1、Map如何使用?
<#list object.name?keys as key>
<name>
<#assign value=object.name[key]>
<language>${langMap[key]}</language>
<value><![CDATA[${value}]]><value>
</name>
2、如何进行判断?
<#if object.isGame?String?matches("1")>
<isGame>true</isGame>
<#else>
<isGame>false</isGame>
</#if>
3、直接返回字符串
Template t = freemarkerNotifyConfig.getTemplate(This.ftlFile);
StringWriter out = new StringWriter();
t.process(objmap.out)
system.out.println(out.toString());
直接写文件
Template t = freemarkerNotifyConfig.getTemplate(This.ftlFile);
out=new OutputStreamWriter(new FileOutputStream(file),charset.forName(CHARSET-UTF8));
t.setTemplateExeptionHander(TemplateExceptionHander.IgnoteHander);
t.setEncoding(charset.utf8)
Envirnment env = t.createprocessiongEnvirnment(objmap,out);
env.process();
out.flush();