const FILE_PATH:String="main.swf";
const CLASS_NAME:String="MainSwf";
var loader:Loader;
var request:URLRequest;
loader = new Loader();
request=new URLRequest(FILE_PATH);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onComplete);
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,onProgress);
loader.load(request);
function onComplete(e:Event):void {
var domain:ApplicationDomain=e.target.applicationDomain as ApplicationDomain;
var swfClass:Class=domain.getDefinition(CLASS_NAME) as Class;
var swfInstance:Sprite = (new swfClass()) as Sprite;
swfInstance.x=0;
swfInstance.y=0;
//卸掉舞台上现有的东西
var _childCount = numChildren;
for (var i:int=_childCount-1; i>=0; i--) {
this.removeChildAt(i);
}
//加载刚下载的动画
this.addChild(swfInstance);
}
function onProgress(e:ProgressEvent) {
//trace(e);
label1.text = "正在加载," + e.bytesLoaded + " / " + e.bytesTotal + ", " + (Math.round( (100 * e.bytesLoaded / e.bytesTotal) / 0.01) * 0.01) + " %";
}
stop();
如何做自定义Loading加载其它swf
最新推荐文章于 2019-03-19 16:06:43 发布
本文介绍如何使用ActionScript中的Loader组件加载SWF文件,并在舞台中播放动画。通过设置contentLoaderInfo的事件监听器,在完成加载后进行动画实例化和舞台更新。
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