装饰( Decorator)模式又叫做包装模式。通过一种对客户端透明的方式来扩展对象的功能,是继承关系的一个替换方案。
假如现在要一个会跑的车,我们会这样做:
package com.meritit;
public interface Car {
public void show();
public void run();
}
package com.meritit;
public class RunCar implements Car{
public void run(){
System.out.println("可以跑");
}
@Override
public void show() {
this.run();
}
}
假如又要一个会跑又会飞的车,我们这样做
package com.meritit;
public class FlyCar implements Car{
public void run(){
System.out.println("可以跑");
}
public void fly(){
System.out.println("可以飞");
}
@Override
public void show() {
this.run();
this.fly();
}
}
假如还要一个会跑会游的车
package com.meritit;
public class SwimCar implements Car{
@Override
public void show() {
this.run();
this.swim();
}
@Override
public void run() {
System.out.println("可以跑");
}
public void swim(){
System.out.println("可以游");
}
}
像这样的要根据不同的需要给对象添加功能,我们可以用装饰模式,装饰模式的结构如图:
现在我们使用装饰模式来实现对汽车的装饰:
package com.meritit;
public interface Car {
public void show();
public void run();
}
package com.meritit;
public class RunCar implements Car{
public void run(){
System.out.println("可以跑");
}
@Override
public void show() {
this.run();
}
}
创建一个抽象的装饰器,持有要装饰的对象
package com.meritit;
public abstract class CarDecorator {
private Car car;
public CarDecorator(Car car){
this.car = car;
}
public abstract void show();
public Car getCar() {
return car;
}
public void setCar(Car car) {
this.car = car;
}
}
具体的装饰
package com.meritit;
public class FlyCarDecorator extends CarDecorator{
public FlyCarDecorator(Car car) {
super(car);
}
@Override
public void show() {
this.getCar().run();
this.fly();
}
public void fly(){
System.out.println("可以飞");
}
}
最后的结果
package com.meritit;
public class MainClass {
public static void main(String[] args) {
Car car = new RunCar();
CarDecorator decorator = new FlyCarDecorator(car);
decorator.show();
}
}