red5+flex做helloworld

本文介绍了一个使用Red5服务器的应用实例,通过Java实现服务器端的媒体应用,并使用Flash进行客户端交互。具体包括如何建立连接、调用服务端方法及处理响应。
package com.baidu.test;

import java.util.Map;
import java.util.Set;

import org.red5.server.adapter.ApplicationAdapter;
import org.red5.server.api.IAttributeStore;
import org.red5.server.api.IScope;

public class Application extends ApplicationAdapter {
	
	
	public String hello(){
		return "hello";
	}
	

	public void setScope(IScope arg0) {
		// TODO Auto-generated method stub

	}

	public Object getAttribute(String arg0) {
		// TODO Auto-generated method stub
		return null;
	}

	public Object getAttribute(String arg0, Object arg1) {
		// TODO Auto-generated method stub
		return null;
	}

	public Set<String> getAttributeNames() {
		// TODO Auto-generated method stub
		return null;
	}

	public Map<String, Object> getAttributes() {
		// TODO Auto-generated method stub
		return null;
	}

	public boolean hasAttribute(String arg0) {
		// TODO Auto-generated method stub
		return false;
	}

	public boolean removeAttribute(String arg0) {
		// TODO Auto-generated method stub
		return false;
	}

	public void removeAttributes() {
		// TODO Auto-generated method stub

	}

	public boolean setAttribute(String arg0, Object arg1) {
		// TODO Auto-generated method stub
		return false;
	}

	public void setAttributes(Map<String, Object> arg0) {
		// TODO Auto-generated method stub

	}

	public void setAttributes(IAttributeStore arg0) {
		// TODO Auto-generated method stub

	}

}

 然后我门在来看as这边

package {
	import flash.display.Sprite;
	import flash.events.NetStatusEvent;
	import flash.net.NetConnection;
	import flash.net.ObjectEncoding;
	import flash.net.Responder;

	public class TT extends Sprite
	{
		private var nc:NetConnection;
		
		public function TT()
		{
			nc=new NetConnection();
			nc.objectEncoding=ObjectEncoding.AMF0;
//			nc.objectEncoding = ObjectEncoding.AMF0;
			nc.addEventListener(NetStatusEvent.NET_STATUS,start);
			nc.connect("rtmp://localhost:1935/Red5TT");
			var response:Responder=new Responder(reslt,error);
			nc.call("hello",response);
			
		}
		
		public function start(evt:NetStatusEvent):void{
			
			trace( "连接信息……..\n"+evt.info.code);
			if (evt.info.code == "NetConnection.Connect.Rejected" ){
			trace( evt.info.application );
			}
		}
		
		private function reslt(rs:Object):void{
			trace("服务端返回结果为:….."+rs);
		}
		private function error(err:Object):void{
			trace("连接错误:….."+err);
		}		
		
		
	}
}

 

package chat; import org.red5.server.adapter.ApplicationAdapter; import org.red5.server.api.IConnection; import org.red5.server.api.IClient; import org.red5.server.api.IScope; import org.red5.server.api.Red5; import org.red5.server.api.service.IServiceCapableConnection; import org.red5.server.api.so.ISharedObject; import org.red5.server.api.ScopeUtils; import org.red5.server.api.so.ISharedObjectService; import org.red5.server.api.*; import org.red5.server.api.scheduling.*; import org.red5.samples.components.ClientManager; import org.red5.server.api.service.ServiceUtils; import org.red5.server.api.service.*; import org.red5.server.api.service.IPendingServiceCallback; // import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import java.util.*; // // public class Application extends ApplicationAdapter{ public Map<String, CClient> clients = new HashMap<String, CClient>(); public class CClient{ String id = null; String pseudo = null; String role = null; String sexe = null; String status = null; String room=null; String world=null; public String getRole(){ return role; } public String getName(){ return pseudo; } public String getId(){ return id; } public String getSexe(){ return sexe; } public String getStatus(){ return status; } public String getRoom(){ return room; } public String getWorld(){ return world; } public void setRole(String _role){ role = _role; } public void setPseudo(String _pseudo){ pseudo = _pseudo; } public void setSexe(String _sexe){ sexe = _sexe; } public void setId(String _id){ id = _id; } public void setStatus(String _status){ status = _status; } public void setRoom(String _room){ room = _room; } public void setWorld(String _world){ world = _world; } }
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