩的兼容性可以依奈系统。

确定,需要在系统安装可以在shell运行的解压缩软件。最后我决定直接用shell来实现,并且使用开源的截压缩软件7zip.

下面的关键代码。

使用说明:

a.和该代码配合的网页上加一个FileUpload,button控件。Button2_Click为 Button控件的 Click事件响应。

b.在webconfig.cfg中加上下面的一段,以配置7zip在服务器端的安装情况。
 <connectionStrings>
    <add name="7zip" connectionString="C:/Program Files/7-Zip/7z.exe " providerName=" x "/>
  </connectionStrings> 
或者直接使用在代码中使用7zip的安装路径。

c.注意设置服务器端的几个目录第一个为放用户上传好的文件的目录PathOnServer,第二个就是解压程序7zip执行时的当前路径。

        p.StartInfo.WorkingDirectory = strFolder;  

 

 

请封装一个应用层,主要用来压缩和解压文件。要求:适配VS2008,C++风格。解压和压缩方法,只采用文件的方式。引用的两个头文件内容为:“#ifndef _zip_H #define _zip_H // #ifdef ZIP_STD #include <time.h> #define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name #ifndef MAX_PATH #define MAX_PATH 1024 #endif typedef unsigned long DWORD; typedef char TCHAR; typedef FILE* HANDLE; typedef time_t FILETIME; #endif // ZIP functions -- for creating zip files // This file is a repackaged form of the Info-Zip source code available // at www.info-zip.org. The original copyright notice may be found in // zip.cpp. The repackaging was done by Lucian Wischik to simplify and // extend its use in Windows/C++. Also to add encryption and unicode. #ifndef _unzip_H DECLARE_HANDLE(HZIP); #endif // An HZIP identifies a zip file that is being created typedef DWORD ZRESULT; // return codes from any of the zip functions. Listed later. HZIP CreateZip(const TCHAR *fn, const char *password); HZIP CreateZip(void *buf,unsigned int len, const char *password); HZIP CreateZipHandle(HANDLE h, const char *password); // CreateZip - call this to start the creation of a zip file. // As the zip is being created, it will be stored somewhere: // to a pipe: CreateZipHandle(hpipe_write); // in a file (by handle): CreateZipHandle(hfile); // in a file (by name): CreateZip("c:\\test.zip"); // in memory: CreateZip(buf, len); // or in pagefile memory: CreateZip(0, len); // The final case stores it in memory backed by the system paging file, // where the zip may not exceed len bytes. This is a bit friendlier than // allocating memory with new[]: it won't lead to fragmentation, and the // memory won't be touched unless needed. That means you can give very // large estimates of the maximum-size without too much worry. // As for the password, it lets you encrypt every file in the archive. // (This api doesn't support per-file encryption.) // Note: because pipes don't allow random access, the structure of a zipfile // created into a pipe is slightly different from that created into a file // or memory. In particular, the compressed-size of the item cannot be // stored in the zipfile until after the item itself. (Also, for an item added // itself via a pipe, the uncompressed-size might not either be known until // after.) This is not normally a problem. But if you try to unzip via a pipe // as well, then the unzipper will not know these things about the item until // after it has been unzipped. Therefore: for unzippers which don't just write // each item to disk or to a pipe, but instead pre-allocate memory space into // which to unzip them, then either you have to create the zip not to a pipe, // or you have to add items not from a pipe, or at least when adding items // from a pipe you have to specify the length. // Note: for windows-ce, you cannot close the handle until after CloseZip. // but for real windows, the zip makes its own copy of your handle, so you // can close yours anytime. ZRESULT ZipAdd(HZIP hz,const TCHAR *dstzn, const TCHAR *fn); ZRESULT ZipAdd(HZIP hz,const TCHAR *dstzn, void *src,unsigned int len); ZRESULT ZipAddHandle(HZIP hz,const TCHAR *dstzn, HANDLE h); ZRESULT ZipAddHandle(HZIP hz,const TCHAR *dstzn, HANDLE h, unsigned int len); ZRESULT ZipAddFolder(HZIP hz,const TCHAR *dstzn); // ZipAdd - call this for each file to be added to the zip. // dstzn is the name that the file will be stored as in the zip file. // The file to be added to the zip can come // from a pipe: ZipAddHandle(hz,"file.dat", hpipe_read); // from a file: ZipAddHandle(hz,"file.dat", hfile); // from a filen: ZipAdd(hz,"file.dat", "c:\\docs\\origfile.dat"); // from memory: ZipAdd(hz,"subdir\\file.dat", buf,len); // (folder): ZipAddFolder(hz,"subdir"); // Note: if adding an item from a pipe, and if also creating the zip file itself // to a pipe, then you might wish to pass a non-zero length to the ZipAddHandle // function. This will let the zipfile store the item's size ahead of the // compressed item itself, which in turn makes it easier when unzipping the // zipfile from a pipe. ZRESULT ZipGetMemory(HZIP hz, void **buf, unsigned long *len); // ZipGetMemory - If the zip was created in memory, via ZipCreate(0,len), // then this function will return information about that memory block. // buf will receive a pointer to its start, and len its length. // Note: you can't add any more after calling this. ZRESULT CloseZip(HZIP hz); // CloseZip - the zip handle must be closed with this function. unsigned int FormatZipMessage(ZRESULT code, TCHAR *buf,unsigned int len); // FormatZipMessage - given an error code, formats it as a string. // It returns the length of the error message. If buf/len points // to a real buffer, then it also writes as much as possible into there. // These are the result codes: #define ZR_OK 0x00000000 // nb. the pseudo-code zr-recent is never returned, #define ZR_RECENT 0x00000001 // but can be passed to FormatZipMessage. // The following come from general system stuff (e.g. files not openable) #define ZR_GENMASK 0x0000FF00 #define ZR_NODUPH 0x00000100 // couldn't duplicate the handle #define ZR_NOFILE 0x00000200 // couldn't create/open the file #define ZR_NOALLOC 0x00000300 // failed to allocate some resource #define ZR_WRITE 0x00000400 // a general error writing to the file #define ZR_NOTFOUND 0x00000500 // couldn't find that file in the zip #define ZR_MORE 0x00000600 // there's still more data to be unzipped #define ZR_CORRUPT 0x00000700 // the zipfile is corrupt or not a zipfile #define ZR_READ 0x00000800 // a general error reading the file // The following come from mistakes on the part of the caller #define ZR_CALLERMASK 0x00FF0000 #define ZR_ARGS 0x00010000 // general mistake with the arguments #define ZR_NOTMMAP 0x00020000 // tried to ZipGetMemory, but that only works on mmap zipfiles, which yours wasn't #define ZR_MEMSIZE 0x00030000 // the memory size is too small #define ZR_FAILED 0x00040000 // the thing was already failed when you called this function #define ZR_ENDED 0x00050000 // the zip creation has already been closed #define ZR_MISSIZE 0x00060000 // the indicated input file size turned out mistaken #define ZR_PARTIALUNZ 0x00070000 // the file had already been partially unzipped #define ZR_ZMODE 0x00080000 // tried to mix creating/opening a zip // The following come from bugs within the zip library itself #define ZR_BUGMASK 0xFF000000 #define ZR_NOTINITED 0x01000000 // initialisation didn't work #define ZR_SEEK 0x02000000 // trying to seek in an unseekable file #define ZR_NOCHANGE 0x04000000 // changed its mind on storage, but not allowed #define ZR_FLATE 0x05000000 // an internal error in the de/inflation code // e.g. // // (1) Traditional use, creating a zipfile from existing files // HZIP hz = CreateZip("c:\\simple1.zip",0); // ZipAdd(hz,"znsimple.bmp", "c:\\simple.bmp"); // ZipAdd(hz,"znsimple.txt", "c:\\simple.txt"); // CloseZip(hz); // // (2) Memory use, creating an auto-allocated mem-based zip file from various sources // HZIP hz = CreateZip(0,100000, 0); // // adding a conventional file... // ZipAdd(hz,"src1.txt", "c:\\src1.txt"); // // adding something from memory... // char buf[1000]; for (int i=0; i<1000; i++) buf[i]=(char)(i&0x7F); // ZipAdd(hz,"file.dat", buf,1000); // // adding something from a pipe... // HANDLE hread,hwrite; CreatePipe(&hread,&hwrite,NULL,0); // HANDLE hthread = CreateThread(0,0,ThreadFunc,(void*)hwrite,0,0); // ZipAdd(hz,"unz3.dat", hread,1000); // the '1000' is optional. // WaitForSingleObject(hthread,INFINITE); // CloseHandle(hthread); CloseHandle(hread); // ... meanwhile DWORD WINAPI ThreadFunc(void *dat) // { HANDLE hwrite = (HANDLE)dat; // char buf[1000]={17}; // DWORD writ; WriteFile(hwrite,buf,1000,&writ,NULL); // CloseHandle(hwrite); // return 0; // } // // and now that the zip is created, let's do something with it: // void *zbuf; unsigned long zlen; ZipGetMemory(hz,&zbuf,&zlen); // HANDLE hfz = CreateFile("test2.zip",GENERIC_WRITE,0,0,CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL,0); // DWORD writ; WriteFile(hfz,zbuf,zlen,&writ,NULL); // CloseHandle(hfz); // CloseZip(hz); // // (3) Handle use, for file handles and pipes // HANDLE hzread,hzwrite; CreatePipe(&hzread,&hzwrite,0,0); // HANDLE hthread = CreateThread(0,0,ZipReceiverThread,(void*)hzread,0,0); // HZIP hz = CreateZipHandle(hzwrite,0); // // ... add to it // CloseZip(hz); // CloseHandle(hzwrite); // WaitForSingleObject(hthread,INFINITE); // CloseHandle(hthread); // ... meanwhile DWORD WINAPI ZipReceiverThread(void *dat) // { HANDLE hread = (HANDLE)dat; // char buf[1000]; // while (true) // { DWORD red; ReadFile(hread,buf,1000,&red,NULL); // // ... and do something with this zip data we're receiving // if (red==0) break; // } // CloseHandle(hread); // return 0; // } // Now we indulge in a little skullduggery so that the code works whether // the user has included just zip or both zip and unzip. // Idea: if header files for both zip and unzip are present, then presumably // the cpp files for zip and unzip are both present, so we will call // one or the other of them based on a dynamic choice. If the header file // for only one is present, then we will bind to that particular one. ZRESULT CloseZipZ(HZIP hz); unsigned int FormatZipMessageZ(ZRESULT code, char *buf,unsigned int len); bool IsZipHandleZ(HZIP hz); #ifdef _unzip_H #undef CloseZip #define CloseZip(hz) (IsZipHandleZ(hz)?CloseZipZ(hz):CloseZipU(hz)) #else #define CloseZip CloseZipZ #define FormatZipMessage FormatZipMessageZ #endif #endif ”和“#ifndef _unzip_H #define _unzip_H // #ifdef ZIP_STD #include <time.h> #define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name #ifndef MAX_PATH #define MAX_PATH 1024 #endif typedef unsigned long DWORD; typedef char TCHAR; typedef FILE* HANDLE; typedef time_t FILETIME; #endif // UNZIPPING functions -- for unzipping. // This file is a repackaged form of extracts from the zlib code available // at www.gzip.org/zlib, by Jean-Loup Gailly and Mark Adler. The original // copyright notice may be found in unzip.cpp. The repackaging was done // by Lucian Wischik to simplify and extend its use in Windows/C++. Also // encryption and unicode filenames have been added. #ifndef _zip_H DECLARE_HANDLE(HZIP); #endif // An HZIP identifies a zip file that has been opened typedef DWORD ZRESULT; // return codes from any of the zip functions. Listed later. typedef struct { int index; // index of this file within the zip TCHAR name[MAX_PATH]; // filename within the zip DWORD attr; // attributes, as in GetFileAttributes. FILETIME atime,ctime,mtime;// access, create, modify filetimes long comp_size; // sizes of item, compressed and uncompressed. These long unc_size; // may be -1 if not yet known (e.g. being streamed in) } ZIPENTRY; HZIP OpenZip(const TCHAR *fn, const char *password); HZIP OpenZip(void *z,unsigned int len, const char *password); HZIP OpenZipHandle(HANDLE h, const char *password); // OpenZip - opens a zip file and returns a handle with which you can // subsequently examine its contents. You can open a zip file from: // from a pipe: OpenZipHandle(hpipe_read,0); // from a file (by handle): OpenZipHandle(hfile,0); // from a file (by name): OpenZip("c:\\test.zip","password"); // from a memory block: OpenZip(bufstart, buflen,0); // If the file is opened through a pipe, then items may only be // accessed in increasing order, and an item may only be unzipped once, // although GetZipItem can be called immediately before and after unzipping // it. If it's opened in any other way, then full random access is possible. // Note: pipe input is not yet implemented. // Note: zip passwords are ascii, not unicode. // Note: for windows-ce, you cannot close the handle until after CloseZip. // but for real windows, the zip makes its own copy of your handle, so you // can close yours anytime. ZRESULT GetZipItem(HZIP hz, int index, ZIPENTRY *ze); // GetZipItem - call this to get information about an item in the zip. // If index is -1 and the file wasn't opened through a pipe, // then it returns information about the whole zipfile // (and in particular ze.index returns the number of index items). // Note: the item might be a directory (ze.attr & FILE_ATTRIBUTE_DIRECTORY) // See below for notes on what happens when you unzip such an item. // Note: if you are opening the zip through a pipe, then random access // is not possible and GetZipItem(-1) fails and you can't discover the number // of items except by calling GetZipItem on each one of them in turn, // starting at 0, until eventually the call fails. Also, in the event that // you are opening through a pipe and the zip was itself created into a pipe, // then then comp_size and sometimes unc_size as well may not be known until // after the item has been unzipped. ZRESULT FindZipItem(HZIP hz, const TCHAR *name, bool ic, int *index, ZIPENTRY *ze); // FindZipItem - finds an item by name. ic means 'insensitive to case'. // It returns the index of the item, and returns information about it. // If nothing was found, then index is set to -1 and the function returns // an error code. ZRESULT UnzipItem(HZIP hz, int index, const TCHAR *fn); ZRESULT UnzipItem(HZIP hz, int index, void *z,unsigned int len); ZRESULT UnzipItemHandle(HZIP hz, int index, HANDLE h); // UnzipItem - given an index to an item, unzips it. You can unzip to: // to a pipe: UnzipItemHandle(hz,i, hpipe_write); // to a file (by handle): UnzipItemHandle(hz,i, hfile); // to a file (by name): UnzipItem(hz,i, ze.name); // to a memory block: UnzipItem(hz,i, buf,buflen); // In the final case, if the buffer isn't large enough to hold it all, // then the return code indicates that more is yet to come. If it was // large enough, and you want to know precisely how big, GetZipItem. // Note: zip files are normally stored with relative pathnames. If you // unzip with ZIP_FILENAME a relative pathname then the item gets created // relative to the current directory - it first ensures that all necessary // subdirectories have been created. Also, the item may itself be a directory. // If you unzip a directory with ZIP_FILENAME, then the directory gets created. // If you unzip it to a handle or a memory block, then nothing gets created // and it emits 0 bytes. ZRESULT SetUnzipBaseDir(HZIP hz, const TCHAR *dir); // if unzipping to a filename, and it's a relative filename, then it will be relative to here. // (defaults to current-directory). ZRESULT CloseZip(HZIP hz); // CloseZip - the zip handle must be closed with this function. unsigned int FormatZipMessage(ZRESULT code, TCHAR *buf,unsigned int len); // FormatZipMessage - given an error code, formats it as a string. // It returns the length of the error message. If buf/len points // to a real buffer, then it also writes as much as possible into there. // These are the result codes: #define ZR_OK 0x00000000 // nb. the pseudo-code zr-recent is never returned, #define ZR_RECENT 0x00000001 // but can be passed to FormatZipMessage. // The following come from general system stuff (e.g. files not openable) #define ZR_GENMASK 0x0000FF00 #define ZR_NODUPH 0x00000100 // couldn't duplicate the handle #define ZR_NOFILE 0x00000200 // couldn't create/open the file #define ZR_NOALLOC 0x00000300 // failed to allocate some resource #define ZR_WRITE 0x00000400 // a general error writing to the file #define ZR_NOTFOUND 0x00000500 // couldn't find that file in the zip #define ZR_MORE 0x00000600 // there's still more data to be unzipped #define ZR_CORRUPT 0x00000700 // the zipfile is corrupt or not a zipfile #define ZR_READ 0x00000800 // a general error reading the file #define ZR_PASSWORD 0x00001000 // we didn't get the right password to unzip the file // The following come from mistakes on the part of the caller #define ZR_CALLERMASK 0x00FF0000 #define ZR_ARGS 0x00010000 // general mistake with the arguments #define ZR_NOTMMAP 0x00020000 // tried to ZipGetMemory, but that only works on mmap zipfiles, which yours wasn't #define ZR_MEMSIZE 0x00030000 // the memory size is too small #define ZR_FAILED 0x00040000 // the thing was already failed when you called this function #define ZR_ENDED 0x00050000 // the zip creation has already been closed #define ZR_MISSIZE 0x00060000 // the indicated input file size turned out mistaken #define ZR_PARTIALUNZ 0x00070000 // the file had already been partially unzipped #define ZR_ZMODE 0x00080000 // tried to mix creating/opening a zip // The following come from bugs within the zip library itself #define ZR_BUGMASK 0xFF000000 #define ZR_NOTINITED 0x01000000 // initialisation didn't work #define ZR_SEEK 0x02000000 // trying to seek in an unseekable file #define ZR_NOCHANGE 0x04000000 // changed its mind on storage, but not allowed #define ZR_FLATE 0x05000000 // an internal error in the de/inflation code // e.g. // // SetCurrentDirectory("c:\\docs\\stuff"); // HZIP hz = OpenZip("c:\\stuff.zip",0); // ZIPENTRY ze; GetZipItem(hz,-1,&ze); int numitems=ze.index; // for (int i=0; i<numitems; i++) // { GetZipItem(hz,i,&ze); // UnzipItem(hz,i,ze.name); // } // CloseZip(hz); // // // HRSRC hrsrc = FindResource(hInstance,MAKEINTRESOURCE(1),RT_RCDATA); // HANDLE hglob = LoadResource(hInstance,hrsrc); // void *zipbuf=LockResource(hglob); // unsigned int ziplen=SizeofResource(hInstance,hrsrc); // HZIP hz = OpenZip(zipbuf, ziplen, 0); // - unzip to a membuffer - // ZIPENTRY ze; int i; FindZipItem(hz,"file.dat",true,&i,&ze); // char *ibuf = new char[ze.unc_size]; // UnzipItem(hz,i, ibuf, ze.unc_size); // delete[] ibuf; // - unzip to a fixed membuff - // ZIPENTRY ze; int i; FindZipItem(hz,"file.dat",true,&i,&ze); // char ibuf[1024]; ZRESULT zr=ZR_MORE; unsigned long totsize=0; // while (zr==ZR_MORE) // { zr = UnzipItem(hz,i, ibuf,1024); // unsigned long bufsize=1024; if (zr==ZR_OK) bufsize=ze.unc_size-totsize; // totsize+=bufsize; // } // - unzip to a pipe - // HANDLE hwrite; HANDLE hthread=CreateWavReaderThread(&hwrite); // int i; ZIPENTRY ze; FindZipItem(hz,"sound.wav",true,&i,&ze); // UnzipItemHandle(hz,i, hwrite); // CloseHandle(hwrite); // WaitForSingleObject(hthread,INFINITE); // CloseHandle(hwrite); CloseHandle(hthread); // - finished - // CloseZip(hz); // // note: no need to free resources obtained through Find/Load/LockResource // // // SetCurrentDirectory("c:\\docs\\pipedzipstuff"); // HANDLE hread,hwrite; CreatePipe(&hread,&hwrite,0,0); // CreateZipWriterThread(hwrite); // HZIP hz = OpenZipHandle(hread,0); // for (int i=0; ; i++) // { ZIPENTRY ze; // ZRESULT zr=GetZipItem(hz,i,&ze); if (zr!=ZR_OK) break; // no more // UnzipItem(hz,i, ze.name); // } // CloseZip(hz); // // // Now we indulge in a little skullduggery so that the code works whether // the user has included just zip or both zip and unzip. // Idea: if header files for both zip and unzip are present, then presumably // the cpp files for zip and unzip are both present, so we will call // one or the other of them based on a dynamic choice. If the header file // for only one is present, then we will bind to that particular one. ZRESULT CloseZipU(HZIP hz); unsigned int FormatZipMessageU(ZRESULT code, TCHAR *buf,unsigned int len); bool IsZipHandleU(HZIP hz); #ifdef _zip_H #undef CloseZip #define CloseZip(hz) (IsZipHandleU(hz)?CloseZipU(hz):CloseZipZ(hz)) #else #define CloseZip CloseZipU #define FormatZipMessage FormatZipMessageU #endif #endif // _unzip_H ”
10-28
在使用 `electron-builder` 打包 Electron 应用时,如果遇到报错信息 `zip: not a valid zip file` 或者 `cannot unpack electron zip file`,通常意味着下载的 Electron ZIP 文件损坏或格式不兼容。以下是导致此问题的原因和对应的解决方法。 ### 原因分析 1. **ZIP 文件损坏**:Electron 的 ZIP 文件在下载过程中可能因网络问题、缓存异常等原因导致文件损坏[^2]。 2. **ZIP 文件过大**:当 ZIP 文件超过 4GB 时,某些解压工具(如 CentOS 自带的 `unzip`)无法处理,提示错误 `Zip file too big`[^1]。 3. **缓存路径问题**:Electron 默认会将 ZIP 文件缓存到系统临时目录中,如果该目录权限不足或空间不足,也可能导致解压失败[^2]。 4. **第三方工具兼容性问题**:部分解压工具(如旧版本的 `unzip`)对大文件支持不佳,导致无法识别 ZIP 文件结构[^1]。 ### 解决方案 #### 1. 清除缓存并重新下载 ZIP 文件 - 删除 `electron-builder` 缓存的 ZIP 文件,强制其重新下载。 - 缓存路径一般位于: ``` ~/.cache/electron/ ``` - 删除后重新运行打包命令: ```bash rm -rf ~/.cache/electron/Electron* electron-builder ``` #### 2. 使用支持大文件的解压工具 - 在 Linux 系统(如 CentOS)上,使用 `7-Zip` 或 `unzip60` 替代默认的 `unzip` 工具。 - 安装 `p7zip` 并解压: ```bash sudo yum install p7zip 7z x electron.zip ``` #### 3. 修改 `electron-builder` 配置,指定自定义 ZIP 文件 - 如果你已经手动下载了正确的 ZIP 文件,可以在 `package.json` 中配置 `electronVersion` 和 `electronZipUrl` 指定本地或远程 ZIP 路径: ```json { "build": { "electronVersion": "23.0.0", "electronZipUrl": { "win32": "x64": "https://custom-mirror.com/path/to/electron-win32-x64-23.0.0.zip" } } } ``` #### 4. 检查网络环境与代理设置 - 如果处于公司内网或使用代理,可能导致 ZIP 下载失败。 - 设置环境变量以启用代理: ```bash export HTTP_PROXY=http://your.proxy.server:port export HTTPS_PROXY=https://your.proxy.server:port ``` #### 5. 升级 `electron-builder` - 使用最新版本的 `electron-builder` 可能修复已知的 ZIP 处理问题。 - 更新命令如下: ```bash npm install -g electron-builder@latest ``` ### 示例代码:验证 ZIP 文件完整性 可以使用以下 Node.js 脚本验证 ZIP 文件是否完整: ```javascript const fs = require('fs'); const AdmZip = require('adm-zip'); try { const zip = new AdmZip('path/to/electron.zip'); console.log('ZIP 文件有效,包含以下文件:'); zip.getEntries().forEach(entry => { console.log(entry.entryName); }); } catch (err) { console.error('ZIP 文件无效:', err.message); } ``` 确保安装 `adm-zip` 模块: ```bash npm install adm-zip ``` ---
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