package {
import flash.net.SharedObject;
public class LocalCache {
private var cache:SharedObject;
private static var _instance:LocalCache;
public function LocalCache(singletonEnforcer:SingletonEnforcer) {
if(singletonEnforcer==null){
throw new Error("singletonEnforcer");
}else{
cache = SharedObject.getLocal("proposal");
}
}
public static function getInstance():LocalCache {
if(LocalCache._instance == null) {
LocalCache._instance = new LocalCache(new SingletonEnforcer());
}
return LocalCache._instance;
}
public function putValue(key:String,value:Object):void {
cache.data[key]=value;
cache.flush();
}
public function getValue(key:String):* {
return cache.data[key];
}
public function clear():void {
cache.clear();
}
}
}
class SingletonEnforcer {}
* Windows XP:
o For Web sites: C:\Documents and Settings\<user>\Application Data\Macromedia\Flash Player\#SharedObjects\<random code>\<domain>\<path>\<object name>.sol
o For AIR Applications, C:\Documents and Settings\<user>\Application Data\<AIR Application Reverse Domain Name>\Local Store\#SharedObjects\<flash filename>.swf\<object name>.sol
* Windows Vista
o C:/Users/username/<user>/AppData/Roaming/Macromedia/Flash Player/#SharedObjects/<domain>/<path>/<flash filename>.swf/<object name>.sol
* Mac OS X:
o For Web sites, Macintosh HD:Users:<user>:Library:Preferences:Macromedia:Flash Player:#SharedObjects:<random code>:<domain>:<path from webserver>\<object name>.sol
o For AIR Applications, Macintosh HD:Users:<username>:Library:Preferences:<AIR Application Reverse Domain Name>:Local Store:#SharedObjects:<flash filename>.swf\<object name>.sol
* Linux/Unix:
o /home/<User>/.macromedia/Flash_Player/#SharedObjects/<domain>/<path>/<flash filename>.swf/<object name>.sol
AS3单例模式参考:http://life.neophi.com/danielr/2006/10/singleton_pattern_in_as3.html
本文介绍了一种使用ActionScript 3 (AS3) 实现的本地缓存机制,通过SharedObject来保存和读取数据,并采用单例模式确保全局唯一实例。文中详细解释了如何创建、获取和操作缓存数据的方法。
105

被折叠的 条评论
为什么被折叠?



