前言:
参考了鸿洋_大神的这篇文章:http://blog.youkuaiyun.com/lmj623565791/article/details/38377229
(1)在android中线程间的消息通信是通过handler实现的。handler的常见应用:因为在android中对UI操作只能在主线程中操作,而一些耗时的操作又不能在主线程进行,所以会在子线程做一些网络请求等的耗时操作,然后通过handler把子线程的任务切换到主线程中,在主线程中进行UI操作。如下代码:
private Handler handler = new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
new Thread(new Runnable() {
@Override
public void run() {
Message message = Message.obtain();
message.what = 1;
handler.sendMessage(message);
}
}).start();
}
(2)handler的运行其实需要looper和messageQueue支持,只是当新建Activity已经帮我们新建了looper和messageQueue。如果在子线程使用handler,必须调用Looper.prepare和Looper.loop。如下代码:
class MyThread implements Runnable{
private Handler handler;
@Override
public void run() {
Looper.prepare();
handler = new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
}
};
Looper.loop();
}
}
(3)handler的应用流程。首先通过Looper.prepare(),将Looper绑定到当前线程,创建Looper实例时会创建一个MessageQueue。当新建一个Handler实例时会获取到当前的线程的Looper和MessageQUeue。当通过handler.sendMessage(message)方法时会把Message插入到MessageQueue中。最后通过Looper.loop()不停遍历MessageQueue,得到Message,并交给msg.target处理,target就是当前handler(handle赋值给msg.target是在handler.sendMessage(message)中实现的)。target会调用msg.target.dispatchMessage(msg)处理,dispatchMessage最后会调用 handleMessage(msg)处理message。handleMessage也是我们需要重写的方法。下面将下各方法的实现原理。
1.Looper.prepare()
Looper.prepare()的作用是创建一个Looper并绑定到当前线程,同时创建一个MessageQueue。Looper绑定到当前线程通过ThreadLocal实现的。
ThreadLocal的作用:为不同线程互不干扰的存储和提供数据(具体原理可以看下singwhatiwanna大神的这篇文章点击打开链接)。
在代码的78行sThreadLocal.set(new Looper(quitAllowed)),新建了一个Looper实例存储到了ThreadLocal中,并在这之前判定了ThreadLocal之前是否存储了Looper,不为null则抛出异常,这样保证了一个线程只有一个Looper。
51
52 public final class More ...Looper {
53 private static final String TAG = "Looper";
54
55 // sThreadLocal.get() will return null unless you've called prepare().
56 static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();
57 private static Looper sMainLooper; // guarded by Looper.class
58
59 final MessageQueue mQueue;
60 final Thread mThread;
61
62 private Printer mLogging;
</pre><pre name="code" class="html"></pre><pre name="code" class="html">70 public static void More ...prepare() {
71 prepare(true);
72 }
73
74 private static void More ...prepare(boolean quitAllowed) {
75 if (sThreadLocal.get() != null) {
76 throw new RuntimeException("Only one Looper may be created per thread");
77 }
78 sThreadLocal.set(new Looper(quitAllowed));
79 }
下面看下Looper的构造方法。在新建Looper会创建一个MessageQueue。一个就实现了一个线程只有一个Looper和MessageQueue。
private Looper(boolean quitAllowed) {
mQueue = new MessageQueue(quitAllowed);
mRun = true;
mThread = Thread.currentThread();
}
2.新建一个Handler对象。
Handler的构造方法的第198行mLooper = Looper.myLooper()获取了当前线程的Looper。再看下Looper.myLooper()的实现,其实是获取了LocalThread存储的Looper, return sThreadLocal.get()第161行,就是在代码78行保存的Looper。
mQueue = mLooper.mQueue(203行)获取了MessageQueu。这样通过新建一个Handler对象,通过ThreadLocal使Handler和Looper,MessageQueue联系到一起。
187
188 public More ...Handler(Callback callback, boolean async) {
189 if (FIND_POTENTIAL_LEAKS) {
190 final Class<? extends Handler> klass = getClass();
191 if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
192 (klass.getModifiers() & Modifier.STATIC) == 0) {
193 Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
194 klass.getCanonicalName());
195 }
196 }
197
198 mLooper = Looper.myLooper();
199 if (mLooper == null) {
200 throw new RuntimeException(
201 "Can't create handler inside thread that has not called Looper.prepare()");
202 }
203 mQueue = mLooper.mQueue;
204 mCallback = callback;
205 mAsynchronous = async;
206 }
160 public static Looper More ...myLooper() {
161 return sThreadLocal.get();
162 }
先看下代码。不管是sendMessage还是sendEmptyMessage最后都是调用enqueueMessage(626行开始).我们看下enqueueMessage方法实现。queue.enqueueMessage(msg, uptimeMillis)(631行)把message加入到了MessageQueue中。msg.target = this(627行),把当前Handler赋值给了msg.taget。当Looper遍历MessageQueue,取出Message会交给msg.taget处理,也就是交给handler处理了。
505 public final boolean More ...sendMessage(Message msg)
506 {
507 return sendMessageDelayed(msg, 0);
508 }
516
517 public final boolean More ...sendEmptyMessage(int what)
518 {
519 return sendEmptyMessageDelayed(what, 0);
520 }
531 public final boolean More ...sendEmptyMessageDelayed(int what, long delayMillis) {
532 Message msg = Message.obtain();
533 msg.what = what;
534 return sendMessageDelayed(msg, delayMillis);
535 }
592 public boolean More ...sendMessageAtTime(Message msg, long uptimeMillis) {
593 MessageQueue queue = mQueue;
594 if (queue == null) {
595 RuntimeException e = new RuntimeException(
596 this + " sendMessageAtTime() called with no mQueue");
597 Log.w("Looper", e.getMessage(), e);
598 return false;
599 }
600 return enqueueMessage(queue, msg, uptimeMillis);
601 }
626 private boolean More ...enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
627 msg.target = this;
628 if (mAsynchronous) {
629 msg.setAsynchronous(true);
630 }
631 return queue.enqueueMessage(msg, uptimeMillis);
632 }
当MessageQueue有消息时,会遍历MessageQueue,获取到Message,然后交给Handler处理。MessageQueue没有消息时则处于阻塞状态。
public static void More ...loop() {
110 final Looper me = myLooper();
111 if (me == null) {
112 throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
113 }
114 final MessageQueue queue = me.mQueue;
115
116 // Make sure the identity of this thread is that of the local process,
117 // and keep track of what that identity token actually is.
118 Binder.clearCallingIdentity();
119 final long ident = Binder.clearCallingIdentity();
120
121 for (;;) {
122 Message msg = queue.next(); // might block
123 if (msg == null) {
124 // No message indicates that the message queue is quitting.
125 return;
126 }
127
128 // This must be in a local variable, in case a UI event sets the logger
129 Printer logging = me.mLogging;
130 if (logging != null) {
131 logging.println(">>>>> Dispatching to " + msg.target + " " +
132 msg.callback + ": " + msg.what);
133 }
134
135 msg.target.dispatchMessage(msg);
136
137 if (logging != null) {
138 logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
139 }
140
141 // Make sure that during the course of dispatching the
142 // identity of the thread wasn't corrupted.
143 final long newIdent = Binder.clearCallingIdentity();
144 if (ident != newIdent) {
145 Log.wtf(TAG, "Thread identity changed from 0x"
146 + Long.toHexString(ident) + " to 0x"
147 + Long.toHexString(newIdent) + " while dispatching to "
148 + msg.target.getClass().getName() + " "
149 + msg.callback + " what=" + msg.what);
150 }
151
152 msg.recycleUnchecked();
153 }
154 }
在代码110到114行获取了Looper和MessageQueue,如果Looper为空则会抛出异常。
代码121到153无限便利MessageQueue.
代码122行(Message msg = queue.next();)获取到了Message,如果没有则处于阻塞状态。
代码135行(msg.target.dispatchMessage(msg);)msg交给了msg.target处理,target就是在新建Handler实例时赋值给它的当前Handler。这里把msg交给了handler.dispatchMessage(msg)处理,我们看下dispatchMessage的代码。
</pre><pre name="code" class="html">93 public void More ...dispatchMessage(Message msg) {
94 if (msg.callback != null) {
95 handleCallback(msg);
96 } else {
97 if (mCallback != null) {
98 if (mCallback.handleMessage(msg)) {
99 return;
100 }
101 }
102 handleMessage(msg);
103 }
104 }
在dispatchMessage方法中如果msg.callback和mCallback为null则交给102行(handleMessage(msg);)处理,handlerMessage就是我们需要重写,去处理返回的消息。
如果msg.callback不为null,看下95行handleCallback(msg),该方法实现739行(message.callback.run()),其实callback就是一个Runnable。我们在handler.post(runnable)设置了callback。
private static void More ...handleCallback(Message message) {
739 message.callback.run();
740 }
741
324 public final boolean More ...post(Runnable r)
325 {
326 return sendMessageDelayed(getPostMessage(r), 0);
327 }
725 private static Message More ...getPostMessage(Runnable r) {
726 Message m = Message.obtain();
727 m.callback = r;
728 return m;
729 }
730