android customDialog自定义对话框

本文介绍如何在Android应用中创建自定义Dialog,并通过触摸事件实现Dialog的关闭功能。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

MainActivity.java

package com.customDialog;

import android.os.Bundle;
import android.app.Activity;
import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface;
import android.view.Menu;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnTouchListener;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;

public class MainActivity extends Activity {

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button btn = (Button) findViewById(R.id.button1);

btn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
Dialog dialog = new MyDialog(MainActivity.this);
dialog.setTitle("对话框提示");
// dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.show();
}
});
}

class MyDialog extends Dialog {

public MyDialog(Context context) {
super(context);
// TODO Auto-generated constructor stub
}

@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
this.setContentView(R.layout.dialog);
Button btn1 = (Button) findViewById(R.id.button1);
Button btn2 = (Button) findViewById(R.id.button2);

btn1.setOnTouchListener(new OnTouchListener() {

@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
if (v.getId() == R.id.button1) {
MyDialog.this.dismiss();
}
return false;
}
});

btn2.setOnTouchListener(new OnTouchListener() {

@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
if (v.getId() == R.id.button2) {
MyDialog.this.dismiss();
}
return true;
}
});
}

}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
}





activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >

<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginTop="69dp"
android:text="显示自定义Dialog" />

</RelativeLayout>




dialog.xml:


<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/RelativeLayout1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >

<ImageView
android:id="@+id/imageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginLeft="53dp"
android:layout_marginTop="22dp"
android:src="@drawable/ic_launcher" />

<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="@+id/imageView1"
android:layout_marginLeft="43dp"
android:layout_toRightOf="@+id/imageView1"
android:text="TextView" />

<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@+id/imageView1"
android:layout_marginTop="22dp"
android:layout_toLeftOf="@+id/textView1"
android:text="Button1" />

<Button
android:id="@+id/button2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBaseline="@+id/button1"
android:layout_alignBottom="@+id/button1"
android:layout_alignLeft="@+id/textView1"
android:layout_marginLeft="30dp"
android:text="Button2" />

</RelativeLayout>
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值