About OpenGl extension : glew , GLee , just use glext.h and your hand
glew: the most popular one should be glew, anybody use it. The demo release by ATI , Nvidia also use it. It's well maintained can be dowloaded anywhere.
Glee, seems no longer popular, can be download here http://www.opengl.org/sdk/libs/GLee/, NOTE: if you use vs2005 be sure to add command /NODEFAULTLIB:libc.lib to the linker.
The most old and tedious way: include "glext.h", write prototype and use GetProcAdress(). It acutally quite simple, if you only need several extensions. I find this is the most trouble free way to do it, since you don't need to mess around with lib and dll.
http://liushusen11.spaces.live.com/Blog/cns!8631780874D1A838!243.entry
本文介绍了三种OpenGL扩展加载方法:使用GLEW,使用GLee及手动加载。GLEW是最流行的选择,由ATI和Nvidia等支持;GLee相对较少被提及,需注意VS2005下的配置;手动加载虽繁琐但更为直接可控。
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