notes on GMainLoop and GSource

本文介绍了GMainLoop及其在GUI应用中的使用方法,包括如何创建新的实例、事件源的关联与调度,以及如何设置优先级。此外还讨论了不同类型的事件源(如空闲源、超时源和文件描述符源)的处理方式。
 

It is possible to create new instances of GMainLoop recursively. This is often used in GTK+ applications when showing modal dialog boxes.


To allow multiple independent sets of sources to be handled in different threads, each source is associated with a GMainContext. A GMainContext can only be running in a single thread, but sources can be added to it and removed from it from other threads.

event sources are associated with a particular GMainContext, and will be checked and dispatched for all main loops associated with that GMainContext.

Each event source is assigned a priority. The default priority, G_PRIORITY_DEFAULT, is 0. Values less than 0 denote higher priorities. Values greater than 0 denote lower priorities. Events from high priority sources are always processed before events from lower priority sources.


A new source type is created by deriving from the GSource structure. The derived type of source is represented by a structure that has the GSource structure as a first element, and other elements specific to the new source type. To create an instance of the new source type, call g_source_new() passing in the size of the derived structure and a table of functions. These GSourceFuncs determine the behavior of the new source types.


 
  1. typedef struct {
  2.   gboolean (*prepare)  (GSource    *source,
  3.                         gint       *timeout_);
  4.   gboolean (*check)    (GSource    *source);
  5.   gboolean (*dispatch) (GSource    *source,
  6.                         GSourceFunc callback,
  7.                         gpointer    user_data);
  8.   void     (*finalize) (GSource    *source); /* Can be NULL */
  9.   /* For use by g_source_set_closure */
  10.   GSourceFunc     closure_callback;        
  11.   GSourceDummyMarshal closure_marshal; /* Really is of type GClosureMarshal */
  12. } GSourceFuncs;
  • For idle sources, the prepare and check functions always return TRUE to indicate that the source is always ready to be processed. The prepare function also returns a timeout value of 0 to ensure that the poll() call doesn't block (since that would be time wasted which could have been spent running the idle function).
  • For timeout sources, the prepare and check functions both return TRUE if the timeout interval has expired. The prepare function also returns a timeout value to ensure that the poll() call doesn't block too long and miss the next timeout.
  • For file descriptor sources, the prepare function typically returns FALSE, since it must wait until poll() has been called before it knows whether any events need to be processed. It sets the returned timeout to -1 to indicate that it doesn't mind how long the poll() call blocks. In the check function, it tests the results of the poll() call to see if the required condition has been met, and returns TRUE if so.


States of a Main Context




Updating the GUI during a long computation.

        /* computation going on */
...
        while (gtk_events_pending ())
          gtk_main_iteration ();
...
        /* computation continued */


基于模拟退火的计算器 在线运行 访问run.bcjh.xyz。 先展示下效果 https://pan.quark.cn/s/cc95c98c3760 参见此仓库。 使用方法(本地安装包) 前往Releases · hjenryin/BCJH-Metropolis下载最新 ,解压后输入游戏内校验码即可使用。 配置厨具 已在2.0.0弃用。 直接使用白菜菊花代码,保留高级厨具,新手池厨具可变。 更改迭代次数 如有需要,可以更改 中39行的数字来设置迭代次数。 本地编译 如果在windows平台,需要使用MSBuild编译,并将 改为ANSI编码。 如有条件,强烈建议这种本地运行(运行可加速、可多次重复)。 在 下运行 ,是游戏中的白菜菊花校验码。 编译、运行: - 在根目录新建 文件夹并 至build - - 使用 (linux) 或 (windows) 运行。 最后在命令行就可以得到输出结果了! (注意顺序)(得到厨师-技法,表示对应新手池厨具) 注:linux下不支持多任务选择 云端编译已在2.0.0弃用。 局限性 已知的问题: - 无法得到最优解! 只能得到一个比较好的解,有助于开阔思路。 - 无法选择菜品数量(默认拉满)。 可能有一定门槛。 (这可能有助于防止这类辅助工具的滥用导致分数膨胀? )(你问我为什么不用其他语言写? python一个晚上就写好了,结果因为有涉及json读写很多类型没法推断,jit用不了,算这个太慢了,所以就用c++写了) 工作原理 采用两层模拟退火来最大化总能量。 第一层为三个厨师,其能量用第二层模拟退火来估计。 也就是说,这套方法理论上也能算厨神(只要能够在非常快的时间内,算出一个厨神面板的得分),但是加上厨神的食材限制工作量有点大……以后再说吧。 (...
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