飘动窗体

//飘动窗体

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace piaodong
{
public partial class Form1 : Form
{

//获取屏幕的宽
int ScreenWidth = SystemInformation.PrimaryMonitorMaximizedWindowSize.Width;

//获取屏幕的高

int ScreenHeight = SystemInformation.PrimaryMonitorMaximizedWindowSize.Height;
public Form1()
{
InitializeComponent();
}
//
控制水平移动

private void timer1_Tick(object sender, EventArgs e)
{
Point p = new Point(this.DesktopLocation.X, this.DesktopLocation.Y);
if (p.X + Width < ScreenWidth)
{
this.DesktopLocation = new Point(p.X + 1, p.Y);
}
else
{
this.DesktopLocation = new Point(0, 0);
}
}
//
控制垂直移动
private void timer2_Tick(object sender, EventArgs e)
{
Point p = new Point(this.DesktopLocation.X, this.DesktopLocation.Y);
if (p.Y + Height < ScreenHeight)
{
this.DesktopLocation = new Point(p.X, p.Y + 1);
}
else
{
this.DesktopLocation = new Point(0, 0);
}
}
//
控制漂移运动
private void timer3_Tick(object sender, EventArgs e)
{
Point p = new Point(this.DesktopLocation.X, this.DesktopLocation.Y);
if (p.X + Width < ScreenWidth || p.Y + Height < ScreenHeight)
{
this.DesktopLocation = new Point(p.X + 1, p.Y + 1);
}
else
{
this.DesktopLocation = new Point(0, 0);
}
}

private void btnH_Click(object sender, EventArgs e)
{
this.timer1.Enabled = true;
this.timer2.Enabled = false;
this.timer3.Enabled = false;
}

private void btnV_Click(object sender, EventArgs e)
{
this.timer1.Enabled = false;
this.timer2.Enabled = true;
this.timer3.Enabled = false;
}

private void btnDrift_Click(object sender, EventArgs e)
{
this.timer1.Enabled = false;
this.timer2.Enabled = false;
this.timer3.Enabled = true;
}

private void btnStop_Click(object sender, EventArgs e)
{
this.timer1.Enabled = false;
this.timer2.Enabled = false;
this.timer3.Enabled = false;
}
}
}

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