C#多线程BackgroundWorker使用示例

本文介绍了一个使用后台工作者线程进行并发计算并实时报告进度的应用实例,通过优化事件处理,实现了高效率的数据计算与用户体验提升。

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;

namespace BackgroundWorkerSample
{
<wbr><wbr><wbr> public partial class CalculateAddForm : Form<br><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> protected BackgroundWorker backgroundWorker1 = new BackgroundWorker();<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> //private int numberToCompute = 0;<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> //private int highestPercentageReached<wbr> = 0;</wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

<wbr><wbr><wbr><wbr><wbr><wbr><wbr> public CalculateAddForm()<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> InitializeComponent();</wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

<wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> InitializeBackgoundWorke<wbr>r();<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> }</wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

<wbr><wbr><wbr><wbr><wbr><wbr><wbr> // Set up the BackgroundWorker object by<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // attaching event handlers.<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> private void InitializeBackgoundWorke<wbr>r()<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> this.backgroundWorker1.WorkerReportsProgress = true;<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> this.backgroundWorker1.WorkerSupportsCancellati<wbr>on = true;<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> this.backgroundWorker1.DoWork += new DoWorkEventHandler(backgroundWorker1_DoWork);<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> this.backgroundWorker1.ProgressChanged += new ProgressChangedEventHand<wbr>ler(backgroundWorker1_ProgressChanged);<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> this.backgroundWorker1.RunWorkerCompleted += new RunWorkerCompletedEventH<wbr>andler(backgroundWorker1_RunWorkerCompleted);<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> }</wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

<wbr><wbr><wbr><wbr><wbr><wbr><wbr> private long ComputeAdd(int n, BackgroundWorker worker, DoWorkEventArgs e)<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> long result = 0;</wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

<wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // Abort the operation if the user has canceled.<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // Note that a call to CancelAsync may have set<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // CancellationPending to true just after the<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // last invocation of this method exits, so this<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // code will not have the opportunity to set the<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // DoWorkEventArgs.Cancel flag to true. This means<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // that RunWorkerCompletedEventA<wbr>rgs.Cancelled will<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // not be set to true in your RunWorkerCompleted<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // event handler. This is a race condition.</wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

<wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> for (int i = 1; i &lt;= n; i++)<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> if (worker.CancellationPending)<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> e.Cancel = true;<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> break;<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> }<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> else<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> {<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> result += i;<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> Thread.Sleep(100);<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> // Report progress as a percentage of the total task.<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> int percentComplete = (int)((float)i / (float)n * 100);<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> worker.ReportProgress(percentComplete);<br><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr><wbr> }<br><wbr><wbr><wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

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