const uint16_t ASCII8x16_Table[] = {
// ?? (0x20)
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// ! (0x21)
0x0000, 0x0000, 0x0010, 0x0010, 0x0010, 0x0010, 0x0010, 0x0000,
0x0010, 0x0000, 0x0010, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// " (0x22)
0x0000, 0x0000, 0x0028, 0x0028, 0x0028, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// # (0x23)
0x0000, 0x0014, 0x0038, 0x0054, 0x0050, 0x0038, 0x0014, 0x0014,
0x0054, 0x0038, 0x0014, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// $ (0x24)
0x0000, 0x0044, 0x00A8, 0x00A8, 0x0050, 0x0014, 0x001A, 0x002A,
0x0024, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// % (0x25)
0x0000, 0x0020, 0x0050, 0x0050, 0x0020, 0x00E8, 0x0098, 0x0098,
0x0060, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// & (0x26)
0x0000, 0x0080, 0x0080, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// ' (0x27)
0x0000, 0x0040, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080,
0x0080, 0x0080, 0x0080, 0x0080, 0x0000, 0x0000, 0x0000, 0x0000,
// ( (0x28)
0x0000, 0x0000, 0x0040, 0x00E0, 0x0040, 0x00A0, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// ) (0x29)
0x0000, 0x0000, 0x0020, 0x0020, 0x00F8, 0x0020, 0x0020, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// * (0x2A)
0x0000, 0x0000, 0x0010, 0x0038, 0x0054, 0x0050, 0x0038, 0x0014,
0x0014, 0x0054, 0x0038, 0x0010, 0x0000, 0x0000, 0x0000, 0x0000,
// + (0x2B)
0x0000, 0x0000, 0x0044, 0x00A8, 0x00A8, 0x0050, 0x0014, 0x001A,
0x002A, 0x0024, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
// , (0x2C)
0x0000, 0x0000, 0x0020, 0x0050, 0x0050, 0x0020, 0x00E8, 0x0098,
0x0098, 0x0060, 0x0000, 0x0000, 0x0生成的数字显示正确,英文字母和符号显示不全,比数字矮一点