<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[intelms的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/intelms</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; intelms]]></copyright><item><title><![CDATA[获取nvidia显卡温度的方法]]></title><link>https://blog.youkuaiyun.com/intelms/article/details/4472664</link><guid>https://blog.youkuaiyun.com/intelms/article/details/4472664</guid><author>intelms</author><pubDate>Sat, 22 Aug 2009 14:48:00 +0800</pubDate><description><![CDATA[ int i=0;unsigned long cnt;NvAPI_Status status;NvDisplayHandle hDisplay_a[NVAPI_MAX_PHYSICAL_GPUS * 2] = {0};NvPhysicalGpuHandle nvGPUHandle;//-----------------------------------------------------]]></description><category></category></item><item><title><![CDATA[TrueTransparency1.x乱码通用修改方法]]></title><link>https://blog.youkuaiyun.com/intelms/article/details/4472641</link><guid>https://blog.youkuaiyun.com/intelms/article/details/4472641</guid><author>intelms</author><pubDate>Sat, 22 Aug 2009 14:44:00 +0800</pubDate><description><![CDATA[ 由于西方人对unicdoe还是不太明白，所以造成了这个程序中文出现乱码的问题。原作者在对字符串测量长度时使用传统的asii函数，而非unicode，造成了中文字符串2倍长度问题。对win32 sdk了解的人都知道，api的每一个函数都有两套，分别是XXXXA，XXXXW。将A改成W即可修复乱码。好了，知道了在那里画圈，现在我们使用WinHex。搜索文本getwindowtextlengt]]></description><category></category></item></channel></rss>