Flex中VO在Java端用Map接收

本文介绍了一种Flex应用程序与Java后端进行数据交互的方法,具体展示了如何在Flex端使用UserVO对象收集用户输入的数据,并将这些数据通过Map传递到Java端进行处理。

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                                Flex中VO在Java端用Map接收

Flex端:

Mxml页面的添加和修改方法:

private function addUser():void {

 

_theUModel.allUserInfo = new UserVO();//_theUModelUserModel的对象

_theUModel.allUserInfo.UID = 0;

_theUModel.allUserInfo.UName = this.txt_UName.text ;

_theUModel.allUserInfo.UPwd = this.txt_UPwd.text ;

_theUModel.allUserInfo.ULevel = this.cbbx_ULevel.selectedItem.data ;

_theUModel.allUserInfo.UType = this.cbbx_UType.selectedItem.data  ;

                                                                             // cbbx_ULevel为页面的下拉选ID

if(this.rio_Boy.selected == true) {         //rio_Boy为页面的单选按钮ID

_theUModel.allUserInfo.USex = 0 ;

} else {

_theUModel.allUserInfo.USex = 1 ;

}

 

if(this.cbx_UserState.selected == true) {//cbx_UserState为页面的多选按钮ID

_theUModel.allUserInfo.UState = 1 ;

} else {

_theUModel.allUserInfo.UState = 0 ;

}

_theUserCtrl.addOrUpdUser(_theUModel.allUserInfo);

}

 

private function updUser():void {

 

_theUModel.allUserInfo = new UserVO();

_theUModel.allUserInfo.UID = _theUModel.selectedUser.UID;

_theUModel.allUserInfo.UName = this.txt_UName.text ;

_theUModel.allUserInfo.UPwd = this.txt_UPwd.text ;

_theUModel.allUserInfo.ULevel = this.cbbx_ULevel.selectedItem.data ;

_theUModel.allUserInfo.UType = this.cbbx_UType.selectedItem.data  ;

 

if(this.rio_Boy.selected == true) {   //rio_Boy为页面的单选按钮ID

_theUModel.allUserInfo.USex = 0 ;

} else {

_theUModel.allUserInfo.USex = 1 ;

}

 

if(this.cbx_UserState.selected == true) {  //cbx_UserState为页面的多选按钮ID

_theUModel.allUserInfo.UState = 1 ;

} else {

_theUModel.allUserInfo.UState = 0 ;

}

_theUserCtrl.addOrUpdUser(_theUModel.allUserInfo);

       //_theUserCtrlUserControl.as的对象

}

 

UserModel.as文件:

package model

{

import flash.events.EventDispatcher;

import mx.collections.ArrayCollection;

import vo.UserVO;

 

[Bindable]

public class UserModel extends EventDispatcher

{

private static var _instance:UserModel;

 

public static function getInstance():UserModel{

if(_instance==null){

_instance=new UserModel();

}

return _instance;

}

public var allUserInfo:UserVO ;

}

}

 

UserVO.as文件:

package vo

{

Bindable]

public class UserVO

{

public var UID:int;

public var UName:String;

public var UPwd:String;

public var USex:int;

public var ULevel:int;

public var UState:int;

public function fill(obj:Object):void{

for(var i:* in obj){

this[i]=obj[i];

}

}

}

 

 

Java端的方法:

public boolean addOrUpdUser(Map map) {

 

int UID = Integer.parseInt(map.get("UID").toString()) ;

String UName = map.get("UName").toString().trim();   

String UPwd = map.get("UPwd").toString().trim();

int USex = Integer.parseInt(map.get("USex").toString());

int ULevel = Integer.parseInt(map.get("ULevel").toString());

int UState = Integer.parseInt(map.get("UState").toString());

DBManager dbMng = new DBManager();

boolean sign = false;

 

String sql = "";

if(UID == 0) {

sql = "insert ……" ;

} else {

sql = "update ……" ;

}

try {

sign = dbMng.Execute(sql, true);

} catch (Exception e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

return sign ;

}

 

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