PSD - Pose Space Deformers
distance of the mesh vs. the internal joint rotation
corrective shapes
IK an FK
http://features.cgsociety.org/story_custom.php?story_id=4801&page=1
本文探讨了PSD(Pose Space Deformers)技术原理及其在角色动画中的应用,特别是内部关节旋转与矫正形状之间的距离计算方法。同时对比了逆向动力学(IK)和正向动力学(FK)在实现过程中的差异。
PSD - Pose Space Deformers
distance of the mesh vs. the internal joint rotation
corrective shapes
IK an FK
http://features.cgsociety.org/story_custom.php?story_id=4801&page=1
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