http://www.apple.com.cn/developer/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/AudioandVideoTechnologies/AudioandVideoTechnologies.html#//apple_ref/doc/uid/TP40007072-CH19-SW32
1.首先在工程中导入播放音乐所使用的框架:AV Foundation框架
2.在项目中添加代码:
导入框架头文件:
#import <AVFoundation/AVFoundation.h>
定义播放器变量:
AVAudioPlayer *player;
@property (strong, nonatomic) AVAudioPlayer *player;
自定义播放方法:
-(void)playSound{
[[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
NSString *soundFilePath =
[[NSBundle mainBundle] pathForResource: @"sound" ofType: @"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
self.player = [[AVAudioPlayer alloc] initWithContentsOfURL: fileURL error: nil];
[fileURL release];
[player play];
[player setDelegate: self];
}
按Home键暂停播放(AppDelegate.m):
- (void)applicationDidEnterBackground:(UIApplication *)application
{
if (self.player.playing) {
[self.player pause];
}
}
运行软件继续播放(AppDelegate.m):
- (void)applicationWillEnterForeground:(UIApplication *)application
{
if(self.player.playing == NO){
[self.player play];
}
}
模拟器可以测试!