Qt仿Android带特效的数字时钟源码分析(滑动,翻页,旋转效果)

这个数字时钟的源码可以在Qt Demo中找到,风格是仿Android的,不过该Demo中含有三种动画效果(鉴于本人未曾用过Android的系统,因此不知道Android的数字时钟是否也含有这三种效果),其分别为滑动、翻页和旋转。

由于本人的Qt Creator输入中文后显示的都是乱码,因而在此只能使用英文进行注释,后期如果有时间再进行中文的相关整理。可能有些地方理解并不是很正确。希望大家多多指正!

以下为源码:

#include <QtCore> #include <QtGui> class Digits: public QWidget { Q_OBJECT public: /*Define three transition modes of the digital clock*/ enum { Slide, Flip, Rotate }; Digits(QWidget *parent) : QWidget(parent) , m_number(0) , m_transition(Slide) { setAttribute(Qt::WA_OpaquePaintEvent, true); //Widget paints all its pixels when it receives a paint event setAttribute(Qt::WA_NoSystemBackground, true); //Indicates that the widget has no background, i.e. when the widget receives paint events, the background is not automatically repainted. connect(&m_animator, SIGNAL(frameChanged(int)), SLOT(update())); //start animation m_animator.setFrameRange(0, 100); m_animator.setDuration(600); //Construct a 0.6-second timeline with a frame range of 0 - 100 m_animator.setCurveShape(QTimeLine::EaseInOutCurve); //starts growing slowly, then runs steadily, then grows slowly again } /*Set transition when time changed*/ void setTransition(int tr) { m_transition = tr; } /*Get transition mode*/ int transition() const { return m_transition; } /*Set hours and minutes*/ void setNumber(int n) { if (m_number != n) { m_number = qBound(0, n, 99); preparePixmap(); update(); } } /*Flip to next state*/ void flipTo(int n) { if (m_number != n) { m_number = qBound(0, n, 99); m_lastPixmap = m_pixmap; preparePixmap(); m_animator.stop(); m_animator.start(); } } protected: /*Draw the main frame of the digits area*/ void drawFrame(QPainter *p, const QRect &rect) { p->setPen(Qt::NoPen); QLinearGradient gradient(rect.topLeft(), rect.bottomLeft()); //Set linear gradient area gradient.setColorAt(0.00, QColor(245, 245, 245)); gradient.setColorAt(0.49, QColor(192, 192, 192)); gradient.setColorAt(0.51, QColor(245, 245, 245)); gradient.setColorAt(1.00, QColor(192, 192, 192)); //Creates stop points at the given position with the given color p->setBrush(gradient); QRect r = rect; p->drawRoundedRect(r, 15, 15, Qt::RelativeSize); /* Draws outer rectangle rect with rounded corners. Qt::RelativeSize specifies the size relative to the bounding rectangle, typically using percentage measurements. */ r.adjust(1, 4, -1, -4); //Adds 1, 4, -1 and -4 respectively to the existing coordinates of the rectangle p->setPen(QColor(181, 181, 181)); p->setBrush(Qt::NoBrush); p->drawRoundedRect(r, 15, 15, Qt::RelativeSize); //Draws inner rectangle rect with rounded corners. p->setPen(QColor(159, 159, 159)); int y = rect.top() + rect.height() / 2 - 1; p->drawLine(rect.left(), y, rect.right(), y); //Draws the mid-line from (rect.left(), y) to (rect.right(), y) and sets the current pen position to (rect.right(), y) } /*Draw the digits*/ QPixmap drawDigits(int n, const QRect &rect) { int scaleFactor = 2; #if defined(Q_OS_SYMBIAN) || defined(Q_OS_WINCE_WM) if (rect.height() > 240) scaleFactor = 1; #endif QString str = QString::number(n); if (str.length() == 1) str.prepend("0"); //Ensure it is double-digit QFont font; font.setFamily("Helvetica"); int fontHeight = scaleFactor * 0.55 * rect.height(); font.setPixelSize(fontHeight); //Sets the font size to pixelSize pixels font.setBold(true); QPixmap pixmap(rect.size() * scaleFactor); pixmap.fill(Qt::transparent); QLinearGradient gradient(QPoint(0, 0), QPoint(0, pixmap.height())); //Constructs a linear gradient with interpolation area between (0,0) and (0,pixmap.height()) gradient.setColorAt(0.00, QColor(128, 128, 128)); gradient.setColorAt(0.49, QColor(64, 64, 64)); gradient.setColorAt(0.51, QColor(128, 128, 128)); gradient.setColorAt(1.00, QColor(16, 16, 16)); //Creates stop points at the given position with the given color QPainter p; p.begin(&pixmap); p.setFont(font); QPen pen; pen.setBrush(QBrush(gradient)); //Set penbrush with linergrident p.setPen(pen); p.drawText(pixmap.rect(), Qt::AlignCenter, str); //Draws the digit number(str here) within the provided rectangle p.end(); return pixmap.scaledToWidth(width(), Qt::SmoothTransformation); //Returns a scaled copy of the image which is transformed using bilinear filtering } /*prepare the pixmap */ void preparePixmap() { m_pixmap = QPixmap(size()); m_pixmap.fill(Qt::transparent); //Fills the pixmap with the given transparent black value (i.e., QColor(0, 0, 0, 0)) QPainter p; p.begin(&m_pixmap); p.drawPixmap(0, 0, drawDigits(m_number, rect())); //Draws the given digits-pixmap at position (0, 0) p.end(); } /*define a resize event*/ void resizeEvent(QResizeEvent*) { preparePixmap(); update();//Causes a paintEvent() call } /*Paint the static state*/ void paintStatic() { QPainter p(this); p.fillRect(rect(), Qt::black); //Fill the widget rec with black color int pad = width() / 10; drawFrame(&p, rect().adjusted(pad, pad, -pad, -pad)); p.drawPixmap(0, 0, m_pixmap); } /*Paint the slide state*/ void paintSlide() { QPainter p(this); p.fillRect(rect(), Qt::black); int pad = width() / 10; QRect fr = rect().adjusted(pad, pad, -pad, -pad); drawFrame(&p, fr); p.setClipRect(fr); //sets the clip region to the given rectangle using the given clip operation int y = height() * m_animator.currentFrame() / 100; p.drawPixmap(0, y, m_lastPixmap); //Draw last-time state pixmap from 0 to height()(Y Coordinate) in 0.6 second p.drawPixmap(0, y - height(), m_pixmap); //Draw current-time state pixmap from -height() to 0 (Y Coordinate) in 0.6 second } /*Paint the flip state*/ void paintFlip() { QPainter p(this); #if !defined(Q_OS_SYMBIAN) && !defined(Q_OS_WINCE_WM) p.setRenderHint(QPainter::SmoothPixmapTransform, true); p.setRenderHint(QPainter::Antialiasing, true); #endif p.fillRect(rect(), Qt::black); int hw = width() / 2; int hh = height() / 2; // behind is the new pixmap int pad = width() / 10; QRect fr = rect().adjusted(pad, pad, -pad, -pad); drawFrame(&p, fr); p.drawPixmap(0, 0, m_pixmap); int index = m_animator.currentFrame(); if (index <= 50) { // the top part of the old pixmap is flipping int angle = -180 * index / 100; QTransform transform; transform.translate(hw, hh); //Moves the coordinate system to the center of widget transform.rotate(angle, Qt::XAxis); //Rotates the coordinate system counterclockwise by angle about the X axis p.setTransform(transform); drawFrame(&p, fr.adjusted(-hw, -hh, -hw, -hh)); p.drawPixmap(-hw, -hh, m_lastPixmap); // the bottom part is still the old pixmap p.resetTransform(); p.setClipRect(0, hh, width(), hh); //Enables clipping, and sets the clip region to the rectangle beginning at (0, hh) with the given width and height drawFrame(&p, fr); p.drawPixmap(0, 0, m_lastPixmap); } else { p.setClipRect(0, hh, width(), hh); // the bottom part is still the old pixmap drawFrame(&p, fr); p.drawPixmap(0, 0, m_lastPixmap); // the bottom part of the new pixmap is flipping int angle = 180 - 180 * m_animator.currentFrame() / 100; QTransform transform; transform.translate(hw, hh); transform.rotate(angle, Qt::XAxis); p.setTransform(transform); drawFrame(&p, fr.adjusted(-hw, -hh, -hw, -hh)); p.drawPixmap(-hw, -hh, m_pixmap); } } /*Paint the rotate state*/ void paintRotate() { QPainter p(this); int pad = width() / 10; QRect fr = rect().adjusted(pad, pad, -pad, -pad); drawFrame(&p, fr); p.setClipRect(fr); int angle1 = -180 * m_animator.currentFrame() / 100; int angle2 = 180 - 180 * m_animator.currentFrame() / 100; int angle = (m_animator.currentFrame() <= 50) ? angle1 : angle2; QPixmap pix = (m_animator.currentFrame() <= 50) ? m_lastPixmap : m_pixmap; QTransform transform; transform.translate(width() / 2, height() / 2); transform.rotate(angle, Qt::XAxis); p.setTransform(transform); p.setRenderHint(QPainter::SmoothPixmapTransform, true); p.drawPixmap(-width() / 2, -height() / 2, pix); } void paintEvent(QPaintEvent *event) { Q_UNUSED(event); if (m_animator.state() == QTimeLine::Running) { if (m_transition == Slide) paintSlide(); if (m_transition == Flip) paintFlip(); if (m_transition == Rotate) paintRotate(); } else { paintStatic(); } } private: int m_number;//number to set to digits int m_transition;//transition mode(change effect) QPixmap m_pixmap;//current time pixmap QPixmap m_lastPixmap;//next state time pixmap QTimeLine m_animator; //used to animate a GUI control by calling a slot periodically //The timeline's duration describes for how long the animation will run //connect the frameChanged() signal to a suitable slot in the widget you wish to animate }; class DigiFlip : public QMainWindow { Q_OBJECT public: DigiFlip(QWidget *parent = 0) : QMainWindow(parent) { m_hour = new Digits(this); m_hour->show(); m_minute = new Digits(this); m_minute->show(); QPalette pal = palette(); pal.setColor(QPalette::Window, Qt::black); //Sets the color used for the given color role, in all color groups, to the specified solid color. setPalette(pal); m_ticker.start(1000, this); //Send a timer event every second QTime t = QTime::currentTime(); m_hour->setNumber(t.hour()); m_minute->setNumber(t.minute()); updateTime(); QAction *slideAction = new QAction("&Slide", this); QAction *flipAction = new QAction("&Flip", this); QAction *rotateAction = new QAction("&Rotate", this); connect(slideAction, SIGNAL(triggered()), SLOT(chooseSlide())); connect(flipAction, SIGNAL(triggered()), SLOT(chooseFlip())); connect(rotateAction, SIGNAL(triggered()), SLOT(chooseRotate())); #if defined(Q_OS_SYMBIAN) || defined(Q_OS_WINCE_WM) menuBar()->addAction(slideAction); menuBar()->addAction(flipAction); menuBar()->addAction(rotateAction); #else addAction(slideAction); addAction(flipAction); addAction(rotateAction); setContextMenuPolicy(Qt::ActionsContextMenu); //Shows a context menu(right click) #endif } /*Real-time updates*/ void updateTime() { QTime t = QTime::currentTime(); m_hour->flipTo(t.hour()); m_minute->flipTo(t.minute()); QString str = t.toString("hh:mm:ss"); str.prepend(": "); if (m_hour->transition() == Digits::Slide) str.prepend("Slide"); if (m_hour->transition() == Digits::Flip) str.prepend("Flip"); if (m_hour->transition() == Digits::Rotate) str.prepend("Rotate"); setWindowTitle(str); } /*Switch transition mode*/ void switchTransition(int delta) { int i = (m_hour->transition() + delta + 3) % 3; m_hour->setTransition(i); m_minute->setTransition(i); updateTime(); } protected: void resizeEvent(QResizeEvent*) { int digitsWidth = width() / 2; int digitsHeight = digitsWidth * 1.2; int y = (height() - digitsHeight) / 3; m_hour->resize(digitsWidth, digitsHeight); m_hour->move(0, y); m_minute->resize(digitsWidth, digitsHeight); m_minute->move(width() / 2, y); } /*Timer event,receive timer events */ void timerEvent(QTimerEvent*) { updateTime(); } /* Get key press event */ void keyPressEvent(QKeyEvent *event) { if (event->key() == Qt::Key_Right) { switchTransition(1); event->accept(); } if (event->key() == Qt::Key_Left) { switchTransition(-1); event->accept(); } } private slots: void chooseSlide() { m_hour->setTransition(0); m_minute->setTransition(0); updateTime(); } void chooseFlip() { m_hour->setTransition(1); m_minute->setTransition(1); updateTime(); } void chooseRotate() { m_hour->setTransition(2); m_minute->setTransition(2); updateTime(); } private: QBasicTimer m_ticker; Digits *m_hour; Digits *m_minute; }; #include "digiflip.moc" int main(int argc, char *argv[]) { QApplication app(argc, argv); DigiFlip time; //#if defined(Q_OS_SYMBIAN) || defined(Q_OS_WINCE_WM) // time.showFullScreen(); //#else time.resize(320, 240); time.show(); //#endif return app.exec(); }

以下为程序截图:

qt 滑屏翻页效果C++程序 #ifndef PICTUREFLOW_H #define PICTUREFLOW_H #include class PictureFlowPrivate; /*! Class PictureFlow implements an image show widget with animation effect like Apple's CoverFlow (in iTunes and iPod). Images are arranged in form of slides, one main slide is shown at the center with few slides on the left and right sides of the center slide. When the next or previous slide is brought to the front, the whole slides flow to the right or the right with smooth animation effect; until the new slide is finally placed at the center. */ class PictureFlow : public QWidget { Q_OBJECT Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor) Q_PROPERTY(QSize slideSize READ slideSize WRITE setSlideSize) Q_PROPERTY(int slideCount READ slideCount) Q_PROPERTY(int centerIndex READ centerIndex WRITE setCenterIndex) public: enum ReflectionEffect { NoReflection, PlainReflection, BlurredReflection }; /*! Creates a new PictureFlow widget. */ PictureFlow(QWidget* parent = 0); /*! Destroys the widget. */ ~PictureFlow(); /*! Returns the background color. */ QColor backgroundColor() const; /*! Sets the background color. By default it is black. */ void setBackgroundColor(const QColor& c); /*! Returns the dimension of each slide (in pixels). */ QSize slideSize() const; /*! Sets the dimension of each slide (in pixels). */ void setSlideSize(QSize size); /*! Returns the total number of slides. */ int slideCount() const; /*! Returns QImage of specified slide. */ QImage slide(int index) const; /*! Returns the index of slide currently shown in the middle of the viewport. */ int centerIndex() const; /*! Returns the effect applied to the reflection. */ ReflectionEffect reflectionEffect() const; /*! Sets the effect applied to the reflection. The default is PlainReflection. */ void setReflectionEffect(ReflectionEffect effect); public slots: /*! Adds a new slide. */ void addSlide(const QImage& image); /*! Adds a new slide. */ void addSlide(const QPixmap& pixmap); /*! Sets an image for specified slide. If the slide already exists, it will be replaced. */ void setSlide(int index, const QImage& image); /*! Sets a pixmap for specified slide. If the slide already exists, it will be replaced. */ void setSlide(int index, const QPixmap& pixmap); /*! Sets slide to be shown in the middle of the viewport. No animation effect will be produced, unlike using showSlide. */ void setCenterIndex(int index); /*! Clears all slides. */ void clear(); /*! Shows previous slide using animation effect. */ void showPrevious(); /*! Shows next slide using animation effect. */ void showNext(); /*! Go to specified slide using animation effect. */ void showSlide(int index); /*! Rerender the widget. Normally this function will be automatically invoked whenever necessary, e.g. during the transition animation. */ void render(); /*! Schedules a rendering update. Unlike render(), this function does not cause immediate rendering. */ void triggerRender(); signals: void centerIndexChanged(int index); protected: void paintEvent(QPaintEvent *event); void keyPressEvent(QKeyEvent* event); void mousePressEvent(QMouseEvent* event); void resizeEvent(QResizeEvent* event); private slots: void updateAnimation(); private: PictureFlowPrivate* d; }; #endif // PICTUREFLOW_H
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