在Android中,分别可以在xml中定义Animation,也可以在程序代码中定义,下面的小例子是利用RotateAnimation简单展示一下两种方法的用法,对于其他动画,如ScaleAnimation,AlphaAnimation,原理是一样的。
方法一:在xml中定义动画:
- <?xmlversion="1.0"encoding="utf-8"?>
- <setxmlns:android="http://schemas.android.com/apk/res/android">
- <rotate
- android:interpolator="@android:anim/accelerate_decelerate_interpolator"
- android:fromDegrees="0"
- android:toDegrees="+360"
- android:duration="3000"/>
- <!--rotate旋转动画效果
- 属性:interpolator指定一个动画的插入器,用来控制动画的速度变化
- fromDegrees属性为动画起始时物件的角度
- toDegrees属性为动画结束时物件旋转的角度,+代表顺时针
- duration属性为动画持续时间,以毫秒为单位
- -->
- </set>
<?xml version="1.0" encoding="utf-8"?> <set xmlns:android="http://schemas.android.com/apk/res/android"> <rotate android:interpolator="@android:anim/accelerate_decelerate_interpolator" android:fromDegrees="0" android:toDegrees="+360" android:duration="3000" /> <!-- rotate 旋转动画效果 属性:interpolator 指定一个动画的插入器,用来控制动画的速度变化 fromDegrees 属性为动画起始时物件的角度 toDegrees 属性为动画结束时物件旋转的角度,+代表顺时针 duration 属性为动画持续时间,以毫秒为单位 --> </set>
使用动画的Java代码,程序的效果是点击按钮,TextView旋转一周:
- packagecom.ray.animation;
- importandroid.app.Activity;
- importandroid.os.Bundle;
- importandroid.view.View;
- importandroid.view.View.OnClickListener;
- importandroid.view.animation.Animation;
- importandroid.view.animation.AnimationUtils;
- importandroid.widget.Button;
- importandroid.widget.TextView;
- publicclassTestAnimationextendsActivityimplementsOnClickListener{
- publicvoidonCreate(BundlesavedInstanceState){
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- Buttonbtn=(Button)findViewById(R.id.Button01);
- btn.setOnClickListener(this);
- }
- @Override
- publicvoidonClick(Viewv){
- Animationanim=AnimationUtils.loadAnimation(this,R.anim.my_rotate_action);
- findViewById(R.id.TextView01).startAnimation(anim);
- }
- }
package com.ray.animation;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.Button;
import android.widget.TextView;
public class TestAnimation extends Activity implements OnClickListener{
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button btn = (Button)findViewById(R.id.Button01);
btn.setOnClickListener(this);
}
@Override
public void onClick(View v) {
Animation anim = AnimationUtils.loadAnimation(this, R.anim.my_rotate_action);
findViewById(R.id.TextView01).startAnimation(anim);
}
}
方法二:直接在代码中定义动画(效果跟方法一类似):
- packagecom.ray.animation;
- importandroid.app.Activity;
- importandroid.os.Bundle;
- importandroid.view.View;
- importandroid.view.View.OnClickListener;
- importandroid.view.animation.AccelerateDecelerateInterpolator;
- importandroid.view.animation.Animation;
- importandroid.view.animation.RotateAnimation;
- importandroid.widget.Button;
- publicclassTestAnimationextendsActivityimplementsOnClickListener{
- publicvoidonCreate(BundlesavedInstanceState){
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- Buttonbtn=(Button)findViewById(R.id.Button);
- btn.setOnClickListener(this);
- }
- publicvoidonClick(Viewv){
- Animationanim=null;
- anim=newRotateAnimation(0.0f,+360.0f);
- anim.setInterpolator(newAccelerateDecelerateInterpolator());
- anim.setDuration(3000);
- findViewById(R.id.TextView01).startAnimation(anim);
- }
- }