场景:
1.使用win32 SDK的话编译出来的程序比第3方库更小更容易控制。
2.缺点就是不能跨平台,在linux上边又需要重新写一套实现。
3.优点就是可以对win32 SDK使用更熟悉。
程序没怎么整理,有时间再弄。
// test_http.cpp : 定义控制台应用程序的入口点。
//
#include <stdio.h>
#include "windows.h"
#include "Winhttp.h"
void WinDownload()
{
DWORD dwSize = 0;
DWORD dwDownloaded = 0;
LPSTR pszOutBuffer;
BOOL bResults = FALSE;
HINTERNET hSession = NULL,
hConnect = NULL,
hRequest = NULL;
// Use WinHttpOpen to obtain a session handle.
hSession = WinHttpOpen( L"WinHTTP Example/1.0",
WINHTTP_ACCESS_TYPE_NAMED_PROXY,
L"192.168.0.1:808",
L"192.168.0.1:808", 0 );
//hSession = WinHttpOpen( L"WinHTTP Example/1.0",
// WINHTTP_ACCESS_TYPE_NO_PROXY,
// WINHTTP_NO_PROXY_NAME,
// WINHTTP_NO_PROXY_BYPASS, 0 );
// Specify an HTTP server.
if( hSession )
hConnect = WinHttpConnect( hSession, L"www.w3school.com.cn",
INTERNET_DEFAULT_HTTP_PORT, 0 );
// Create an HTTP request handle.
if( hConnect )
hRequest = WinHttpOpenRequest( hConnect, L"GET", L"/example/xmle/note.xml",
NULL, WINHTTP_NO_REFERER,
WINHTTP_DEFAULT_ACCEPT_TYPES,
WINHTTP_FLAG_REFRESH );
// Send a request.
if( hRequest )
bResults = WinHttpSendRequest( hRequest,
WINHTTP_NO_ADDITIONAL_HEADERS, 0,
WINHTTP_NO_REQUEST_DATA, 0,
0, 0 );
// End the request.
if( bResults )
bResults = WinHttpReceiveResponse( hRequest, NULL );
// Keep checking for data until there is nothing left.
if( bResults )
{
do
{
// Check for available data.
dwSize = 0;
if( !WinHttpQueryDataAvailable( hRequest, &dwSize ) )
printf( "Error %u in WinHttpQueryDataAvailable.\n",
GetLastError( ) );
// Allocate space for the buffer.
pszOutBuffer = new char[dwSize+1];
if( !pszOutBuffer )
{
printf( "Out of memory\n" );
dwSize=0;
}
else
{
// Read the data.
ZeroMemory( pszOutBuffer, dwSize+1 );
if( !WinHttpReadData( hRequest, (LPVOID)pszOutBuffer,
dwSize, &dwDownloaded ) )
printf( "Error %u in WinHttpReadData.\n", GetLastError( ) );
else
printf( "%s", pszOutBuffer );
// Free the memory allocated to the buffer.
delete [] pszOutBuffer;
}
} while( dwSize > 0 );
}
// Report any errors.
if( !bResults )
printf( "Error %d has occurred.\n", GetLastError( ) );
// Close any open handles.
if( hRequest ) WinHttpCloseHandle( hRequest );
if( hConnect ) WinHttpCloseHandle( hConnect );
if( hSession ) WinHttpCloseHandle( hSession );
}
int main(int argc, char* argv[])
{
WinDownload();
return 0;
}
本文介绍如何使用Win32SDK进行HTTP请求的基本实现,包括创建会话、连接、请求和接收响应的过程。示例代码展示了如何获取指定URL的数据,并处理可能发生的错误。
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