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Design Patterns
This module introduces students to Windchill design patterns such as master-version-iteration.
Objectives
Upon successful completion of this module, you will be able to:
• Perform tasks related to the customization process as defined in the Application Solution Development module of the System RVP work stream.
• Explain the concept of design patterns.
• Explain the master-version-iteration design pattern pattern.
• Explain the enumerated type pattern.
Windchill Design Patterns
Windchill design patterns are common/standard ways of doing things to produce common/standard results in the software and UI.
Some of the patterns are “built-in” to Windchill and will appear automatically by extending classes in Rational Rose. Examples include:
• Master-version-iteration
Some of the patterns are implemented by building new customization that copies the existing design pattern.
• Enumerated types
• Services
Master-Version-Iteration
There are 3 distinct functions (represented by modeled Interfaces) that come together to form the master-version-iteration pattern:
1. Master information represents common information that would apply to every version or iteration.
• Examples of masters include WTPartMaster and WTDocumentMaster.
• Common information includes name and number.
• Changing the name or number (re-identification) affects all version and iterations.
2. A version typically represents a branch of development and uniquely releasable data that is separate from other branches which are uniquely releaseable data
• The most common implementation is wt.fc.ControlBranch
• Common information is version identifier, life cycle template.
• Parts and Documents have versions, which actual display information from the latest iteration of a ControlBranch object.
3. An iteration is the incremental details and changes
• Examples of iterations include WTPart and WTDocument.
• The incremental detail information includes content and attribute values.
Properties seen from the UI for an object that implements the master-version-iteration pattern,aggregates information from:
• Name and number from the master
• Version identifier from the version
• Attributes and content information from the latest information associated with the version me of the information is coming from the master, some from the version and some from the iteration From the API documentation for the wt.vc package:
---
Note: Iterations are not shown.
Enumerated Types
Enumerated types are special Windchill attributes that have a discrete set of valid input values.
OOTB Examples:
• Part
– Source (Make, Buy)
– QuantityUnit (Each, As Needed, Liters, Kilograms, Meters)
– PartType (Component, Inseparable Assembly, Separable Assembly)
• Document
– DocumentType (Document, Requirements Document, Test Plan, etc.)
– DepartmentList (Accounting, Design, Manufacturing, etc.)
• Change Objects
– Category (Safety Issue, Cost Reduction, Other etc.)
– IssuePriority (High, Medium, Low, Emergency)
– Complexity (Simple, Complex)
• CAD Documents
– EPMAuthoringAppType (Pro/ENGINEER, AutoCAD, Catia, SolidWorks, Unigraphics, etc.)
– EPMDocSubType (NC Model, Process Plan, Skeleton, Sheet Metal, etc.)
Note: Some of these objects were used more significantly in older versions.
Services
Services provide functionality in two particular areas:
1. A mechanism for clients to call server side methods (which are invoked and processed on
the server) to take advantage of server performance and centralized resources
2. A mechanism for Windchill to “listen” for, and in turn respond to, system events such as:
• Check in
• Check out
• State change
• Update
• Delete
标题基于SpringBoot+Vue的社区便民服务平台研究AI更换标题第1章引言介绍社区便民服务平台的研究背景、意义,以及基于SpringBoot+Vue技术的研究现状和创新点。1.1研究背景与意义分析社区便民服务的重要性,以及SpringBoot+Vue技术在平台建设中的优势。1.2国内外研究现状概述国内外在社区便民服务平台方面的发展现状。1.3研究方法与创新点阐述本文采用的研究方法和在SpringBoot+Vue技术应用上的创新之处。第2章相关理论介绍SpringBoot和Vue的相关理论基础,以及它们在社区便民服务平台中的应用。2.1SpringBoot技术概述解释SpringBoot的基本概念、特点及其在便民服务平台中的应用价值。2.2Vue技术概述阐述Vue的核心思想、技术特性及其在前端界面开发中的优势。2.3SpringBoot与Vue的整合应用探讨SpringBoot与Vue如何有效整合,以提升社区便民服务平台的性能。第3章平台需求分析与设计分析社区便民服务平台的需求,并基于SpringBoot+Vue技术进行平台设计。3.1需求分析明确平台需满足的功能需求和性能需求。3.2架构设计设计平台的整体架构,包括前后端分离、模块化设计等思想。3.3数据库设计根据平台需求设计合理的数据库结构,包括数据表、字段等。第4章平台实现与关键技术详细阐述基于SpringBoot+Vue的社区便民服务平台的实现过程及关键技术。4.1后端服务实现使用SpringBoot实现后端服务,包括用户管理、服务管理等核心功能。4.2前端界面实现采用Vue技术实现前端界面,提供友好的用户交互体验。4.3前后端交互技术探讨前后端数据交互的方式,如RESTful API、WebSocket等。第5章平台测试与优化对实现的社区便民服务平台进行全面测试,并针对问题进行优化。5.1测试环境与工具介绍测试
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