这是本人的第一个博客,也是值得纪念的,哈哈~~~
好了,咱们进入正题.
这是一个画圆环的小控件,你只管往定义好的集合里塞数据就行,它会把数据从大到小排序后,按照不同的颜色画出来,还是挺好玩的.
当时就是想单纯简单的学习一下,就没有写的那么正式,哈哈.下面是核心代码:
public class MyCircle1 extends View {
private int mWidth = 100;
private int mHeight = 100;
private RectF mRectF;
private ValueAnimator mAnimator;
int sweepAngle;
DataList dataList1,dataList2,dataList3,dataList4;
List<MyCircle1.DataList>mDataLists=new ArrayList<>();
List<MyCircleData>mMyCircleData=new ArrayList<>();
private int shiftingAngle=7;
private float mSpace=30;
public MyCircle1(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
int centerW=getWidth()/2;
int centerH=getHeight()/2;
mRectF=new RectF(centerW+50,centerH+50,centerW+400,centerH+400);
dataList1=new DataList(100,"#CCCCCC");
dataList2=new DataList(800,"#FF7500");
dataList3=new DataList(1000,"#7ED321");
dataList4=new DataList(100,"#FFBF00");
mDataLists.add(dataList4);
mDataLists.add(dataList3);
mDataLists.add(dataList2);
mDataLists.add(dataList1);
setData(mDataLists);
initAnimator();
startAnimator();
}
private void setData(List<DataList> dataLists) {
Collections.sort(dataLists, new Comparator<DataList>() {
@Override
public int compare(DataList dataList, DataList t1) {
return dataList.data-t1.data;
}
});
float sum=0f;
for (DataList data :
dataLists) {
sum += data.data;
}
MyCircleData myCircleDataBottom=new MyCircleData(270,-360,dataLists.get(dataLists.size()-1).mColor);
mMyCircleData.add(myCircleDataBottom);
float angle=0f;
for (DataList data:
dataLists) {
MyCircleData myCircleData=new MyCircleData(270-19, (int) (-360+20+angle),data.mColor);
mMyCircleData.add(myCircleData);
angle+=data.data*360/sum;
}
}
private void initAnimator() {
mAnimator=ValueAnimator.ofInt(0,-360);
mAnimator.setDuration(5000);
mAnimator.setInterpolator(new LinearInterpolator());
mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
sweepAngle= (int) valueAnimator.getAnimatedValue();
for (int i = 0; i < mMyCircleData.size(); i++) {
MyCircleData myCircleData=mMyCircleData.get(i);
if (i==0) {
if (sweepAngle<=myCircleData.getEndAngle()) {
myCircleData.setSweepAngle(myCircleData.getEndAngle());
}else {
myCircleData.setSweepAngle(sweepAngle);
}
}else {
int d1=sweepAngle+shiftingAngle;
if (d1 <= 0) {
if (d1 <= myCircleData.getEndAngle()) {
myCircleData.setSweepAngle(myCircleData.getEndAngle());
} else {
myCircleData.setSweepAngle(d1);
}
}
}
}
invalidate();
}
});
}
public void startAnimator(){
mAnimator.start();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
for (int i=0;i<mMyCircleData.size() ;i++) {
MyCircleData arcEntity = mMyCircleData.get(i);
arcEntity.setCanvas(canvas);
arcEntity.drawArc();
}
}
class MyCircleData{
Paint mPaint;
Canvas mCanvas;
int sweepAngle;
int startAngle;
int endAngle;
public int getEndAngle() {
return endAngle;
}
public void setEndAngle(int endAngle) {
this.endAngle = endAngle;
}
String color;
public int getStartAngle() {
return startAngle;
}
public void setStartAngle(int startAngle) {
this.startAngle = startAngle;
}
public MyCircleData(int startAngle, int endAngle,String color) {
mPaint = new Paint();
this.endAngle = endAngle;
this.startAngle=startAngle;
this.color=color;
mPaint.setAntiAlias(true);
mPaint.setColor(Color.parseColor(color));
mPaint.setStrokeWidth(50);
mPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeCap(Paint.Cap.ROUND);
}
public void drawArc(){
mCanvas.drawArc(mRectF,startAngle,sweepAngle,false,mPaint);
}
public Paint getPaint() {
return mPaint;
}
public void setPaint(Paint paint) {
mPaint = paint;
}
public Canvas getCanvas() {
return mCanvas;
}
public void setCanvas(Canvas canvas) {
mCanvas = canvas;
}
public int getSweepAngle() {
return sweepAngle;
}
public void setSweepAngle(int sweepAngle) {
this.sweepAngle = sweepAngle;
}
}
static class DataList{
int data;
String mColor;
public DataList(int data, String color) {
this.data = data;
mColor = color;
}
}
}
源码下载地址:http://download.youkuaiyun.com/download/huhu1110/10048857