make a note with javascript's callback function

本文介绍了一种配置参数的方法,特别关注于如何设置回调函数作为配置的一部分。此配置可用于多种编程场景,例如保存方法的定制流程。
/* 保存方法的配置参数(回调函数) */
config = typeof(config) == "object" ? config : {
callback : function() {
}
};
attach: function (jid, sid, rid, callback) { this.jid = jid; this.sid = sid; this.rid = rid; this.connect_callback = callback; this.domain = Strophe.getDomainFromJid(this.jid); this.authenticated = true; this.connected = true; }, /** Function: rawInput * User overrideable function that receives raw data coming into the * connection. * * The default function does nothing. User code can override this with * > Strophe.Connection.rawInput = function (data) { * > (user code) * > }; * * Parameters: * (String) data - The data received by the connection. */ rawInput: function (data) { return; }, /** Function: rawOutput * User overrideable function that receives raw data sent to the * connection. * * The default function does nothing. User code can override this with * > Strophe.Connection.rawOutput = function (data) { * > (user code) * > }; * * Parameters: * (String) data - The data sent by the connection. */ rawOutput: function (data) { return; }, /** Function: send * Send a stanza. * * This function is called to push data onto the send queue to * go out over the wire. Whenever a request is sent to the BOSH * server, all pending data is sent and the queue is flushed. * * Parameters: * (XMLElement) elem - The stanza to send. */ send: function (elem) { if (elem !== null && typeof(elem["sort"]) == "function") { for (var i = 0; i < elem.length; i++) { this._data.push(elem[i]); } } else { this._data.push(elem); } this._throttledRequestHandler(); clearTimeout(this._idleTimeout); this._idleTimeout = setTimeout(this._onIdle.bind(this), 100); }, /** PrivateFunction: _sendRestart * Send an xmpp:restart stanza. */ _sendRestart: function () { this._data.push("restart"); this._throttledRequestHandler(); clearTimeout(this._idleTimeout); this._idleTimeout = setTimeout(this._onIdle.bind(this), 100); }, /** Function: addTimedHandler * Add a timed handler to the connection. * * This function adds a timed handler. The provided handler will * be called every period milliseconds until it returns false, * the connection is terminated, or the handler is removed. Handlers * that wish to continue being invoked should return true. * * Because of method binding it is necessary to save the result of * this function if you wish to remove a handler with * deleteTimedHandler(). * * Note that user handlers are not active until authentication is * successful. * * Parameters: * (Integer) period - The period of the handler. * (Function) handler - The callback function. * * Returns: * A reference to the handler that can be used to remove it. */ addTimedHandler: function (period, handler) { var thand = new Strophe.TimedHandler(period, handler); this.addTimeds.push(thand); return thand; }, /** Function: deleteTimedHandler * Delete a timed handler for a connection. * * This function removes a timed handler from the connection. The * handRef parameter is *not* the function passed to addTimedHandler(), * but is the reference returned from addTimedHandler(). * * Parameters: * (Strophe.TimedHandler) handRef - The handler reference. */ deleteTimedHandler: function (handRef) { // this must be done in the Idle loop so that we don't change // the handlers during iteration this.removeTimeds.push(handRef); }, /** Function: addHandler * Add a stanza handler for the connection. * * This function adds a stanza handler to the connection. The * handler callback will be called for any stanza that matches * the parameters. Note that if multiple parameters are supplied, * they must all match for the handler to be invoked. * * The handler will receive the stanza that triggered it as its argument. * The handler should return true if it is to be invoked again; * returning false will remove the handler after it returns. * * As a convenience, the ns parameters applies to the top level element * and also any of its immediate children. This is primarily to make * matching /iq/query elements easy. * * The return value should be saved if you wish to remove the handler * with deleteHandler(). * * Parameters: * (Function) handler - The user callback. * (String) ns - The namespace to match. * (String) name - The stanza name to match. * (String) type - The stanza type attribute to match. * (String) id - The stanza id attribute to match. * (String) from - The stanza from attribute to match. * * Returns: * A reference to the handler that can be used to remove it. */ addHandler: function (handler, ns, name, type, id, from) { var hand = new Strophe.Handler(handler, ns, name, type, id, from); this.addHandlers.push(hand); return hand; }, /** Function: deleteHandler * Delete a stanza handler for a connection. * * This function removes a stanza handler from the connection. The * handRef parameter is *not* the function passed to addHandler(), * but is the reference returned from addHandler(). * * Parameters: * (Strophe.Handler) handRef - The handler reference. */ deleteHandler: function (handRef) { // this must be done in the Idle loop so that we don't change // the handlers during iteration this.removeHandlers.push(handRef); }, /** Function: disconnect * Start the graceful disconnection process. * * This function starts the disconnection process. This process starts * by sending unavailable presence and sending BOSH body of type * terminate. A timeout handler makes sure that disconnection happens * even if the BOSH server does not respond. * * The user supplied connection callback will be notified of the * progress as this process happens. */ disconnect: function () { Strophe.info("disconnect was called"); if (this.connected) { // setup timeout handler this._disconnectTimeout = this._addSysTimedHandler( 3000, this._onDisconnectTimeout.bind(this)); this._sendTerminate(); } }, /** PrivateFunction: _buildBody * _Private_ helper function to generate the <body/> wrapper for BOSH. * * Returns: * A Strophe.Builder with a <body/> element. */ _buildBody: function () { var bodyWrap = $build('body', { rid: this.rid++, xmlns: Strophe.NS.HTTPBIND }); if (this.sid !== null) { bodyWrap.attrs({sid: this.sid}); } return bodyWrap; }, /** PrivateFunction: _removeRequest * _Private_ function to remove a request from the queue. * * Parameters: * (Strophe.Request) req - The request to remove. */ _removeRequest: function (req) { Strophe.debug("removing request"); var i; for (i = this._requests.length - 1; i >= 0; i--) { if (req == this._requests[i]) { this._requests.splice(i, 1); } } // set the onreadystatechange handler to a null function so // that we don't get any misfires req.xhr.onreadystatechange = function () {}; this._throttledRequestHandler(); }, /** PrivateFunction: _restartRequest * _Private_ function to restart a request that is presumed dead. * * Parameters: * (Integer) i - The index of the request in the queue. */ _restartRequest: function (i) { var req = this._requests[i]; if (req.dead === null) { req.dead = new Date(); } this._processRequest(i); }, /** PrivateFunction: _processRequest * _Private_ function to process a request in the queue. * * This function takes requests off the queue and sends them and * restarts dead requests. * * Parameters: * (Integer) i - The index of the request in the queue. */ _processRequest: function (i) { var req = this._requests[i]; var reqStatus = -1; try { if (req.xhr.readyState == 4) { reqStatus = req.xhr.status; } } catch (e) { Strophe.error("caught an error in _requests[" + i + "], reqStatus: " + reqStatus); } if (typeof(reqStatus) == "undefined") { reqStatus = -1; } var now = new Date(); var time_elapsed = req.age(); var primaryTimeout = (!isNaN(time_elapsed) && time_elapsed > Strophe.TIMEOUT); var secondaryTimeout = (req.dead !== null && req.timeDead() > Strophe.SECONDARY_TIMEOUT); var requestCompletedWithServerError = (req.xhr.readyState == 4 && (reqStatus < 1 || reqStatus >= 500)); var oldreq; if (primaryTimeout || secondaryTimeout || requestCompletedWithServerError) { if (secondaryTimeout) { Strophe.error("Request " + this._requests[i].id + " timed out (secondary), restarting"); } req.abort = true; req.xhr.abort(); oldreq = req; this._requests[i] = new Strophe.Request(req.data, req.origFunc, req.rid, req.sends); req = this._requests[i]; } if (req.xhr.readyState === 0) { Strophe.debug("request id " + req.id + "." + req.sends + " posting"); req.date = new Date(); try { req.xhr.open("POST", this.service, true); } catch (e) { Strophe.error("XHR open failed."); if (!this.connected) this.connect_callback(Strophe.Status.CONNFAIL, "bad-service"); this.disconnect(); return; } // Fires the XHR request -- may be invoked immediately // or on a gradually expanding retry window for reconnects var sendFunc = function () { req.xhr.send(req.data); }; // Implement progressive backoff for reconnects -- // First retry (send == 1) should also be instantaneous if (req.sends > 1) { // Using a cube of the retry number creats a nicely // expanding retry window var backoff = Math.pow(req.sends, 3) * 1000; setTimeout(sendFunc, backoff); } else { sendFunc(); } req.sends++; this.rawOutput(req.data); } else { Strophe.debug("_throttledRequestHandler: " + (i === 0 ? "first" : "second") + " request has readyState of " + req.xhr.readyState); } }, /** PrivateFunction: _throttledRequestHandler * _Private_ function to throttle requests to the connection window. * * This function makes sure we don't send requests so fast that the * request ids overflow the connection window in the case that one * request died. */ _throttledRequestHandler: function () { if (!this._requests) { Strophe.debug("_throttledRequestHandler called with " + "undefined requests"); } else { Strophe.debug("_throttledRequestHandler called with " + this._requests.length + " requests"); } if (!this._requests || this._requests.length === 0) { return; } if (this._requests.length > 0) { this._processRequest(0); } if (this._requests.length > 1 && Math.abs(this._requests[0].rid - this._requests[1].rid) < this.window - 1) { this._processRequest(1); } }, /** PrivateFunction: _onRequestStateChange * _Private_ handler for Strophe.Request state changes. * * This function is called when the XMLHttpRequest readyState changes. * It contains a lot of error handling logic for the many ways that * requests can fail, and calls the request callback when requests * succeed. * * Parameters: * (Function) func - The handler for the request. * (Strophe.Request) req - The request that is changing readyState. */ _onRequestStateChange: function (func, req) { Strophe.debug("request id " + req.id + "." + req.sends + " state changed to " + req.xhr.readyState); if (req.abort) { req.abort = false; return; } // request complete var reqStatus; if (req.xhr.readyState == 4) { reqStatus = 0; try { reqStatus = req.xhr.status; } catch (e) { // ignore errors from undefined status attribute. works // around a browser bug } if (typeof(reqStatus) == "undefined") { reqStatus = 0; } if (this.disconnecting) { if (reqStatus >= 400) { this._hitError(reqStatus); return; } } var reqIs0 = (this._requests[0] == req); var reqIs1 = (this._requests[1] == req); if ((reqStatus > 0 && reqStatus < 500) || req.sends > 5) { // remove from internal queue this._removeRequest(req); Strophe.debug("request id " + req.id + " should now be removed"); } // request succeeded if (reqStatus == 200) { // if request 1 finished, or request 0 finished and request // 1 is over Strophe.SECONDARY_TIMEOUT seconds old, we need to // restart the other - both will be in the first spot, as the // completed request has been removed from the queue already if (reqIs1 || (reqIs0 && this._requests.length > 0 && this._requests[0].age() > Strophe.SECONDARY_TIMEOUT)) { this._restartRequest(0); } // call handler Strophe.debug("request id " + req.id + "." + req.sends + " got 200"); func(req); this.errors = 0; } else { Strophe.error("request id " + req.id + "." + req.sends + " error " + reqStatus + " happened"); if (reqStatus === 0 || (reqStatus >= 400 && reqStatus < 600) || reqStatus >= 12000) { this._hitError(reqStatus); if (reqStatus >= 400 && reqStatus < 500) { this.connect_callback(Strophe.Status.DISCONNECTING, null); this._doDisconnect(); } } } if (!((reqStatus > 0 && reqStatus < 10000) || req.sends > 5)) { this._throttledRequestHandler(); } } }, /** PrivateFunction: _hitError * _Private_ function to handle the error count. * * Requests are resent automatically until their error count reaches * 5. Each time an error is encountered, this function is called to * increment the count and disconnect if the count is too high. * * Parameters: * (Integer) reqStatus - The request status. */ _hitError: function (reqStatus) { this.errors++; Strophe.warn("request errored, status: " + reqStatus + ", number of errors: " + this.errors); if (this.errors > 4) { this._onDisconnectTimeout(); } }, /** PrivateFunction: _doDisconnect * _Private_ function to disconnect. * * This is the last piece of the disconnection logic. This resets the * connection and alerts the user's connection callback. */ _doDisconnect: function () { Strophe.info("_doDisconnect was called"); this.authenticated = false; this.disconnecting = false; this.sid = null; this.streamId = null; this.rid = Math.floor(Math.random() * 4294967295); // tell the parent we disconnected if (this.connected) { this.connect_callback(Strophe.Status.DISCONNECTED, null); this.connected = false; } // delete handlers this.handlers = []; this.timedHandlers = []; this.removeTimeds = []; this.removeHandlers = []; this.addTimeds = []; this.addHandlers = []; }, /** PrivateFunction: _dataRecv * _Private_ handler
08-08
3.5 Edit the Script 1. Launch a text or code editor to create a new JavaScript file. 2. Review the script one function at a time. There are four functions that must be implemented in the script to support solicited ethernet communications. • onProfileLoad: Retrieves driver metadata • onValidateTag: Verifies the address and data type created in the configuration or any dynamic tags created in an OPC client are valid for the end device connected • onTagsRequest: Builds a packet of bytes to transmit to the device across the wire. • onData: Interprets the response from the device and updates tag values or indicates if the read or write operation was successful based on the data in the response. Note: onTagsRequest and onData can do much more then described in this example. These functions can be used to communicate with many kinds of protocols. For more information view the Profile Library Plugin Help documentation. 3. Build out the script one function at a time, use the following information to edit the script. Required function: onProfileLoad The onProfileLoad function is the first of these functions called by the driver. It retrieves driver metadata, identifying the interface between the script and the driver by specifying the version of Universal Device Driver with which it was created as well as the mode. For more information on the mode please view the Profile Library plug-in help. Note: The only supported version is 2.0. Any other value is rejected, leading to failure of all subsequent functions. Any exception thrown out of any of the “framework” functions is caught and results in failure of the current operation. An exception thrown out of: • onProfileLoad causes all subsequent operations to fail until corrected • onValidateTag causes the tag address to be treated as “invalid” • onTagsRequest causes the read or write operation on the current tag to fail • onData causes the read or write operation on the current tag to fail Below is the entire onProfileLoad function: function onProfileLoad() { return { version: “2.0”, mode: “Client” }; } Required function: onValidateTag The onValidateTag script function is to validate the address syntax of a tag and the data type, which is central to communicating with a device. In the case of a Modbus device, this function ensures that an address is a holding register in the supported range. If desired, add logic to this function to modify various tag fields, such as providing a valid default data type,r modifying an address format to enforce consistency among tag addresses, or assigning a bulkId to group specific tags together. For the onValidateTag function in this Modbus example, review the sections: // Validate the address is a holding register in the supported range let tagAddress = info.tag.address; try { let numericAddress = parseInt(tagAddress, 10); if (numericAddress < MINREGISTERADDRESS || numericAddress > MAXREGISTERADDRESS || isNaN(numericAddress)) { info.tag.valid = false; return info.tag; } // If grouping tags into bulks, assign bulkId now. // Otherwise, the next bulkId is assigned by default. let bulkId = Math.floor((numericAddress - MINREGISTERADDRESS)/BULKREGISTERCOUNT); info.tag.bulkId = bulkId; log(`Modbus Ethernet onValidateTag: Bulk register count ${BULKREGISTERCOUNT}, address ${tagAddress}, bulkId ${info.tag.bulkId}`, VERBOSE_LOGGING); info.tag.valid = true; return info.tag; } catch (e) { // Use log to provide helpful information that can assist with error resolution log(`Unexpected error (onValidateTag): ${e.message}`, VERBOSE_LOGGING); info.tag.valid = false; return info.tag; } The code above offers a look at the JavaScript object info that the driver provides to the script writer. This object is meant to hold data to be exchanged between the script and the driver. It checks the address received from the driver (info.tag.address) and verifies it is in the expected range for a Modbus holding register as defined by constants MINREGISTERADDRESS, MAXREGISTERADDRESS. If it’s not in that range, fail the tag being added by setting the valid field of the tag to false: info.tag.valid = false. The script also defines the bulkId field for each tag. The register in the address along with the BULKREGISTERCOUNT constant facilitates assigning the bulkId that allows blocking together consecutive registers. Once the tags are blocked together, the Universal Device driver will then provide them in the tags object passed to the onTagsRequest and onData functions. // Provide a valid default data type based on register // Note: "Default" is an invalid data type let validDataTypes = {"3": "Word", "4": "Word"} if (info.tag.dataType === "Default") { let registerChar = info.tag.address.charAt(0); info.tag.dataType = validDataTypes[registerChar]; } /* * The regular expression to compare address to. * ^4 starts with '4' * 0* find zero or more occurrences of '0' * 1$ ends with '1' */ let addressRegex = /^40*1$/; // Correct a "semi-correct" tag address (e.g. 401 or 400001 --> 40001) with regex if (addressRegex.test(info.tag.address)) { info.tag.address = "40001"; } The above code provides examples of logic to modify various tag fields. The first code block resets the data type if Default is initially selected. While Default is a Kepware server data type, it is an invalid return value for a tag data type (i.e., info.tag.dataType). As such, provide an appropriate and valid data type based on the register if the data type is set as Default. The second code block uses a regex to recognize semi-correct addresses and modify them accordingly. In the above implementation, this logic adjusts tag addresses with too few or too many zeros; for example, ‘401’ or ‘400001` is changed to ‘40001’. Below is the entire onValidateTag function: function onValidateTag(info) { // Provide a valid default data type based on register // Note: "Default" is an invalid data type let validDataTypes = {"3": "Long", "4": "DWord"} if (info.tag.dataType === "Default") { let registerChar = info.tag.address.charAt(0); info.tag.dataType = validDataTypes[registerChar]; } /* * The regular expression to compare address to. * ^4 starts with '4' * 0* find zero or more occurrences of '0' * 1$ ends with '1' */ let addressRegex = /^40*1$/; // Correct a "semi-correct" tag address (e.g. 401 or 400001 --> 40001) with regex if (addressRegex.test(info.tag.address)) { info.tag.address = "40001"; } // Validate the address is a holding register in the supported range let tagAddress = info.tag.address; try {let numericAddress = parseInt(tagAddress, 10); if (numericAddress < MINREGISTERADDRESS || numericAddress > MAXREGISTERADDRESS || isNaN(numericAddress)) { info.tag.valid = false; return info.tag; } // If grouping tags into bulks, assign bulkId now. // Otherwise, the next bulkId is assigned by default. let bulkId = Math.floor((numericAddress - MINREGISTERADDRESS)/BULKREGISTERCOUNT); info.tag.bulkId = bulkId; log(`Modbus Ethernet onValidateTag: Bulk register count ${BULKREGISTERCOUNT}, address ${tagAddress}, bulkId ${info.tag.bulkId}`, VERBOSE_LOGGING); info.tag.valid = true; return info.tag; } catch (e) { // Use log to provide helpful information that can assist with error resolution log(`Unexpected error (onValidateTag): ${e.message}`, VERBOSE_LOGGING); info.tag.valid = false; return info.tag; } } Required function: onTagsRequest The onTagsRequest script function builds a packet of bytes that is sent to the target Modbus device. In the example implementation, the onTagsRequest function makes use of two helper functions to build action-specific packet: BuildReadMessage and BuildWriteMessage: function onTagsRequest(info) { let action = "Fail"; if (info.type === "Read") { let readData = BuildReadMessage(info.tags); // Evaluate if the data was successfully built if (readData.length === 12) { action = "Receive"; } return { action: action, data: readData }; } else if (info.type === "Write") { SENTWRITEDATA = BuildWriteMessage(info.tags); // Evaluate if the data was successfully built if (SENTWRITEDATA.length === 12) { action = "Receive"; } return { action: action, data: SENTWRITEDATA }; } } Unlike the onTagsRequest function, these helper functions are not required; they help make the script more manageable. Let’s dive into these helper functions now. Helper Function: BuildReadMessage This function builds into the packet the function code for a Modbus read to ensure that the read is on the appropriate address(es). Most of the Modbus-specific pieces of this snippet are documented in code comments with the important parts called out. The Modbus protocol supports blocking / bulk read and write functionality. The Universal Device Driver supports blocking tags for reads but does not support blocking tags for writes. The tags parameter is an array containing at least one tag element. If, in onValidateTag, the script assigned the same bulkId to more than one tag, then those tags sharing a bulkId are included in the array when the request type is Read. function BuildReadMessage (tags) { // This should never happen, but it's best practice if (tags.length === 0) { throw "No tags were requested for read request."; } // Sort the Modbus registers low to high let registers = []; for(let i=0; i<tags.length; i++) { registers[i] = parseInt(tags[i].address, 10); } registers.sort (sortNumber); // Find the lowest register, and the number of registers required to read the whole block let first = registers[0]; let count = registers[registers.length - 1] - first + 1; // Get the zero-based register index to make the request first -= 40001; The code above checks the tags component of the JavaScript object info (i.e. info.tags). This component holds an array of tags. Each tag has an address used to build a request packet for a read. The beginning of this section of code ensures that the driver has given a tag to build a request packet. If the length of the tags array is zero, it exits the function because there's no reason for the driver to build a request packet if no tag – and in turn, no address – is provided. // Update the transaction ID in the stateful transaction object if (TXID === undefined) { TXID = 0; } else { TXID++; } JavaScript is not a strongly typed language, making it possible to modify a variable's type or composition at runtime. This is something to take advantage of within the BuildReadMessage function. The above code snippet updates the value of a global variable TXID, which represents a transaction ID exchanged between the script and the driver. Use this global variable to keep track of the number of times it is building packets to transmit to the device. It's important to keep track of this because the transaction ID is a necessary part of the Modbus protocol, as seen in the next step. TXID is stateful between transactions because it is shared between the script and driver and maintains state across transactions. Every time this function is called, the transaction ID value maintains the state it was the last time it was changed at runtime. // Build the Modbus Ethernet data let data = // ----Transaction ID------|-Protocol--|---Length--|Server|-Fxn-| [hiByte(TXID), loByte(TXID), 0x00, 0x00, 0x00, 0x06, 0x00, 0x03, ------Starting Address-------|-------Register count--------| hiByte(first), loByte(first), hiByte(count), loByte(count)] The above shows the packet being constructed. It is an array of bytes to be sent to the Modbus device. The code comments the different parts of the packet that are defined in the Modbus protocol; for instance, the TXID described earlier is used in the protocol as the top two bytes. Note: Only bytes are currently supported for the data array. Below is the entire BuildReadMessage function: function BuildReadMessage (tags) { // This should never happen, but it's best practice if (tags.length === 0) { throw "No tags were requested for read request."; } // Sort the Modbus registers low to high let registers = []; for(let i=0; i<tags.length; i++) { registers[i] = parseInt(tags[i].address, 10); } registers.sort (sortNumber); // Find the lowest register, and the number of registers required to read the whole block let first = registers[0]; let count = registers[registers.length - 1] - first + 1; // Get the zero-based register index to make the request first -= 40001; www.ptc.com 11 ©2021-2023 PTC, Inc. All Rights Reserved. // Initialize or update the transaction ID in the stateful transaction object if (TXID === undefined) { TXID = 0; } else { TXID++; } // Build the Modbus Ethernet data let data = // ----Transaction ID------|-Protocol--|---Length--|Server|-Fxn-|------Starting Address--- - [hiByte(TXID), loByte(TXID), 0x00, 0x00, 0x00, 0x06, 0x00, 0x03, hiByte(first), ---|-------Register count--------| loByte(first), hiByte(count), loByte(count)] return data; } Helper Function: BuildWriteMessage The BuildWriteMessage function is similar to the BuildReadMessage function in that it assists with building an array of bytes to send the device. However, this function facilitates writing a value to, rather than reading a value from, a Modbus device. Note: Not all devices support writes. If the target device does support writes, the BuildWriteMessage function – in conjunction with the ParseWriteMessage function – provides an example of how to implement this functionality. // This should never happen but it's best practice if (tags.length === 0) { throw "No tags were requested for write request."; } // Sort the Modbus registers low to high let register = parseInt(tags[0].address, 10); register -= 40001; // Get the value to write which is located in the first // element in the tags[n].value object let value = parseInt(tags[0].value); The code above assigns the integer value of the tag address to the variable register. Additionally, is assigns the value of the first tag value to the variable value since KEPServerEX only allows single writes. // Build the Modbus Ethernet data let data = // ----Transaction ID-----|-Protocol--|---Length--|Server|-Fxn-| www.ptc.com 12 ©2021-2023 PTC, Inc. All Rights Reserved. [ hiByte(TXID), loByte(TXID), 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, --------Starting Address----------|-------value to write--------| hiByte(register), loByte(register), hiByte(value), loByte(value) ]; return data; The above shows how to build up a write packet, which is very similar to building a read packet within the BuildReadMessage function. Required function: onData The onData script function parses the array of bytes received from a Modbus device. In the example implementation, as was the case with the onTagsRequest function, the onData function uses two helper functions to parse responses from a Modbus device: ParseReadMessage and ParseWriteMessage: function onData(info) { let action = ACTIONFAILURE; if (info.type === "Read") { let tags = ParseReadMessage(info.tags, info.data); // Evaluate if the data was successfully parsed from the packet if (tags[0].value != null || tags[0].quality != null) { action = ACTIONCOMPLETE; } return { action: action, tags: tags }; } else if (info.type === "Write") { action = ParseWriteMessage(info.data); return { action: action, tags: info.tags }; } } Helper Function: ParseReadMessage This function's purpose is to parse an incoming packet into a tag value to update the respective tag in the server. The incoming packet is passed to the script via the JavaScript object information as the returned byte array is contained in its data component (i.e. info.data). The function determines what information is important based on the protocol specification and extracts the value for the tag/address. This value is assigned to the value field of the tag (e.g. info.tags[0].value) and then returned from the function, which is how the tag is updated in the server. function ParseReadMessage(tags, data) { // This should never happen but it's best practice if (tags.length === 0) { throw "No tags were requested for read request."; } log(`Modbus Ethernet ParseReadMessage: data ${JSON.stringify(data)}`, VERBOSE_LOGGING); // Convert the string addresses to integers (eg 40001) let registers = []; for(let i=0; i < tags.length; i++) { registers[i] = parseInt(tags[i].address, 10); } // Find the lowest numbered register - this is the starting address let startingAddress = Array.min (registers); // MBE Response values start here: let offset = 9; // Enough bytes? if (data.length < offset + 2 * registers.length) { // Iterate the registers and set the quality of each tag to bad for (let i = 0; i < registers.length; ++i) { // Log message only once for this response if (i === 0) { if (data.length === offset){ log(`Modbus Ethernet ParseReadMessage: Device returned an error code ${data[7]}, ${data[8]}`); } else { log(`Modbus Ethernet ParseReadMessage: Invalid response from device`); } } tags[i].quality = "Bad"; } } The code above performs error checking and gathering some information about the transaction. If the number of bytes in the response is not the number of bytes expected, then the script sets the quality of each tag to Bad. If the response appears to include an error code from the device, then the script provides that information in the message passed to the log function. Otherwise, the script logs a message indicating an invalid response from the device. The result is an updated tags component of the JavaScript object info to be shared with the driver and ultimately used to update the tag qualities in the server. // Iterate the registers and lookup the response value for each for (let i = 0; i < registers.length; ++i) { // Calculate the index of this register's value in the response buffer let index = registers[i] - startingAddress; // Extract it from the response buffer www.ptc.com 14 ©2021-2023 PTC, Inc. All Rights Reserved. let hi = data[2*index + offset]; let lo = data[2*index + offset + 1]; tags[i].value = (wordFromBytes (hi, lo)); } return tags; The code above extracts the value returned from the device and assigns it to the appropriate tag to be used to update the tag value in the server. The result is an updated tags component of the JavaScript object info to be shared with the driver and ultimately used to update the tag values in the server. Below is the entire ParseReadMessage function. function ParseReadMessage(tags, data) { // This should never happen but it's best practice if (tags.length === 0) { throw "No tags were requested for read request."; } log(`Modbus Ethernet ParseReadMessage: data ${JSON.stringify(data)}`, VERBOSE_LOGGING); // Convert the string addresses to integers (eg 40001) let registers = []; for(let i=0; i < tags.length; i++) { registers[i] = parseInt(tags[i].address, 10); } // Find the lowest numbered register - this is the starting address let startingAddress = Array.min (registers); // MBE Response values start here: let offset = 9; // Enough bytes? if (data.length < offset + 2 * registers.length) { // Iterate the registers and set the quality of each tag to bad for (let i = 0; i < registers.length; ++i) { // Log message only once for this response if (i === 0) { if (data.length === offset){ log(`Modbus Ethernet ParseReadMessage: Device returned an error code ${data[7]}, ${data[8]}`); } else { log(`Modbus Ethernet ParseReadMessage: Invalid response from device`); } } tags[i].quality = "Bad"; } www.ptc.com 15 ©2021-2023 PTC, Inc. All Rights Reserved. } else { // Iterate the registers and lookup the response value for each. // Assigning the quality of the tag is optional. If undefined, Good is assumed. for (let i = 0; i < registers.length; ++i) { // Calc the index of this register's value in the response buffer let index = registers[i] - startingAddress; // Extract the value from the response buffer let hi = data[2*index + offset]; let lo = data[2*index + offset + 1]; tags[i].value = (wordFromBytes (hi, lo)); } } return tags; } Helper Function: ParseWriteMessage The purpose of the ParseWriteMessage function is to determine if the write was successful. Most devices respond that the request was received and executed. In the case of Modbus, the response echoes the request, which makes it possible to compare the returned message with the sent message that was saved in the global variable SENTWRITEDATA. Below is the entire ParseWriteMessage function: function ParseWriteMessage(data) { // Modbus echoes a write request so if the data sent // does not match the data received, then the write fails SENTWRITEDATA.forEach((e1) => data.forEach((e2) => { if (e1 !== e2) { return "Fail"; } })); return "Complete"; } 把3.5以上各个代码段,整理成一段完整的代码,这段代码必须有合理性,可直接复制出来能运行的代码。
09-30
内容概要:本文介绍了一种基于蒙特卡洛模拟和拉格朗日优化方法的电动汽车充电站有序充电调度策略,重点针对分时电价机制下的分散式优化问题。通过Matlab代码实现,构建了考虑用户充电需求、电网负荷平衡及电价波动的数学模【电动汽车充电站有序充电调度的分散式优化】基于蒙特卡诺和拉格朗日的电动汽车优化调度(分时电价调度)(Matlab代码实现)型,采用拉格朗日乘子法处理约束条件,结合蒙特卡洛方法模拟大量电动汽车的随机充电行为,实现对充电功率和时间的优化分配,旨在降低用户充电成本、平抑电网峰谷差并提升充电站运营效率。该方法体现了智能优化算法在电力系统调度中的实际应用价值。; 适合人群:具备一定电力系统基础知识和Matlab编程能力的研究生、科研人员及从事新能源汽车、智能电网相关领域的工程技术人员。; 使用场景及目标:①研究电动汽车有序充电调度策略的设计与仿真;②学习蒙特卡洛模拟与拉格朗日优化在能源系统中的联合应用;③掌握基于分时电价的需求响应优化建模方法;④为微电网、充电站运营管理提供技术支持和决策参考。; 阅读建议:建议读者结合Matlab代码深入理解算法实现细节,重点关注目标函数构建、约束条件处理及优化求解过程,可尝试调整参数设置以观察不同场景下的调度效果,进一步拓展至多目标优化或多类型负荷协调调度的研究。
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