/**以下内容主要来源于android-sdk-windows/docs**/
services
- Started Service
- Bound Service
线程模型
A service runs in the main thread of its hosting process—the service does not create its own thread and does not run in a separate process (unless you specify otherwise).
在manifest文件中声明services
<manifest ... > ... <application ... > <service android:name=".ExampleService" /> ... </application> </manifest>

Started Service
可以从 Service或者 IntentService继承,IntentService从Service继承,内部使用了一个工作线程和队列串行处理请求,如果对并发请求要求不高的话,推荐使用IntentService
可以从 Service或者 IntentService继承,IntentService从Service继承,内部使用了一个工作线程和队列串行处理请求,如果对并发请求要求不高的话,推荐使用IntentService
启动一个服务,当调用
startService时,系统会调用服务的
onStartCommand
Intent intent = new Intent(this, HelloService.class);
startService(intent);
如果希望获取结果,可使用
PendingIntent(for a
broadcast)
继承IntentService实现服务:
public class HelloIntentService extends IntentService {
/**
* required
*/
public HelloIntentService() {
super("HelloIntentService");
}
/**
*当启动服务后,该方法在一个默认的工作线程中执行,当这个方法返回时,服务自动停止.
*/
@Override
protected void onHandleIntent(Intent intent) {
// Normally we would do some work here, like download a file.
// For our sample, we just sleep for 5 seconds.
long endTime = System.currentTimeMillis() + 5*1000;
while (System.currentTimeMillis() < endTime) {
synchronized (this) {
try {
wait(endTime - System.currentTimeMillis());
} catch (Exception e) {
}
}
}
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
//my
Toast.makeText(this, "service starting", Toast.LENGTH_SHORT).show();
//基类的一定要调用
return super.onStartCommand(intent,flags,startId);
}
}
继承Service实现服务:
public class HelloService extends Service {
private Looper mServiceLooper;
private ServiceHandler mServiceHandler;
// Handler that receives messages from the thread
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
// Normally we would do some work here, like download a file.
// For our sample, we just sleep for 5 seconds.
long endTime = System.currentTimeMillis() + 5*1000;
while (System.currentTimeMillis() < endTime) {
synchronized (this) {
try {
wait(endTime - System.currentTimeMillis());
} catch (Exception e) {
}
}
}
// Stop the service using the startId, so that we don't stop
// the service in the middle of handling another job
stopSelf(msg.arg1);
}
}
@Override
public void onCreate() {
// 创建一个工作线程
// Start up the thread running the service. Note that we create a
// separate thread because the service normally runs in the process's
// main thread, which we don't want to block. We also make it
// background priority so CPU-intensive work will not disrupt our UI.
HandlerThread thread = new HandlerThread("ServiceStartArguments",
Process.THREAD_PRIORITY_BACKGROUND);
thread.start();
// Get the HandlerThread's Looper and use it for our Handler
mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
Toast.makeText(this, "service starting", Toast.LENGTH_SHORT).show();
// For each start request, send a message to start a job and deliver the
// start ID so we know which request we're stopping when we finish the job
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
mServiceHandler.sendMessage(msg);
// If we get killed, after returning from here, restart
return START_STICKY;
}
@Override
public IBinder onBind(Intent intent) {
// We don't provide binding, so return null
return null;
}
@Override
public void onDestroy() {
Toast.makeText(this, "service done", Toast.LENGTH_SHORT).show();
}
}
注意
onStartCommand的返回值,决定当服务被杀掉后,系统怎么处理请求
停止服务