Android:处理触摸事件

http://blog.youkuaiyun.com/tsiannian/article/details/6624604

Android提供了两种常用的处理触摸事件的方式:

(1)在自定义的View对象中覆盖

  1. publicbooleanonTouchEvent(MotionEventevent);
public boolean onTouchEvent(MotionEvent event);

(2)为View指定触摸事件的监听器

  1. myView.setOnTouchListener(newView.onTouchListener(Viewv,MotionEventevent));
myView.setOnTouchListener(new View.onTouchListener(View v, MotionEvent event));

当然一个监听器可以处理多个View的触摸事件,因此多了一个View 参数。下面是一个小小的例子:我们知道一个当点击Button对象时,会调用onClickListener中的onClick函数,我们可以模拟一下这种效果。

  1. importandroid.app.Activity;
  2. importandroid.os.Bundle;
  3. importandroid.view.Gravity;
  4. importandroid.view.MotionEvent;
  5. importandroid.view.View;
  6. importandroid.widget.Button;
  7. importandroid.widget.Toast;
  8. publicclassTouchButtonActivityextendsActivity{
  9. Buttonbutton1;
  10. TouchListenertl;
  11. @Override
  12. publicvoidonCreate(BundlesavedInstanceState){
  13. super.onCreate(savedInstanceState);
  14. setContentView(R.layout.main);
  15. button1=(Button)findViewById(R.id.button1);
  16. tl=newTouchListener();
  17. button1.setOnTouchListener(tl);
  18. }
  19. classTouchListenerimplementsView.OnTouchListener{
  20. privateinti=0;
  21. @Override
  22. publicbooleanonTouch(Viewv,MotionEventevent){
  23. //TODOAuto-generatedmethodstub
  24. intaction=event.getAction();
  25. Toasttoast=Toast.makeText(getApplicationContext(),
  26. "The"+event.toString()+"hasrecieved!",Toast.LENGTH_SHORT);
  27. toast.setGravity(Gravity.CENTER,0,100*i);
  28. i++;
  29. i=i%4;
  30. toast.show();
  31. returnfalse;
  32. }
  33. }
  34. }
import android.app.Activity; import android.os.Bundle; import android.view.Gravity; import android.view.MotionEvent; import android.view.View; import android.widget.Button; import android.widget.Toast; public class TouchButtonActivity extends Activity { Button button1; TouchListener tl; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button1 = (Button)findViewById(R.id.button1); tl = new TouchListener(); button1.setOnTouchListener(tl); } class TouchListener implements View.OnTouchListener{ private int i = 0; @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub int action = event.getAction(); Toast toast = Toast.makeText(getApplicationContext(), "The "+ event.toString()+"has recieved!", Toast.LENGTH_SHORT); toast.setGravity(Gravity.CENTER , 0, 100*i); i++; i = i%4; toast.show(); return false; } } }

运行上面的代码,点击Button按钮会出现几个Toast提示框。实际上当我们点击View时,收到的是一个 事件序列。刚点击时会收到ACTION_DOWN, 触摸屏是很敏感的, 你还会收到几个ACTION_MOVE, 当手放开时会收到ACTION_UP;下面来点有意思的代码来处理不同的事件。其中手势终止时会会触发ACTION_CANCEL。

  1. importandroid.content.Context;
  2. importandroid.graphics.Canvas;
  3. importandroid.graphics.Color;
  4. importandroid.graphics.Paint;
  5. importandroid.util.AttributeSet;
  6. importandroid.view.MotionEvent;
  7. importandroid.view.View;
  8. publicclassDotextendsView{
  9. privatestaticfinalfloatRADIUS=40;
  10. privatefloatx=40;
  11. privatefloaty=40;
  12. privatefloatinitialX;
  13. privatefloatinitialY;
  14. privatefloatoffsetX;
  15. privatefloatoffsetY;
  16. privatePaintbackgroundPaint;
  17. privatePaintmyPaint;
  18. publicDot(Contextcontext,AttributeSetattrs){
  19. super(context,attrs);
  20. backgroundPaint=newPaint();
  21. backgroundPaint.setColor(Color.BLUE);
  22. myPaint=newPaint();
  23. myPaint.setColor(Color.YELLOW);
  24. myPaint.setAntiAlias(true);
  25. }
  26. @Override
  27. publicbooleanonTouchEvent(MotionEventevent){
  28. intaction=event.getAction();
  29. switch(action){
  30. caseMotionEvent.ACTION_DOWN:
  31. initialX=x;
  32. initialY=y;
  33. offsetX=event.getX();
  34. offsetY=event.getY();
  35. break;
  36. caseMotionEvent.ACTION_MOVE:
  37. caseMotionEvent.ACTION_UP:
  38. caseMotionEvent.ACTION_CANCEL:
  39. x=initialX+event.getX()-offsetX;
  40. y=initialY+event.getY()-offsetY;
  41. break;
  42. }
  43. event.recycle();
  44. return(true);
  45. }
  46. @Override
  47. publicvoiddraw(Canvascanvas){
  48. intwidth=canvas.getWidth();
  49. intheight=canvas.getHeight();
  50. canvas.drawRect(0,0,width,height,backgroundPaint);
  51. canvas.drawCircle(x,y,RADIUS,myPaint);
  52. invalidate();
  53. }
  54. }
import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; public class Dot extends View { private static final float RADIUS = 40; private float x = 40; private float y = 40; private float initialX; private float initialY; private float offsetX; private float offsetY; private Paint backgroundPaint; private Paint myPaint; public Dot(Context context, AttributeSet attrs) { super(context, attrs); backgroundPaint = new Paint(); backgroundPaint.setColor(Color.BLUE); myPaint = new Paint(); myPaint.setColor(Color.YELLOW); myPaint.setAntiAlias(true); } @Override public boolean onTouchEvent(MotionEvent event){ int action = event.getAction(); switch(action){ case MotionEvent.ACTION_DOWN: initialX = x; initialY = y; offsetX = event.getX(); offsetY = event.getY(); break; case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_UP: case MotionEvent.ACTION_CANCEL: x = initialX + event.getX() - offsetX; y = initialY + event.getY() - offsetY; break; } event.recycle(); return(true); } @Override public void draw(Canvas canvas){ int width = canvas.getWidth(); int height = canvas.getHeight(); canvas.drawRect(0, 0, width, height, backgroundPaint); canvas.drawCircle(x, y, RADIUS, myPaint); invalidate(); } }

下面是mian.xml

  1. <?xmlversion="1.0"encoding="utf-8"?>
  2. <LinearLayoutxmlns:android="http://schemas.android.com/apk/res/android"
  3. android:orientation="vertical"
  4. android:layout_width="fill_parent"
  5. android:layout_height="fill_parent"
  6. >
  7. <com.tsiannian.gmail.dot.Dot
  8. android:id="@+id/dot"
  9. android:layout_width="wrap_content"
  10. android:layout_height="wrap_content"
  11. />
  12. </LinearLayout>

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