public class MyView extends View {
//图片的引用
Bitmap myBitmap;
Paint paint;
public MyView(Context context, AttributeSet attrs) {
super(context, attrs);
//调用初始化
initBitmap();
}
//初始化图片
public void initBitmap(){
paint = new Paint();
myBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.img);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//打开抗锯齿
paint.setAntiAlias(true);
paint.setColor(Color.WHITE);
paint.setTextSize(15);
//绘制图片
canvas.drawBitmap(myBitmap, 10, 10, paint);
//保存画布状态
canvas.save();
//创建Matrix对象
Matrix m1 = new Matrix();
//平移矩阵
m1.setTranslate(500, 10);
Matrix m2 = new Matrix();
//以一定角度旋转矩阵
m2.setRotate(15);
Matrix m3 = new Matrix();
m3.setConcat(m1, m2);
//缩放矩阵
m1.setScale(0.8f, 0.8f);
m2.setConcat(m3, m1);
//绘制图片 m2
canvas.drawBitmap(myBitmap, m2, paint);
//恢复画布状态,取消所有Matrix
canvas.restore();
canvas.save();
//设置透明度
paint.setAlpha(180);
//平移矩阵
m1.setTranslate(200, 100);
//缩放矩阵
m2.setScale(1.3f, 1.3f);
m3.setConcat(m1, m2);
//绘制图片 m3
canvas.drawBitmap(myBitmap, m3, paint);
//恢复画笔设置
paint.reset();
canvas.restore();
paint.setTextSize(40);
paint.setColor(0xffFFFFFF);
canvas.drawText("图片的宽度:" + myBitmap.getWidth(), 20, 220, paint);
canvas.drawText("图片的高度:" + myBitmap.getHeight(), 150, 220, paint);
paint.reset();
}
}