WPF/E 正式更名 Microsoft SilverLight

Microsoft Silverlight(原WPF/E)是一款跨浏览器、跨平台的技术,用于构建下一代富媒体和交互式应用程序。它支持高质量视频播放、矢量图形、无缝集成图形,并且可以在多种操作系统和设备上运行。Silverlight支持C#和Visual Basic等开发语言,可与现有Web技术整合,提供一致的Web和桌面体验。
作为微软针对ADOBE Apollo 的杀手级产品..WPF/E 出来已经有一段时间了..我也试用了一下..感觉真是非常不错.不过微软好像还没有 让WPF/E独立的计划...说实话.这个玩意.是目前玩b/s的我.对于.NET 3.0 最感兴趣的东西之一..具体怎么样..各位可以去尝试一下..
引用
微软在2006年Mix 大会上公布了Windows Presentation Foundation/Everywhere(WPF/E )。
WPF/E 预计将在明年上半年面市,它将给Windows Vista 带来全新的体验。WPF/E 软件能够显示视频,两维矢量图形以及动画。
微软表示,WPF/E 将推出Windows XP,Windows 2000,Firefox 浏览器,苹果的Safari浏览器以及手机版本。
对于Linux 及非Windows 手机平台,微软将主要借助第三方的开发力量打造WPF/E.
分析师认为,WPF/E 的推出标志着微软在兑现开发出能够在Windows 以外平台上运行的软件承诺。这对微软来讲具有重要的意义。
微软将允许开发人员使用它的C#以及Visual Basic开发语言编写针对其它操作系统或设备的应用程序,这包括苹果平台。
为了运行WPF/E ,电脑需要安装图像渲染软件。从这个意义上来讲,WPF/E 是Flash 软件的一个替代物。
Vista 的外观和用户体验都大大改观。开发人员通过应用程序接口(API )来编写程序,因此,这些程序可以充分利用Vista 的尚未及矢量图像带来的好处。
WPF 将在Vista 和Windows XP上运行。利用WPF/E ,微软希望开发人员为Vista 及别的平台编写软件。不过对于3D图形特效等高级开发,WPF/E 并不支持。

引用
今天,在美国拉斯维加斯召开的全美广播协会(National Association of Broadcasters)会议上,微软宣布了其为了Windows、Web以及设备上创建富媒体、丰富交互性的战略。作为此战略的最要一步,微软在今天正式宣布将其WPF/E (Code name)定名为Microsoft SilverLight。


引用
Microsoft SilverLight(代码名称: WPF/E)是微软即将推出的跨浏览器、跨平台的解决方案。SilverLight的特性如下:

Microsoft Silverlight is a cross-browser, cross-platform solution for building the next generation of rich media and rich interactive applications (RIAs) for the Web, Windows and devices.

·         Unparalleled media-rich experiences and applications on the Web incorporating video, interactivity, and application-level experiences that can reach the whole web with a lightweight browser plug-in.

·         Robust vector-based graphics and overlays support enabling seamless integration of graphics that scale to any size, and broadcast-style overlays for tickers, captioning, and interactivity.

·         Unmatched video and audio quality from HD to mobile with WMV, Microsoft’s backwards-compatible implementation of the SMPTE[i] VC-1 standard, tap into a broad ecosystem of tools, servers and solutions, with an industry-recognized video format.

·         Up to 15x faster video encoding w/ hardware acceleration with Expression Media Encoder and a simple add-in board from partner and Intel spinoff Tarari, addressing a key industry need for faster time to market.  

·         Mobile device support as announced, Silverlight clients will be available on multiple platforms, will extend experiences, code reuse, and be capable of connecting seamlessly to the Web on a variety of platforms to be announced later.

·         Integration with existing Web technologies and assets means Silverlight works with any web server or distribution platform natively. No need to “rip and replace” your existing site designs, Silverlight seamlessly integrates alongside or with your existing web site designs, even Adobe Flash.

·         Consistent presentation on Web and Desktop enabling lower cost development by using XAML, the same presentation language found in .NET 3.0 and Windows Vista. Controls, icons, and other elements can be resized and presented with full fidelity in web-based and desktop applications.  

·         Standards-based and proven development technologies including ASP.NET AJAX and .NET 3.0 so that developers can use standards based and/or mature Microsoft technologies to create Web-based experiences that are seamlessly enhanced with Microsoft Silverlight.   Take existing standards/AJAX based applications and enhance the presentation with richer graphics and media and improve the power and performance using .NET.  (Full details at MIX 07)

·         Broad tools support and ecosystem for designers and developers, that tap into Web standards and the breadth of Microsoft’s application platform features:

o    For Designers, Expression Design and Expression Blend for creating consistent and reusable rich interfaces.  Expression Web for W3C standards-compliant site development using modern tools including XHTML, XML, XSLT, CSS and ASP.NET.

o    For Developers, Visual Studio-based support for web standards development including ASP.NET AJAX with full IntelliSense editing for client and server code, powerful cross-platform debugging, and rich language support for JavaScript, C#, VB, Ruby, Python and more.

·         Simple, in-place installer for Silverlight browser plug-in means that as consumers encounter a page that uses Silverlight, they get a seamless, painless, and fast install experience under 2MB in size.

·         Flexible Ad-insertion solutions with video & animation including ability to deliver broadcast-style video or animated advertisements without loss of visual fidelity or motion quality, both complaints of technologies available today.

·         Lower-cost media streaming with Emmy®-award winning Windows Media Technologies which can provide up to 46% lower cost of streaming delivery, and the flexibility to connect to existing Windows Media streaming deployments. Even further reductions possible when compared to previous Windows Server versions with the upcoming IIS Media Pack for Windows Server code-name “Longhorn”.

·         Content Access Protection technology compatible with Microsoft’s industry leading content access technologies, enabling a broad spectrum of business models such as subscription, rental, pay-per-view, and preview scenarios with full feature parity on Windows and Mac.

New tools to speed encoding, publishing of media-enabled experiences with Microsoft Expression Media Encoder, optimized for live and on-demand scenarios, Expression Media Encoder is capable of hardware-accelerated encoding up to 15x faster than software alone when paired with a Tarari Accelerator board on a client or server.

Tags - wpf/e , silverlight
内容概要:本文围绕六自由度机械臂的人工神经网络(ANN)设计展开,重点研究了正向逆向运动学求解、正向动力学控制以及基于拉格朗日-欧拉法推导逆向动力学方程,并通过Matlab代码实现相关算法。文章结合理论推导仿真实践,利用人工神经网络对复杂的非线性关系进行建模逼近,提升机械臂运动控制的精度效率。同时涵盖了路径规划中的RRT算法B样条优化方法,形成从运动学到动力学再到轨迹优化的完整技术链条。; 适合人群:具备一定机器人学、自动控制理论基础,熟悉Matlab编程,从事智能控制、机器人控制、运动学六自由度机械臂ANN人工神经网络设计:正向逆向运动学求解、正向动力学控制、拉格朗日-欧拉法推导逆向动力学方程(Matlab代码实现)建模等相关方向的研究生、科研人员及工程技术人员。; 使用场景及目标:①掌握机械臂正/逆运动学的数学建模ANN求解方法;②理解拉格朗日-欧拉法在动力学建模中的应用;③实现基于神经网络的动力学补偿高精度轨迹跟踪控制;④结合RRTB样条完成平滑路径规划优化。; 阅读建议:建议读者结合Matlab代码动手实践,先从运动学建模入手,逐步深入动力学分析神经网络训练,注重理论推导仿真实验的结合,以充分理解机械臂控制系统的设计流程优化策略。
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