<script type="text/javascript"> function viewPage(html) { var page = window.open('', '', ''); page.opener = null; page.document.write(html); page.document.close(); } </script>
【编程游戏】贺岁放礼花。(第一名奖励10000可用分)
作者:
点燃[Ctrl+A 全部选择 提示:你可先修改部分代码,再按运行] <iframe src="http://vote.youkuaiyun.com/VotePostSimple.aspx?voteid=822" marginheight="0" marginwidth="0" scrolling="no" width="100%" frameborder="0" height="400"></iframe> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Untitled Page</title> <meta http-equiv="content-type" content="text/html;charset=utf-8"> <style type="text/css"> body { background: #000; font-size: 4pt; } </style> <script type="text/javascript"> var Scene = function() { this.Left = 200; this.Right = document.documentElement.clientWidth - 200; this.Width = document.documentElement.clientWidth - 400; this.Top = 200; this.Bottom = document.documentElement.clientHeight - 10; this.Height = document.documentElement.clientHeight - 210; } Scene.Cache = []; Scene.prototype.Play = function() { if (document.body.childNodes.length - Scene.Cache.length > 60) return; var symbol = ["☆", "★", "○", "●", "◎", "◇", "◆", "□", "■", "※"]; var x = parseInt(Math.random() * this.Width) + this.Left; var y = this.Bottom; var n = parseInt(Math.random() * 30) + 50; // 散开数量 var top = this.Top + parseInt(Math.random() * 150); var s = Scene.Cache.shift(); if (!s) { s = document.createElement("span"); s.innerHTML = symbol[parseInt(Math.random() * symbol.length)]; s.style.position = "absolute"; document.body.appendChild(s); } s.style.color = "rgb(256,256,256)"; s.style.left = x + "px"; s.style.top = y + "px"; (function() { y -= 20; if (y > top) { s.style.top = y + "px"; setTimeout(arguments.callee, 1); } else { for (var i = 0; i < n; i++) { (function() { var x2 = x; var y2 = y - 20; var s2 = Scene.Cache.shift(); if (!s2) { s2 = document.createElement("span"); s2.innerHTML = symbol[parseInt(Math.random() * symbol.length)]; s2.style.position = "absolute"; document.body.appendChild(s2); } var r2 = 256; var g2 = 256; var b2 = 256; var top2 = y2 - parseInt(Math.random() * 100); var horizon2 = x2 + parseInt(Math.random() * 200) - 100; var count = parseInt(Math.random() * 30) + 20; var hStep = (horizon2 - x2) / count; var vStep = (top2 - y2) / count; var n = 0; setTimeout(function() { if (n < count) { x2 += hStep; y2 += vStep; r2 -= parseInt(Math.random() * 8); g2 -= parseInt(Math.random() * 8); b2 -= parseInt(Math.random() * 8); s2.style.color = "rgb(" + r2 + "," + g2 + "," + b2 + ")"; s2.style.left = x2 + "px"; s2.style.top = y2 + "px"; n++; setTimeout(arguments.callee, 1); } else { top2 = y2 + parseInt(Math.random() * 100) + 250; vStep = (top2 - y2) / count; n = 0; setTimeout(function() { if (n < count) { x2 += hStep; y2 += vStep; r2 -= parseInt(Math.random() * 4); g2 -= parseInt(Math.random() * 4); b2 -= parseInt(Math.random() * 4); s2.style.color = "rgb(" + r2 + "," + g2 + "," + b2 + ")"; s2.style.left = x2 + "px"; s2.style.top = y2 + "px"; n++; setTimeout(arguments.callee, 1); } else { s2.style.color = "rgb(0,0,0)"; Scene.Cache.push(s2); } }, 0); } }, 0); })(); } s.style.color = "rgb(0,0,0)"; Scene.Cache.push(s); } })(); } window.onload = function() { var scene = new Scene(); (function() { scene.Play(); setTimeout(arguments.callee, Math.random() * 1000 + 500); })(); } </script> </head> <body style=""> </body> </html>
点燃[Ctrl+A 全部选择 提示:你可先修改部分代码,再按运行]
作者:

点燃[Ctrl+A 全部选择 提示:你可先修改部分代码,再按运行] <iframe src="http://vote.youkuaiyun.com/VotePostSimple.aspx?voteid=822" marginheight="0" marginwidth="0" scrolling="no" width="100%" frameborder="0" height="400"></iframe> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Untitled Page</title> <meta http-equiv="content-type" content="text/html;charset=utf-8"> <style type="text/css"> body { background: #000; font-size: 4pt; } </style> <script type="text/javascript"> var Scene = function() { this.Left = 200; this.Right = document.documentElement.clientWidth - 200; this.Width = document.documentElement.clientWidth - 400; this.Top = 200; this.Bottom = document.documentElement.clientHeight - 10; this.Height = document.documentElement.clientHeight - 210; } Scene.Cache = []; Scene.prototype.Play = function() { if (document.body.childNodes.length - Scene.Cache.length > 60) return; var symbol = ["☆", "★", "○", "●", "◎", "◇", "◆", "□", "■", "※"]; var x = parseInt(Math.random() * this.Width) + this.Left; var y = this.Bottom; var n = parseInt(Math.random() * 30) + 50; // 散开数量 var top = this.Top + parseInt(Math.random() * 150); var s = Scene.Cache.shift(); if (!s) { s = document.createElement("span"); s.innerHTML = symbol[parseInt(Math.random() * symbol.length)]; s.style.position = "absolute"; document.body.appendChild(s); } s.style.color = "rgb(256,256,256)"; s.style.left = x + "px"; s.style.top = y + "px"; (function() { y -= 20; if (y > top) { s.style.top = y + "px"; setTimeout(arguments.callee, 1); } else { for (var i = 0; i < n; i++) { (function() { var x2 = x; var y2 = y - 20; var s2 = Scene.Cache.shift(); if (!s2) { s2 = document.createElement("span"); s2.innerHTML = symbol[parseInt(Math.random() * symbol.length)]; s2.style.position = "absolute"; document.body.appendChild(s2); } var r2 = 256; var g2 = 256; var b2 = 256; var top2 = y2 - parseInt(Math.random() * 100); var horizon2 = x2 + parseInt(Math.random() * 200) - 100; var count = parseInt(Math.random() * 30) + 20; var hStep = (horizon2 - x2) / count; var vStep = (top2 - y2) / count; var n = 0; setTimeout(function() { if (n < count) { x2 += hStep; y2 += vStep; r2 -= parseInt(Math.random() * 8); g2 -= parseInt(Math.random() * 8); b2 -= parseInt(Math.random() * 8); s2.style.color = "rgb(" + r2 + "," + g2 + "," + b2 + ")"; s2.style.left = x2 + "px"; s2.style.top = y2 + "px"; n++; setTimeout(arguments.callee, 1); } else { top2 = y2 + parseInt(Math.random() * 100) + 250; vStep = (top2 - y2) / count; n = 0; setTimeout(function() { if (n < count) { x2 += hStep; y2 += vStep; r2 -= parseInt(Math.random() * 4); g2 -= parseInt(Math.random() * 4); b2 -= parseInt(Math.random() * 4); s2.style.color = "rgb(" + r2 + "," + g2 + "," + b2 + ")"; s2.style.left = x2 + "px"; s2.style.top = y2 + "px"; n++; setTimeout(arguments.callee, 1); } else { s2.style.color = "rgb(0,0,0)"; Scene.Cache.push(s2); } }, 0); } }, 0); })(); } s.style.color = "rgb(0,0,0)"; Scene.Cache.push(s); } })(); } window.onload = function() { var scene = new Scene(); (function() { scene.Play(); setTimeout(arguments.callee, Math.random() * 1000 + 500); })(); } </script> </head> <body style=""> </body> </html>
点燃[Ctrl+A 全部选择 提示:你可先修改部分代码,再按运行]