事件驱动模型的简单Java实现

事件驱动模型的原理不再赘述,Swing是不错的实现。别人也有不错的博文来说明原理。

本文的目的是提供一种简单的,可供参考的简短代码,用来帮助理解该模型。

 

Project Navigator

 

 

Event

 

事件通用接口:

package org.joshua.event.events;

public interface Event {
}

 

Click事件:

package org.joshua.event.events;

public class ClickEvent implements Event {

}

 

Double click事件:

package org.joshua.event.events;

public class DblClickEvent implements Event {

}

 

Listener

 

事件监听器通用接口:

package org.joshua.event.listener;

import org.joshua.event.events.Event;

public interface EventListener<T extends Event> {
	
	public void handleEvent(T event);

}

 

Click事件监听器:

package org.joshua.event.listener;

import org.joshua.event.events.ClickEvent;


public interface ClickEventHandler extends EventListener<ClickEvent> {

}

 

Double Click事件监听器:

package org.joshua.event.listener;

import org.joshua.event.events.DblClickEvent;

public interface DblClickEventHandler extends EventListener<DblClickEvent> {

}

 

Event Source

 

事件源通用接口:

package org.joshua.event.source;

import org.joshua.event.events.Event;
import org.joshua.event.listener.EventListener;

public interface EventSource {

	void addEventListener(EventListener<? extends Event> listener);
	
	void removeEventListener(EventListener<? extends Event> listener);
	
	void notifyListeners(Event event);

}

 

模拟的按钮控件:

package org.joshua.event.source;

import java.util.LinkedList;
import java.util.List;

import org.joshua.event.events.Event;
import org.joshua.event.listener.EventListener;

public class Button implements EventSource {

	protected List<EventListener<? extends Event>> listeners = new LinkedList<EventListener<? extends Event>>();

	@Override
	public void addEventListener(EventListener<? extends Event> listener) {
		listeners.add(listener);
	}

	@Override
	public void removeEventListener(EventListener<? extends Event> listener) {
		listeners.remove(listener);
	}

	@Override
	public void notifyListeners(Event event) {
		for (EventListener listener : listeners) {
			try {
				listener.handleEvent(event);
			} catch (ClassCastException e) {
			}
		}
	}

}

 

Client

package org.joshua.event;

import org.joshua.event.events.ClickEvent;
import org.joshua.event.events.DblClickEvent;
import org.joshua.event.events.Event;
import org.joshua.event.listener.ClickEventHandler;
import org.joshua.event.listener.DblClickEventHandler;
import org.joshua.event.source.Button;
import org.junit.Before;
import org.junit.Test;

public class Client {
	
	private Event currentEvent;
	
	private Button button;
	
	
	@Before
	public void initComponent() {
		
		button = new Button();
		
		button.addEventListener(new ClickEventHandler() {
			@Override
			public void handleEvent(ClickEvent event) {
				System.out.println("Button was clicked!");
			}
		});
		
		button.addEventListener(new DblClickEventHandler() {
			@Override
			public void handleEvent(DblClickEvent event) {
				System.out.println("Button was double clicked!");
			}
		});
		
	}
	
	@Test
	public void testCommonEvents() {
		currentEvent = new ClickEvent();
		button.notifyListeners(currentEvent);
		
		currentEvent = new DblClickEvent();
		button.notifyListeners(currentEvent);
	}

}

 

 Button类中的notifyListener方法实现起来虽方便,利用了一把异常机制,但着实不推荐大家在项目中这样做。且不说性能问题,Listener的handleEvent方法里所有抛出的ClassCastException都需要重新包装。当然,我们可以使用annotation、限定类名等方式相对优雅地解决event和对应listener的mapping问题。

 

多线程事件处理机制

思路是用队列暂存事件,然后若干个事件分发器将事件分发给指定数量的事件处理线程处理。

package com.joshua.test.event;

import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.LinkedBlockingQueue;

import com.joshua.test.event.event.Event;
import com.joshua.test.event.event.EventType;
import com.joshua.test.event.handler.CreateEventHandler;

public class EventManager {

	private static final int EVENT_QUEUE_LENGTH = 1000;
	private static final int DISPATCHER_NUM = 2;
	private static final int EVENT_HANDLER_NUM = 10;
	
	public BlockingQueue<Event> eventQueue = new LinkedBlockingQueue<Event>(EVENT_QUEUE_LENGTH);
	private ExecutorService eventHandlerPool;
	
	protected EventDispatcher createDispatcher() {
		EventDispatcher dispatcher = new EventDispatcher(this.eventQueue, this.eventHandlerPool);
		dispatcher.register(EventType.CREATE, CreateEventHandler.class);
		return dispatcher;
	}
	
	public void init() {
		eventHandlerPool = Executors.newFixedThreadPool(EVENT_HANDLER_NUM);
	}
	
	public void start() {
		for (int i = 0; i < DISPATCHER_NUM; i++) {
			createDispatcher().start();
		}
	}
	
	public void notify(Event event) {
		try {
			eventQueue.put(event);
		} catch (InterruptedException e) {
		}
	}

}

 

package com.joshua.test.event;

import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ExecutorService;

import com.joshua.test.event.event.Event;
import com.joshua.test.event.event.EventType;
import com.joshua.test.event.handler.EventHandler;

@SuppressWarnings("rawtypes")
public class EventDispatcher {

	private final BlockingQueue<Event> eventQueue;
	private final ExecutorService eventHandlerPool;
	protected final Map<EventType, Class<? extends EventHandler>> eventDispatchers = new HashMap<EventType, Class<? extends EventHandler>>();
	private Thread eventHandlingThread;

	private volatile boolean stopped = false;

	public EventDispatcher(BlockingQueue<Event> eventQueue, ExecutorService eventHandlerPool) {
		this.eventQueue = eventQueue;
		this.eventHandlerPool = eventHandlerPool;
		System.out.println("Event dispatcher starting...");
	}

	Runnable createThread() {
		return new Runnable() {
			@Override
			public void run() {
				while (!stopped && !Thread.currentThread().isInterrupted()) {
					Event event;
					try {
						event = eventQueue.take();
					} catch (InterruptedException ie) {
						if (!stopped) {
							System.out.println("Dispatcher thread interrupted");
							ie.printStackTrace();
						}
						return;
					}
					if (event != null) {
						dispatch(event);
					}
				}
			}
		};
	}

	@SuppressWarnings("unchecked")
	protected void dispatch(Event event) {
		EventType type = event.getType();
		try {
			Class<? extends EventHandler> handlerClazz = eventDispatchers
					.get(type);
			if (handlerClazz != null) {
				EventHandler handler = handlerClazz.newInstance();
				handler.setEvent(event);
				eventHandlerPool.submit(handler);
			} else {
				throw new Exception("No handler for registered for " + type);
			}
		} catch (Throwable t) {
			System.err.println("Error in dispatcher thread");
			t.printStackTrace();
			System.exit(-1);
		}
	}

	public void register(EventType eventType,
			Class<? extends EventHandler> handler) {
		Class<? extends EventHandler> registeredHandler = eventDispatchers
				.get(eventType);
		System.out.println("Registering " + eventType + " for "
				+ handler);
		if (registeredHandler == null) {
			eventDispatchers.put(eventType, handler);
		}
	}

	public void start() {
		eventHandlingThread = new Thread(createThread());
		eventHandlingThread.setName("AsyncDispatcher event handler");
		eventHandlingThread.start();
		System.out.println("Event dispatcher started!");
	}

	public void stop() {
		stopped = true;
		if (eventHandlingThread != null) {
			eventHandlingThread.interrupt();
			try {
				eventHandlingThread.join();
			} catch (InterruptedException ie) {
				System.out.println("Interrupted Exception while stopping");
				ie.printStackTrace();
			}
		}
	}

}

 
 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值