自定义callouts part 2

本文介绍如何在自定义的地图标注视图中添加辅助按钮,并解决触摸事件被地图拦截导致的问题。通过禁用父标注的选择更改及防止其他标注被选中等方法,确保了自定义视图的稳定性和用户体验。

前一篇是part1, part2在自定义的view上加了一些uiimageview与uibutton.请看原文。

Part 1showed how to build a custom map callout that provides more content flexibility than the native callout, but maintains the expected look and behavior. In part 2 we will add a very common element of the map interface into our custom callout – the accessory button. At first glance this seems simple: just add a button to the callout. However, MapKit intercepts touch events and causes undesired callout behavior. The code used to add an accessory button is also applicable to any other button(s) or responders you may want to add to a callout, giving you the flexibility to do what you feel is best for your users.

Add the Button

We will begin by adding the button as we normally would, to see this behavior in action. This will be done by creating a subclass of the custom callout from part 1. Notice the attempt to call the standard callback for an accessory tap incalloutAccessoryTapped.

@implementation AccessorizedCalloutMapAnnotationView @synthesize accessory = _accessory; - (id) initWithAnnotation:(id <mkannotation>)annotation reuseIdentifier:(NSString *)reuseIdentifier { if (self = [super initWithAnnotation:annotation reuseIdentifier:reuseIdentifier]) { self.accessory = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; self.accessory.exclusiveTouch = YES; self.accessory.enabled = YES; [self.accessory addTarget: self action: @selector(calloutAccessoryTapped) forControlEvents: UIControlEventTouchUpInside | UIControlEventTouchCancel]; [self addSubview:self.accessory]; } return self; } - (void)prepareContentFrame { CGRect contentFrame = CGRectMake( self.bounds.origin.x + 10, self.bounds.origin.y + 3, self.bounds.size.width - 20, self.contentHeight); self.contentView.frame = contentFrame; } - (void)prepareAccessoryFrame { self.accessory.frame = CGRectMake(self.bounds.size.width - self.accessory.frame.size.width - 15, (self.contentHeight + 3 - self.accessory.frame.size.height) / 2, self.accessory.frame.size.width, self.accessory.frame.size.height); } - (void)didMoveToSuperview { [super didMoveToSuperview]; [self prepareAccessoryFrame]; } - (void) calloutAccessoryTapped { if ([self.mapView.delegate respondsToSelector:@selector(mapView:annotationView:calloutAccessoryControlTapped:)]) { [self.mapView.delegate mapView:self.mapView annotationView:self.parentAnnotationView calloutAccessoryControlTapped:self.accessory]; } } @end

We will also implement that callback in the map view delegate. Normally a new view would be pushed on to the navigation stack at this point, but for this example it will be simpler to just display an alert.

- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control { UIAlertView * alert = [[[UIAlertView alloc] initWithTitle:@"Asynchrony Solutions" message:@"Callout Accessory Tapped" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil] autorelease]; [alert show]; }

Prevent Deselection of the Parent Annotation

If the button is tapped now, the alert will be displayed, but the callout is removed because the touch event also caused the parent annotation to be deselected just as if the button were not there. To solve this problem, we will have to disable selection changes on the parent annotation and make a small change tomapView:didDeselectAnnotationView:in the mapView delegate.

First off, we need to subclass MKPinAnnotationView (or MKAnnotationView if using a custom annotation) to add apreventSelectionChangeproperty and overridesetSelected:animated:.

@interface BasicMapAnnotationView : MKPinAnnotationView { BOOL _preventSelectionChange; } @property (nonatomic) BOOL preventSelectionChange; @end

@implementation BasicMapAnnotationView @synthesize preventSelectionChange = _preventSelectionChange; - (void)setSelected:(BOOL)selected animated:(BOOL)animated { if (!self.preventSelectionChange) { [super setSelected:selected animated: animated]; } } @end

When the button is tapped, the callout needs to set the newpreventSelectionChangeproperty toYESand set it back toNOa short time later (1 second seems to be a good delay for this call). This needs to be done before the typical touch event callbacks are invoked so we will overridehitTest:withEvent:. Also, The mapView keeps track of which annotations are selected, so when selection changes on the parent are re-enabled, the map view needs to be forced to select the annotation again.

- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *hitView = [super hitTest:point withEvent:event]; if (hitView == self.accessory) { [self preventParentSelectionChange]; [self performSelector:@selector(allowParentSelectionChange) withObject:nil afterDelay:1.0]; } return hitView; } - (void) preventParentSelectionChange { BasicMapAnnotationView *parentView = (BasicMapAnnotationView *)self.parentAnnotationView; parentView.preventSelectionChange = YES; } - (void) allowParentSelectionChange { [self.mapView selectAnnotation:self.parentAnnotationView.annotation animated:NO]; BasicMapAnnotationView *parentView = (BasicMapAnnotationView *)self.parentAnnotationView; parentView.preventSelectionChange = NO; }

Even though the selection change is disabled on the parent annotation view, the map view will still invoke the delegate methodmapView:didDeselectAnnotationView:. Add an additional condition to the if-statement to prevent removal when the annotation view is not allowing selection changes.

- (void)mapView:(MKMapView *)mapView didDeselectAnnotationView:(MKAnnotationView *)view { if (self.calloutAnnotation && view.annotation == self.customAnnotation && !((BasicMapAnnotationView *)view).preventSelectionChange) { [self.mapView removeAnnotation: self.calloutAnnotation]; } }

Prevent Selection of Other Annotations

With the above code, the callout now behaves as expected in most situations; however, if another annotation happens to be under the button, it will be selected. The simplest way to solve this is to disable all the annotation views on the map except the custom callout and the parent annotation. We can find all of the other annotation views by getting the subviews of the superview of the callout, and checking that they inherit fromMKAnnotationView. Also, they must be re-enabled a short time later (again, a 1 second delay works well).

- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *hitView = [super hitTest:point withEvent:event]; if (hitView == self.accessory) { [self preventParentSelectionChange]; [self performSelector:@selector(allowParentSelectionChange) withObject:nil afterDelay:1.0]; for (UIView *sibling in self.superview.subviews) { if ([sibling isKindOfClass:[MKAnnotationView class]] && sibling != self.parentAnnotationView) { ((MKAnnotationView *)sibling).enabled = NO; [self performSelector:@selector(enableSibling:) withObject:sibling afterDelay:1.0]; } } } return hitView; } - (void) enableSibling:(UIView *)sibling { ((MKAnnotationView *)sibling).enabled = YES; }

Conclusion

Now the Custom Map Callout is complete. Using the code and concepts presented in this post and Part 1, you have the tools to build callouts that fit your needs. With minor adjustments to this code, you can add multiple buttons, implement a callout with adjustable width, or change the look of the callout to match your application’s style.

You maydownload the full source codeto see a working example.

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