我们都知道Hanlder是线程与Activity通信的桥梁,我们在开发好多应用中会用到线程,有些人处理不当,会导致当程序结束时,线程并没有 被销毁,而是一直在后台运行着,当我们重新启动应用时,又会重新启动一个线程,周而复始,你启动应用次数越多,开启的线程数就越多,你的机器就会变得越 慢。
为了方便 大家理解,我写一个简单的Demo.功能就是每2秒中将应用的Title更换一次。具体步骤如下:
第一步:新建一个Android工程命名为ThreadDemo。
第二步:修改ThreadDemo.java,代码如下:
- package com.tutor.thread;
- import android.app.Activity;
- import android.os.Bundle;
- import android.os.Handler;
- import android.util.Log;
- public class ThreadDemo extends Activity{
- private static final StringTAG= "ThreadDemo" ;
- private int count= 0 ;
- private HandlermHandler= new Handler();
- private RunnablemRunnable= new Runnable(){
- public void run(){
- //为了方便查看,我们用Log打印出来
- Log.e(TAG,Thread.currentThread().getName()+"" +count);
- count++;
- setTitle("" +count);
- //每2秒执行一次
- mHandler.postDelayed(mRunnable,2000 );
- }
- };
- @Override
- public void onCreate(BundlesavedInstanceState){
- super .onCreate(savedInstanceState);
- setContentView(R.layout.main);
- //通过Handler启动线程
- mHandler.post(mRunnable);
- }
- }
package com.tutor.thread; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.util.Log; public class ThreadDemo extends Activity { private static final String TAG = "ThreadDemo"; private int count = 0; private Handler mHandler = new Handler(); private Runnable mRunnable = new Runnable() { public void run() { //为了方便 查看,我们用Log打印出来 Log.e(TAG, Thread.currentThread().getName() + " " +count); count++; setTitle("" +count); //每2秒执行一次 mHandler.postDelayed(mRunnable, 2000); } }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //通过Handler启动线程 mHandler.post(mRunnable); } }
第三步:运行上述工程,查看运行效果:
当然上面不是重点,退出应用时,线程还在跑,打开Logcat视窗或者cmd终端查看,如下(刚吃了午餐回来,线程还在跑着):
当我们再次启动应用时,会重新启动一个新的线程,如下图所示:
所以我们在应用退出时,要将线程销毁,我们只要在Activity中的,onDestory()方法处理一下就OK了,如下代码所示:
- @Override
- protected void onDestroy(){
- mHandler.removeCallbacks(mRunnable);
- super .onDestroy();
- }
@Override protected void onDestroy() { mHandler.removeCallbacks(mRunnable); super.onDestroy(); }
所以ThreadDemo.java的完整代码如下:
- package com.tutor.thread;
- import android.app.Activity;
- import android.os.Bundle;
- import android.os.Handler;
- import android.util.Log;
- public class ThreadDemo extends Activity{
- private static final StringTAG= "ThreadDemo" ;
- private int count= 0 ;
- private HandlermHandler= new Handler();
- private RunnablemRunnable= new Runnable(){
- public void run(){
- //为了方便查看,我们用Log打印出来
- Log.e(TAG,Thread.currentThread().getName()+"" +count);
- count++;
- setTitle("" +count);
- //每2秒执行一次
- mHandler.postDelayed(mRunnable,2000 );
- }
- };
- @Override
- public void onCreate(BundlesavedInstanceState){
- super .onCreate(savedInstanceState);
- setContentView(R.layout.main);
- //通过Handler启动线程
- mHandler.post(mRunnable);
- }
- @Override
- protected void onDestroy(){
- //将线程销毁掉
- mHandler.removeCallbacks(mRunnable);
- super .onDestroy();
- }
- }
package com.tutor.thread; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.util.Log; public class ThreadDemo extends Activity { private static final String TAG = "ThreadDemo"; private int count = 0; private Handler mHandler = new Handler(); private Runnable mRunnable = new Runnable() { public void run() { //为了方便 查看,我们用Log打印出来 Log.e(TAG, Thread.currentThread().getName() + " " +count); count++; setTitle("" +count); //每2秒执行一次 mHandler.postDelayed(mRunnable, 2000); } }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //通过Handler启动线程 mHandler.post(mRunnable); } @Override protected void onDestroy() { //将线程销毁掉 mHandler.removeCallbacks(mRunnable); super.onDestroy(); } }
Ok~今天就写到这里,我午休去也~大家有不明白的可以留言!